P
Prince Caspian
Guest
Your mileage will vary, of course. These are just my pet peeves. Your input or ruminations are welcome. If you are gonna troll, kindly teleport to the Jhelom docks and take a long walk.
These are my pet peeves. They are not demands for change. A few of them really cant be addressed anyway. On the positive side, I had a difficult time coming up with 20. before 2005 I could do 40 easily. So progress is there.
Anyhoo here we go.
1 - Empty Vendors. If Vendors without goods are not restocked in a reasonable time frame, they need to be collapsed.
2 - The Virtue System. It would be nice if we could keep our paths tip-top without having to devote so much gametime trying to revive the degradation caused by, heaven forbid, doing something else in game.
3 - While I have no problem with people working an event for extra items, I hate people working an event and interfering with other players' completion of the event because they want to sell them the key items.
4 - Overall lack of effort for the fall seasons. Recycled Halloween without a significant event, no Thanksgiving, and just another boring trinket Christmas.
5 - Imbuing making every magic item perhaps found during adventuring utterly worthless. I've stopped looking at item properties on any thing I find, because an imbued item would be miles better than the most powerful weapon or armor the RNG will spit out.
6 - GM support. To be fair, they have worked out many of the more desperate oh-my-friggin-God-I-need-intervention-right-NOW-or-I'm-screwed panic moments, but still, every once in a while you find one, and a pizza will get to your house a lot faster than even a canned response from the GM bot.
7 - Incompatible class blending. This is a matter of personal taste and you certainly may not agree. That's fine. But I don't like the fact a Necromancer and a Paladin can be in the same body. You can't be an Autobot and a Decepticon at the same time. Sure, in game terms it is simply another avenue of skill and should be irrelevant. But I can't help but object to the obvious dichotomy with what the classes stand for in a traditional sense. It's silly.
8 - Too many races. Really, we didn't need the elf class, and we sure didn't need the Gargoyle Class. Aside from tweaks here and there it's really just unnecessary gift paper around your toon.
9 - Recall and Gating. Exploring in this game is a lost art. It's inconceivable for most people to actually TRAVEL somewhere or make a journey if it is not on a boat. Just go to a rune library and whoom you are there. Note that this can be labelled as inevitable for a game this long-lived, but it's still a pet peeve. It's not a request for a change.
10 - "Artifacts" in the game that are so friggin useless, the stuff you find on monster's corpses is far superior.
11 - 4 levels. Come on, this is a world where castles are supposed to have pennant-whipping spires that pierce the clouds. But we never have any buildings in this world bigger than a modest University library, no matter how imposing they are supposed to be. That's just silly.
12 - Imbalance with Tamers and Fighter Damage. Every time we have a new enemy, the way the game makes it "challenging" is to grant a monster a ludicrous titanic hitpoint pool that no fighter in the game could ever hope to whittle down, simply because tamed pets dish out so much damage.
All well and good but remember we fighters only have just over 100 hitpoints in the best circumstance. Too many monsters in this game can only be beaten by a solo fighter with a lot of time, potions, bandies and luck, whereas a tamer can sic em boy, invis'es and then goes off to make a sandwich. I know tamers are a a pancake to build up to be viable, but still, the gulf between melee fighters and what a tamer can do is still far too massive. The classes need to be somewhat balanced, as the monster attacks all of us the same way.
13 - Lousy stories. Don't get me wrong, we've had some good ones. But many of the quests put the "Cruddy" in "Mediocrity." Hire some professional writers to craft some intriguing stories, not just some aborted cliche-a-thons that sound like a generic, unimaginative 13 year old Dungeonmaster is at the helm.
14 - No more spell systems, please. Come on. We have more choices for your spellflinging arsenal than you have picking a chocolate from a Whitman's sampler. This would be a good thing if the in-game fiction even regarded these various wild extra schools as existing, or they werent so lopsided and hideously unbalanced.
15 - People complaining about the no 100mill checks. If you are crying because you don't have room for twenty-five trillion in one character's bank vault, excuse me if I have little sympathy. Liquidate some of it in artifact investments maybe, Daddy Warbucks.
16 - People who think defeating someone else in PvP validates their existence. I remember Archie Bunker and Mike Stivic playing a karate video game in one "All in the Family" and Archie said, "Hey, your [Japanese fellow] knocked my [Japanese fellow] down."
Cultural insensitivity aside, that's just it. Your sprite knocked my sprite down. In a game. You aren't gonna get universal acclaim, fabulous riches or motorboats from Jenna Jameson even if you lay slaughter to the whole shard. It's a game and it does nothing to further your actual life. It's a diversion. Acting like you did something notable just makes you look obnoxious and more than a little stupid.
17 - The UO Codes Store. You should be able to achieve the maximum potential in an online game you pay for, without having to pay extra here and there to get ahead. That is my not-capitalist-friendly opinion, but it still is my opinion.
18 - Bagball. Utterly stupid idea. I spend far too much time as it is dropping and dragging and now you are suggesting we make a SPORT of it? Craziness.
19 - The fact that we wait weeks on end for us non-Lake Austin mere mortals to finally get the patch. I was wondering why they were talking about the Christmas Gifts in late October. I see now. Because we wont get the patch until after Thanksgiving, at this rate.
20 - The well-established fact that EA Employees do not read Stratics SnR. Well I am really sorry that it is gonna hurt your feelings to hear your user base complain, but since this game is an ongoing subscription service, MAYBE you should listen to what people are complaining about. It just might be wise to track what the top beefs are amongst the populace, so you can focus on what needs to change. Just a radical idea. And yes, I hope this whole thread doesnt get moved to SnR.
These are my pet peeves. They are not demands for change. A few of them really cant be addressed anyway. On the positive side, I had a difficult time coming up with 20. before 2005 I could do 40 easily. So progress is there.
Anyhoo here we go.
1 - Empty Vendors. If Vendors without goods are not restocked in a reasonable time frame, they need to be collapsed.
2 - The Virtue System. It would be nice if we could keep our paths tip-top without having to devote so much gametime trying to revive the degradation caused by, heaven forbid, doing something else in game.
3 - While I have no problem with people working an event for extra items, I hate people working an event and interfering with other players' completion of the event because they want to sell them the key items.
4 - Overall lack of effort for the fall seasons. Recycled Halloween without a significant event, no Thanksgiving, and just another boring trinket Christmas.
5 - Imbuing making every magic item perhaps found during adventuring utterly worthless. I've stopped looking at item properties on any thing I find, because an imbued item would be miles better than the most powerful weapon or armor the RNG will spit out.
6 - GM support. To be fair, they have worked out many of the more desperate oh-my-friggin-God-I-need-intervention-right-NOW-or-I'm-screwed panic moments, but still, every once in a while you find one, and a pizza will get to your house a lot faster than even a canned response from the GM bot.
7 - Incompatible class blending. This is a matter of personal taste and you certainly may not agree. That's fine. But I don't like the fact a Necromancer and a Paladin can be in the same body. You can't be an Autobot and a Decepticon at the same time. Sure, in game terms it is simply another avenue of skill and should be irrelevant. But I can't help but object to the obvious dichotomy with what the classes stand for in a traditional sense. It's silly.
8 - Too many races. Really, we didn't need the elf class, and we sure didn't need the Gargoyle Class. Aside from tweaks here and there it's really just unnecessary gift paper around your toon.
9 - Recall and Gating. Exploring in this game is a lost art. It's inconceivable for most people to actually TRAVEL somewhere or make a journey if it is not on a boat. Just go to a rune library and whoom you are there. Note that this can be labelled as inevitable for a game this long-lived, but it's still a pet peeve. It's not a request for a change.
10 - "Artifacts" in the game that are so friggin useless, the stuff you find on monster's corpses is far superior.
11 - 4 levels. Come on, this is a world where castles are supposed to have pennant-whipping spires that pierce the clouds. But we never have any buildings in this world bigger than a modest University library, no matter how imposing they are supposed to be. That's just silly.
12 - Imbalance with Tamers and Fighter Damage. Every time we have a new enemy, the way the game makes it "challenging" is to grant a monster a ludicrous titanic hitpoint pool that no fighter in the game could ever hope to whittle down, simply because tamed pets dish out so much damage.
All well and good but remember we fighters only have just over 100 hitpoints in the best circumstance. Too many monsters in this game can only be beaten by a solo fighter with a lot of time, potions, bandies and luck, whereas a tamer can sic em boy, invis'es and then goes off to make a sandwich. I know tamers are a a pancake to build up to be viable, but still, the gulf between melee fighters and what a tamer can do is still far too massive. The classes need to be somewhat balanced, as the monster attacks all of us the same way.
13 - Lousy stories. Don't get me wrong, we've had some good ones. But many of the quests put the "Cruddy" in "Mediocrity." Hire some professional writers to craft some intriguing stories, not just some aborted cliche-a-thons that sound like a generic, unimaginative 13 year old Dungeonmaster is at the helm.
14 - No more spell systems, please. Come on. We have more choices for your spellflinging arsenal than you have picking a chocolate from a Whitman's sampler. This would be a good thing if the in-game fiction even regarded these various wild extra schools as existing, or they werent so lopsided and hideously unbalanced.
15 - People complaining about the no 100mill checks. If you are crying because you don't have room for twenty-five trillion in one character's bank vault, excuse me if I have little sympathy. Liquidate some of it in artifact investments maybe, Daddy Warbucks.
16 - People who think defeating someone else in PvP validates their existence. I remember Archie Bunker and Mike Stivic playing a karate video game in one "All in the Family" and Archie said, "Hey, your [Japanese fellow] knocked my [Japanese fellow] down."
Cultural insensitivity aside, that's just it. Your sprite knocked my sprite down. In a game. You aren't gonna get universal acclaim, fabulous riches or motorboats from Jenna Jameson even if you lay slaughter to the whole shard. It's a game and it does nothing to further your actual life. It's a diversion. Acting like you did something notable just makes you look obnoxious and more than a little stupid.
17 - The UO Codes Store. You should be able to achieve the maximum potential in an online game you pay for, without having to pay extra here and there to get ahead. That is my not-capitalist-friendly opinion, but it still is my opinion.
18 - Bagball. Utterly stupid idea. I spend far too much time as it is dropping and dragging and now you are suggesting we make a SPORT of it? Craziness.
19 - The fact that we wait weeks on end for us non-Lake Austin mere mortals to finally get the patch. I was wondering why they were talking about the Christmas Gifts in late October. I see now. Because we wont get the patch until after Thanksgiving, at this rate.
20 - The well-established fact that EA Employees do not read Stratics SnR. Well I am really sorry that it is gonna hurt your feelings to hear your user base complain, but since this game is an ongoing subscription service, MAYBE you should listen to what people are complaining about. It just might be wise to track what the top beefs are amongst the populace, so you can focus on what needs to change. Just a radical idea. And yes, I hope this whole thread doesnt get moved to SnR.