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Come Visit Fel

Maplestone

Crazed Zealot
Stratics Veteran
Stratics Legend
I did not understand why folks related the NPC curing event as a fel type experience....that camping the cure npc is fel sort of thing to do.
Because by camping the cure NPC, it is being treating it as player-vs-player gameplay and thus does not belong in Tram? That's sort of obvious isn't it?
 

Gheed

Certifiable
Stratics Veteran
Stratics Legend
I did not understand why folks related the NPC curing event as a fel type experience....that camping the cure npc is fel sort of thing to do.
Because by camping the cure NPC, it is being treating it as player-vs-player gameplay and thus does not belong in Tram? That's sort of obvious isn't it?
Not at all. It happens every day when two folks fight over a spawn. See how much player-vs-player goes on during a ToT event or when two folks are camping the same pumpkin field... going after the same sparkle....going after the same piece of rare rubble... fighting the same general for the uber spellbook... working the ilsh(tok) champs. It is exactly the same thing as npc curing... two folks fighting over the same resource. And it happens a hell of alot more in tram than in fel.
 
S

Stupid Miner

Guest
Why are people afraid of Fel? Fel used to be all we had. No one thought omg I'm scared I'm in Fel. We fellowshipped, helped each other and had happy productive lives. Sure, now and then someone would rob you. Life's like that.

The guard zone are gone. Ok, so what. What if you get killed? How important is that any way? The only way they can get your stuff is if you didn't insure it or something goes wrong. Its FUN in Fel because you have to always be wary. It probably wouldn't cost you 10k if you did get killed.

Any way, I'd like to extend an invitation to visit our dreary shores (because the whole place is surrounded by water, and basically everything is dead). You can get robes here (good ones and bad ones).

No dancing broccoli this time its more like a sneaking around very carefully broccoli.
Um... what's the incentive? the thrill of being murdered?

When there's a reason to go: extra resources, more karma, higher drop rate, better spawn rate, I go. When i don't care about those things I stick to tram. Why wouldn't I?
 

Kirthag

Former Stratics Publisher
Alumni
Stratics Veteran
Stratics Legend
Campaign Benefactor
I used to hunt PKers. Not PvPers or reds (I have the deepest respect for the Adam Ant & GUL). But the indiscriminate PKer was my bountiful target and I'd bring holy terror on them. Sometimes I'd die, sometimes I'd win... but back in the single-shard days that is how I earned my keep. Had a target? Just hollar and I'd go get it for you. I was a bounty hunter. Not with my main character... mind you... Although I would pvp with her too...

PKing was always kept in check by those who stood up to protect our miners/smiths/clothiers and furniture builders. Many a conversation I'd have with certain crafters as I'd follow them around, my shining katana just waiting for those PKers on my list.

As for Reds in general - some of the most generous and caring people I knew were reds... and I ALWAYS had issue with others who would ask me how on earth I could even talk to a red!!! I do not understand prejudice... never did... never will.


Now... I sometimes still run the blasted lands, from shrine to shrine, mine to mine, dungeons and more. I WSH I'd see someone! *sigh* I know I can go to the Yew Gate and I'll see someone eventually - but they are always preoccupied with whatever fight of the moment they are in and I will not just jump in without knowing what the beef is.
 
B

BadManiac

Guest
Someone bothering you? Kill them!
No, I don't get off from ruining another players enjoyment of the game.
Too much competition at an IDOC? Kill them!
No, I don't get off from ruining another players enjoyment of the game.
Someone shows up at your champ spawn? Kill them!
No, I don't get off from ruining another players enjoyment of the game.
AFK macroers inside their houses? Kill them!
No, I don't get off from ruining another players enjoyment of the game.
I also don't enjoy PvP at all, and I'm entirely useless at it. So any attempt at killing anyone would just end up with my character being dead and my day ruined.

Fel is only good if you enjoy Fel, and then you're already in Fel, so leave the rest of us alone. I got enough of oo0o0o pre Tram thank you very much.


PS: I live in Fel and do all my resources in Fel and I've never even seen another player in Fel, where exactly do you want us to go? Fel is pretty big? I'll make a new char just so you have someone to kill, happy then?
 

Maplestone

Crazed Zealot
Stratics Veteran
Stratics Legend
And it happens a hell of alot more in tram than in fel.
In five years, I've had exactly one bad experience at a Tram spawn. Back in about the second month of ML, I went to see what swoop was about, saw some people there, waited around to see if they were planning to stay long and was told, rather bluntly, to leave. Since it was obviously a group I didn't want to be around, I left, but it didn't feel at all right to "give in" to rude behavior.

If the same thing had happened in Fel, how would that experience played out any differently? I'm not a high-end player ... it's not like I could have PKed them for their rudeness. I could have lost my temper and made a fool of myself and provided someone a pretty screenshot of my corpse. Or I would have ether left the same way. Or they would have PKed me rather than saying anything. So for the life of me, I don't see the logic of why any bad experience in Tram would make me ever want to set foot in Fel.
 

Gheed

Certifiable
Stratics Veteran
Stratics Legend
In five years, I've had exactly one bad experience at a Tram spawn. Back in about the second month of ML, I went to see what swoop was about, saw some people there, waited around to see if they were planning to stay long and was told, rather bluntly, to leave. Since it was obviously a group I didn't want to be around, I left, but it didn't feel at all right to "give in" to rude behavior.

If the same thing had happened in Fel, how would that experience played out any differently? I'm not a high-end player ... it's not like I could have PKed them for their rudeness. I could have lost my temper and made a fool of myself and provided someone a pretty screenshot of my corpse. Or I would have ether left the same way. Or they would have PKed me rather than saying anything. So for the life of me, I don't see the logic of why any bad experience in Tram would make me ever want to set foot in Fel.
Oh I'm not saying fel is better or worse. That is a play style choice and nobody's preference is better than another. I spend most of my time in tram too. The reason I do is the reason you do as well. I wish to play most of the time without that PvP check in place. I do go to fel to do champs and I used to mine there.

It's the image of fel that I argue against. Murderers and thieves in rl are (for the most part) exponentially worse than murders and thieves in the game. But we seem to be transposing all rl characteristics of murderers and thieves into UO murderers and thieves and summing it up as "fel" behavior. That could not be farther from the truth.

And that is where I was trying to make my point about camping curing on the NPC. That isn't a fel only type of activity. That is the activity of an asshat. And neither facet is short in supply of those. In fact there are more asshats in tram because most of the rewards (save power scrolls and resources) are of equal value in tram or fel. So for the same reasons (not wanting to PvP) most will try to obtain those rewards in tram.

Getting the good loot in events like these is always player-vs-player no matter what facet. Being killed, stolen from(as in items you already have in your pack) and looted is a (mostly) fel only variant. Thats is the only difference between the facets...save the tombstones.
 

Gilmour

Certifiable
Stratics Veteran
Stratics Legend
short reply to orginal post is, that im not scared of fel, however play pvm chars almost exlusivly, have now a pvp char and we will roam fel soon making like, well... perhaps a little more difficult for the reds. but point is.. reds always have pvp dedicated templates with all including, a weaver, mule, or a necro mage without wrestling or resist.. simply is no match for a char made for pvp and thus making the outcome pretty predictable no matter the skill of either party.

that being said, these days fel is alot more safe than it use to be.. there is alot fewer ganking reds than there was in the earlier days, they do exist ofc.. but most reds are really only after champ rewards, and those are thereby pretty much the only hazzardas thing to be doing in fel.

for resource gathering, house management.. shopping regs, scrolls.. and similar stuff.. its not complete but fairly safe, unless ofc you are in faction in which case you may be attacking by opposing faction members anywhere in fel, however in that case.. you signed up for it yourself in which case you defo shouldnt complain :)
 

QueenZen

Always Present
Stratics Veteran
Stratics Legend
I wet my pants constantly.

:sad3:
Ewwwwwwww lol I hope ya are not in my Skara Brae front yard, when ya do that ! :)
--------------
I do not think I am afraid of Felucca, I was born there in UO in 98.

I got fed up tryin to get jack o lanterns on Chesapeake in ...trammel gardens, cuz they were always picked clean, via too many folks scooping em up all the time.

I figured, if I was getting a lot of em on Ocllo Siege, then I should, net same amt. of lit up jack o lanterns on Ocllo Chesapeake too, which I did without incident. Ocllo, last time I looked, is in felucca ! :)
 

Taylor

Former Stratics CEO (2011-2014)
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The exhilaration wears off fast. After a while, it's just a less populated version of tram.

I'd guess that there are as many jerks tram-side as fel-side - they just use different mediums to grief others. I've met nice folks in both places and nice folks are the kind I choose to spend my time around.
 
S

Sergul'zan_SP

Guest
One of my four houses is in Fel.
Yes, you have griefers in fel. But honestly, you have them in Trammel, Malas, Ilshenar, and now in the new dungeons. However in Fel, you can do something about it.
I :heart: player justice. There are a variety of people in UO just like there are in RL....people who want to help you, people who want to cheat you, people who want to kick your arse for the sake of kicking your arse, and people who have nothing better to do in their lives than make you miserable.

Lesson to be learned? Quit UO, stack yourself with arties in RL, and go pwn all nubs!
 
S

Stupid Miner

Guest
Been crafting in Fel Skara Brae to avoid the crowds. Got PKed in town. (guards don't work)
Rezed, went back, got rez killed.
Guess what would happen if I had done it again.
Truly, what could be more exciting and thrilling than this?
 

weins201

Certifiable
Stratics Veteran
Stratics Legend
Some here understand othere dont

The ones that understand I would place a bet they are mature players in more than just age - Job, Family, etc (not all - but i bet most)

The one that dont are children or miscreants.

PvP in Fel is a complete joke, 90% are script kiddies and exploiters of one type or another and fighting them isn't even fun. They are not really there for the game but the simple pleasure of being devious. There is nothing really wrong in that except that imature people are doing it for the wrong reasons.:bdh:

Most people do not stay out of fel out of fear it is - Simply to avaoid, well how does one put this without hurting somone feelings, (LMAO) :loser:

Those of oyu who think you are the cats meow and people dont come to fel out of fear are just delusional.:scholar:

It is so Sad.
:sword:
 
M

Mitzlplik_SP

Guest
Just come to Siege.

Today's fel is nothing like it was before. Based on the years I played exclusively in felucca on Napa, fel is just filled with two types of people (with rare exception): people who want to kill you on sight and people who run away from you on sight.

That's not "the good ol' days." Neither is Siege, but it's close.
Exactly.^^

I quit going to Fel long ago when they polluted my Fel dungeons with champ spawns. I did ALL my hunting and gathering in Fel. The changes that were made than and since than just made it into a poorly run pvp shard. There is a HUGE difference between what a pvp shard is and what old UO/old Fel used to be. What it is today is just wrong.

I`d rather (and do) play Siege. I don`t care for some of the rules there but at least its more community based.Its not like a production shards Fel where peaple there are not just trying to survive (like SP)....they are out to kill anything that moves .....no community.....just trash talkin kids. I won`t boost some twits epeen by being their fodder.

I dearly miss the old UO days when Fel was all we had. I doubt we`ll ever play another game that inspires such memories. If there was a pre-ren shard with all of todays goodies but w/o Tram and no goofy rules like SP has,I`d leave everything to move there.

Ahhhh one can dream.....:sleep2:
 
K

katluma

Guest
I used to love Fel and pvp. What I do not like about it now is the dungeons now, that you can not recall out. Its a pain having to walk all the way out when done in an area and the blocking. As far as pvp goes, it used to be a true battle sometimes taking 5 or 10 minutes to duel. Now with speed hackers and all the special items you can die before you even get the message someone is attacking you :) Not as much fun. I still go to Fel, but I miss the old ways. Dont get me wrong UO has added some really great things to it , espcecially some of those events. I just miss when pvp was truly a battle of wits and strategy.
 
A

Ally Oop

Guest
I have a house on Cats in fel and have had it there for some years now. I also have one on Siege. If you really want a challenge, come to Siege. There are plenty of housing spots. There are people there, you may not see them all because of the stealthers, I am one of them, but, I run around freely and a lot of the time without armor on. I am all over the place. Sure you have to start your skills at 0 but with the help of jewlery it can be done. There is a guild there called NEW that will help you get started and you can meet people there. They are located in a keep outside of Skara next to the pumpkin field.

Come join us I dare ya.
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
Now most of the time you're right. This time you are plain wrong. Damn near everyone that plays is afraid to go to Fel. I watch myself over there too. Mainly because now and then 5 people show up looking someone to gank, and some of them are very good at it.

Fel is a plain ghost town now there are no guard zones.
It's ridiculous to assume there is fear where you are fully aware of the consequences of what you are doing. It's called choice. People made it. Nice goad though. Too bad it doesn't work.

Got carrot?
 

Prince Erik

Seasoned Veteran
Stratics Veteran
Stratics Legend
UNLEASHED
Scared? That's not it. Aggravation is my reason. I still mine in fel and still take my thief out now and then when I do want a little excitement. I figure since I mine in fel if I should happen to steal some gems off of a macro miner I have the right. If they're incredibly obvious I might even stick a DP'ed Dagger into them on occation.

I don't play there regularly because for everything else having every almost single person I meet (besides macroers) attack me is aggravating. I can put up with it in small doses if I have something to accomplish but I don't want to live that lifestyle permanently.

Every so often I take a character dressed in newbie clothes on a slow walk from Trinsic to Skara Brae to see if I can make it. I've tried several shards and the results are largely the same. If I see someone I'm dead. Red or blue doesn't matter. No biggie, but I see Fel now as the wolves starving and going mad from lack of food. I half expect one day on my walk to have two PK's fight to the death to see which one of them gets to kill me. ;)

-P.E.
 

o2bavr6

Slightly Crazed
Stratics Veteran
Stratics Legend
In five years, I've had exactly one bad experience at a Tram spawn. Back in about the second month of ML, I went to see what swoop was about, saw some people there, waited around to see if they were planning to stay long and was told, rather bluntly, to leave. Since it was obviously a group I didn't want to be around, I left, but it didn't feel at all right to "give in" to rude behavior.

If the same thing had happened in Fel, how would that experience played out any differently? I'm not a high-end player ... it's not like I could have PKed them for their rudeness. I could have lost my temper and made a fool of myself and provided someone a pretty screenshot of my corpse. Or I would have ether left the same way. Or they would have PKed me rather than saying anything. So for the life of me, I don't see the logic of why any bad experience in Tram would make me ever want to set foot in Fel.
I hear what you are saying.

There was one other solution that you left out. Get 5 or 6 of your friends who exclusively PvP and have them come teach the others some manners.

In Tram no one has to or can police others peoples actions, where in Fel you can police peoples actions. When you know that there may be consequences for how you act or speak, you are a bit more careful as to what you say and do.

Obviously this isn't the case across the board because there are kids and idiots playing this game as well, but most people tend to be cordial to others when they know that they may get slapped upside the head if they act like a dunce.
 
Y

Yacct

Guest
Why are people afraid of Fel? Fel used to be all we had. No one thought omg I'm scared I'm in Fel. We fellowshipped, helped each other and had happy productive lives. Sure, now and then someone would rob you. Life's like that.
You've answered your own question there. The here and now is that we don't have a single Fel ruleset world anymore, we have mirror worlds with different rulesets.

Rule #3435 of MMO: Mirrors/Switches don't work.

Why? Partly because over time, players will gravitate towards one ruleset. When one ruleset loses critical mass the whole community structure an MMO relies on breaks down and it becomes nothing more than a 'vacation zone' of the alternative ruleset.

Felucca, 'classic UO', 'the Vision UO', is especially dependent on longterm, community support to thrive. Viewed as a vacation zone though, Felucca is quite frankly, a horrid, stressful ruleset for any player that's chosen the Trammel playstyle, which the majority have elected for and the others have either left or adapted. UO is now a grind/bash monsters with friends/sandbox/chatroom*.

Simply, Felucca and Trammel are two different games with different audiences. They just happen to share the UO title.


*Not that there's anything wrong with that, it's still fun, but, uninspiring.
 

Gheed

Certifiable
Stratics Veteran
Stratics Legend
I play on cats so maybe we are on different shards. When I mined there, encountering other players was a slightly different experience. They generally fell into two different categories.

The first was Inexperienced PvPers looking for quick easy kills. They usually attacked on sight. But through a combination of explosion pots +GM alch, a dp'd dagger +GM poisoning and a fully trained beetle, they quickly found out that they bit off more than they could chew. In most cases the hunter became the hunted.

The second type were more experienced in PvP and were patroling the mountainside for scripters. They usually did not attack on sight or simply paralyzed me for a quick Q&A. Once they found out I was legit they usually let me go and didn't bother me again.

The above wasn't 100%. I did die occasionally. But not nearly enough to prevent me from going regularly. Since the RNG nerf I rarely mine anymore. I haven't taken the time to figure out how to cramb enough magery on my template to mark and defend myself. I don't like playing a mage either so that doesn't help.
 

ACB1961

Lore Keeper
Stratics Veteran
Stratics Legend
Assuming that the lack of interest is induced by fear is incredibly faulty logic at best and just an absurd amount of pride in your "PvP" ability at worst.

I'm not afraid to go anywhere, it's a matter of answering the question "Is the prize worth the effort and risk?"

If the answer is "No", then I choose the next option.

Also, back in the "Good Ole Days" when there was no Tram, a Red player was taking a greater risk in initiating combat than the blue being attacked. Also, I rarely saw more than 3 reds in a group, and if met with similar numbers, they would usually break contact.

Return the penalties that reds had back in the day, and I'm fairly sure that you'll see a resurgeance in Fel presence.
I once knew a guy named Minos. He was an ok player, and one of the few friends I ever had here. This was back in the day... Long, long ago. Minos was always getting pkd so I explained his problem. He was trying to fight them. That's where almost everyone gets killed anyway. Trying to fight, when they don't have the experience or trying to run.

With all 70s on your suit, and 2 fc 6 fcr you can recall away safely. I guess there are people that couldn't, but most people can.

I haven't said a word about my pvp skill. I don't talk about stuff like that. Someone will always be better eventually at anything you do. Not to mention cheaters, or gank squads, etc. So, anyone can get killed.

It's just not a scary place really. It used to be all we had, and we loved it. I love it still.
 

ACB1961

Lore Keeper
Stratics Veteran
Stratics Legend
That was all before scripts and hacks and cheats. Nowadays you don't have the chance to run away. You are dead sometimes as soon as you recall or gate into felluca.
Well, I don't think standing around the yew gate is a good idea.

I hear what you're saying...
 
K

Krrom

Guest
I'd beg to differ. I think a lot of people take death very personally and it means a great deal to them. I just compare it to the amount of people that take a simple halloween quest so seriously.
You hit the nail on the head Spoz. I tried Fel again 5 or 6 years ago but honestly its just a major pain in the behind. Ok so you no longer loose your stuff due to insurance. However, dying is just a pain. Gotta find a res...go back to your body? probably get killed again...its just not fun. And on Atlantic just try and do a champ spawn and the HAC/HACK(not a real guild name but most on Atlantic will know who it is) guild will just gank you to no end. All you Fel people just keep whining about how great it is. You notice that new games like WoW even have quite a bit of PvP participation because you just dont loose anything at all when you die. I know "thats no fun"...but most people dont want the hassle of dying in Fel.

There is no need to be able to loot the other guys corpse in a game. So those of you who enjoy that type of play just have fun in your deserted shell of a world called Fel.
 
J

jfkeach

Guest
Krom,

They don't really PK for the loot anyway. Most reds know you wont be carrying much in the way of uninsured items. They PK for the insurance and the notoriety, and for the plan fun of killing another player.

IN the last couple months, not a single champ spawn I have been doing on Atlantic has been crashed. I don't go into the dungeons to do them often, but even those have not been crashed.

What they did wrong about Fel was the champ spawns, and how they were implemented. The way they did it was to encourage PKS to crash the spawns right at the last minute before champ spawns, and to make the PKS richer because they were the only ones in game getting the Power Scrolls. The richer they got from selling the scrolls, the better equipment they could afford until they were untouchable.

An average player can't compete with armor compared to a PK pulling 5-6 champ spawns a day. Not with some of the scrolls selling for 20+mil each. Average players have to work for a month to get enough to afford a legendary mage scroll or longer.

The theory was to make the rewards in Fel encourage others to come try to play there. The truth is, since that was the only way to get power scrolls, the reds get them first. Power scrolls were a bad idea in the way that they were implemented. This led to an imbalance, and to Fel becoming deserted. Trying to get a Scroll is like reaching into a barrel of pirahnna to get a scrap of meat at the bottom, you are going to get bit.

I am all scrolled up on my chars. I could afford it. I dont think the average player can. I see people struggling to get 110 power scrolls all the time.

The power scrolls for smithing and tailoring was implemented more appropriately, and the other scrolls should have been the reward for a quest, making it easier for the average player to obtain, or they should not have been introduced at all.
 
K

Krrom

Guest
Krom,

They don't really PK for the loot anyway. Most reds know you wont be carrying much in the way of uninsured items. They PK for the insurance and the notoriety, and for the plan fun of killing another player.

IN the last couple months, not a single champ spawn I have been doing on Atlantic has been crashed. I don't go into the dungeons to do them often, but even those have not been crashed.

What they did wrong about Fel was the champ spawns, and how they were implemented. The way they did it was to encourage PKS to crash the spawns right at the last minute before champ spawns, and to make the PKS richer because they were the only ones in game getting the Power Scrolls. The richer they got from selling the scrolls, the better equipment they could afford until they were untouchable.

An average player can't compete with armor compared to a PK pulling 5-6 champ spawns a day. Not with some of the scrolls selling for 20+mil each. Average players have to work for a month to get enough to afford a legendary mage scroll or longer.

The theory was to make the rewards in Fel encourage others to come try to play there. The truth is, since that was the only way to get power scrolls, the reds get them first. Power scrolls were a bad idea in the way that they were implemented. This led to an imbalance, and to Fel becoming deserted. Trying to get a Scroll is like reaching into a barrel of pirahnna to get a scrap of meat at the bottom, you are going to get bit.

I am all scrolled up on my chars. I could afford it. I dont think the average player can. I see people struggling to get 110 power scrolls all the time.

The power scrolls for smithing and tailoring was implemented more appropriately, and the other scrolls should have been the reward for a quest, making it easier for the average player to obtain, or they should not have been introduced at all.
I agree with what you said. I actually do the Illsh spawns all the time just for the chance of getting a SoT. Heck I dont even need SoT's or PS's but I find the chance to have something pop up in your backpack just cool for some reason.

I would not mind if the game went back to the old days. Heck my GM (now Legendary because well you have to be) smith tailor was something to have in those days. However, I know that if Trammel was never created that this game would not still be around after 12 years. People just dont like hassles when playing games. And having to go get more bandages...regs etc. is just a pain. The vast majority of people dont even like to engage in PvP much less PvP with that kind of hassle and the aforementioned hopelessness.
 

Taylor

Former Stratics CEO (2011-2014)
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Alumni
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Being red used to contribute to notoriety, but it means nothing anymore. There are several reds on Atlantic (blood comes to mind) who I've never seen successfully kill another player...ever. Most likely, they have become red by killing mules.

PKing is not the same as it once was.
 

AEowynSP

Certifiable
Stratics Veteran
Stratics Legend
I agree come to Siege!
We have a very old and well suppored guild just for new ariavals.
Even our guard zones are not safe and there is no insurance, you get one "siege bless" that can be reused and swapped around as much as you like.
We don't have bank spammers and very few scripters, luring monsters and importing dangerous monsters is perfectly acceptable.
In fact very few griefers at all on Siege and all lands are accesable to all types be they red, blue, orange, green or even purple.
Many people go out of there way to help others including friending you to a house so you have a place to call home and a bit more storage.
 
N

northwoodschopper

Guest
regular pvp in fel is too itemized and expensive for the regular player. unrestricted pvp has lost it's appeal with the advent of insurance, artifacts, powerscrolls, blessings.

pvp use to be more readily accessible, no vet bonuses, no powerscrolls, no insurance, no artifacts. it was a matter of player skill and experience. now the costs are extremely high to enter the pvp arena on fair grounds item and stat-wise. it's kinda ludicris to shell out millions upon millions for items and powerscrolls, and also pay for four years to be on equal ground fighting other players. even siege has these issues on a lesser scale.
 
J

jfkeach

Guest
PKing is not the same as it once was.
Amen. PKing was or used to be honorable. Only the best players PK'd or hunted PKs, now any twink can PK with the right software, hardware, connection. In the old days, you didn't run from Reds. You stood and fought them, and you actually had a chance.
 
Y

Yacct

Guest
I would not mind if the game went back to the old days. Heck my GM (now Legendary because well you have to be) smith tailor was something to have in those days. However, I know that if Trammel was never created that this game would not still be around after 12 years. People just dont like hassles when playing games. And having to go get more bandages...regs etc. is just a pain. The vast majority of people dont even like to engage in PvP much less PvP with that kind of hassle and the aforementioned hopelessness.
Many people here say likewise but I'm not convinced. First, consider that 'the vast majority of people' isn't really that, but instead is the audience of players that have been attracted to the UO gameplay of today.

My point is, from a business case pov I believe UO's marketshare today would be in a better position for EA if they'd stuck to and improved upon the original UO vision, instead of pulling a 180. They did so for the same reason as any publicly listed corporation of course, short term profit, which they gained yes but in doing so have only lost everything that identifies UO as a unique contender in the MMO marketplace. Iow, UO is mostly a WOW ripoff (yes the sandbox nature makes it more appealing but it's insuffucient to market to new consumers). Whereas pursuing the original vision would have given UO a strong and well defined sector of the market as WOW/its clones emerged. EVE is a good example of how UO could have continued to grow as a product instead of stagnating.

Of course UO would needed to have greatly refined on that original vision and rid itself of the carpal tunnel nonsense that's made it hostage to <unnamed> etc. Imagine where UO could be today if the last 10 years were put towards UO developing itself as a leader in the MMO field instead of sloppily lusting after <insert MMO here>?
 

ACB1961

Lore Keeper
Stratics Veteran
Stratics Legend
It would take years and years to be able to compete on Siege. Why would we leave a place where we have everything and go to a place where we have nothing. Then, work hard for months and months and months. To get what exactly? Anyone that wants to fight can get all the fighting they want on almost any shard in Fel. There's very little to lose here. It sort of like server wars. I KNOW a lot of you remember server wars.

My son taught me that dying wasn't important. I would probably never have learned that. I went 3 or 4 years once and didn't die fighting constantly, but it can't compare to the success we have now. We die sometimes. We get overwhelmed, make a mistake or just get plain out flattened by something like a Crimson dragon.

We killed so many of those things. I mean dying costs maybe 8k and nothing else, who cares?
 

ACB1961

Lore Keeper
Stratics Veteran
Stratics Legend
regular pvp in fel is too itemized and expensive for the regular player. unrestricted pvp has lost it's appeal with the advent of insurance, artifacts, powerscrolls, blessings.

pvp use to be more readily accessible, no vet bonuses, no powerscrolls, no insurance, no artifacts. it was a matter of player skill and experience. now the costs are extremely high to enter the pvp arena on fair grounds item and stat-wise. it's kinda ludicris to shell out millions upon millions for items and powerscrolls, and also pay for four years to be on equal ground fighting other players. even siege has these issues on a lesser scale.
Almost everything in uo is too expensive for a casual player. You have to either play all the time, or just a little bit imo unless you can acquire whatever the latest things you need to compete are.
 
N

Norther

Guest
I used to love Fel and pvp. As far as pvp goes, it used to be a true battle sometimes taking 5 or 10 minutes to duel. Now with speed hackers and all the special items you can die before you even get the message someone is attacking you :) Not as much fun. I still go to Fel, but I miss the old ways. Dont get me wrong UO has added some really great things to it , espcecially some of those events. I just miss when pvp was truly a battle of wits and strategy.
THIS^
I once saw a guy run around and heal himself with spells,aids and pots for 45 secs while a group of 15 -20 people were trying ti kill him before finally escaping with his life.Nowadays he would not even have a chance to down a pot.

And as another poster said it's not about fear its about the inconvenience.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
I've never been fully immersed in PvP since before AOS, which largely killed the idea of PvP for me. I like PvP, but this game has no balance due to cheaters, and it's basically a gank-if-you-have-it game style now. Almost everyone is an archer or tamer or both, hehe. I mean, don't get me wrong, it's always been like that with ganks, but the amount of people that cheat now versus those who cheated back when I started in 1999, I just never got used to all that, and the faster cast and other mods create situations where cheating is much more noticeable as well. Really, it's hard to find a PvPer that doesn't run speed just to compete, let alone other things.

Legit since '99 though, and in Fel every so often :). Always fun to kill another UOer ;P but bored easily by the Yew Gate/ Despise scenes. Without Order/ Chaos, Factions practically worthless unless you want to build a dexxer in a day, and I hope there will be more of an incentive, or purpose, to PvP in the future.
 

Chad Sexington

Lore Master
Stratics Veteran
Stratics Legend
It would take years and years to be able to compete on Siege. Why would we leave a place where we have everything and go to a place where we have nothing. Then, work hard for months and months and months. To get what exactly? Anyone that wants to fight can get all the fighting they want on almost any shard in Fel. There's very little to lose here. It sort of like server wars. I KNOW a lot of you remember server wars.
Why not just play on test?

-You can compete instantly.
-You can find a fight at any time.
-There is nothing to lose.

:thumbup1:
 

ACB1961

Lore Keeper
Stratics Veteran
Stratics Legend
We used to do that on Abyss. I LOVED Abyss.

But anyway I guess no matter what a person says someone will misunderstand the point. It's like that game Imago. I say something, and you hear me say something else. Something I had no idea at all in the world you might think I was saying.

I don't think the people are bad, they just aren't hearing what I was saying. I don't want to goad anyone. I was just walking around fel thinking about what it was like to stand at the different shops long ago and help people.

We liked helping people then.

I don't want to kill anyone. I don't enjoy it. It's not FUN to me to kill people, but I will if I absolutely have to.

It was just lonely and sad in fel and I was gathering resources like crazy. I got 9 pumpkins in a trip, but then I bought 18 that day for 5-10k each. I guess there's a moral there somewhere.
 
J

jfkeach

Guest
Today I got killed by a red outside destard. I know this guy because he had joined my guild years ago and quickly quild pk'd and looted. I know he has done to others. He is a despicable person as a human being, but tell he how he is able to cast FLAMESTRIKES on the run? I know weps will do fireballs, magic arrows, but never seen a wep with Flamestrikes. I have fast conn, and believe me, I was moving. I ride a ethie llama for speed, and i was booking. He was able to stay with me and cast flamestrikes while moving, without me seeing the words.

20 Mins later, a blue tried twice to PK me, but he lacked skills. I cast invis on myself, dismounted, summoned in my Greater, sicced it on him and flamestriked him twice. He attacked me first, and yet I went grey, and my pet did as well. I need to see if i somehow got a count. Yes, I looted his aids, and his petals. But he had JUST attacked me twice.
 

Alezi

Lore Keeper
Stratics Veteran
Stratics Legend
Almost everything in uo is too expensive for a casual player. You have to either play all the time, or just a little bit imo unless you can acquire whatever the latest things you need to compete are.
Not anymore, really.. You can build up a great suit with faction artifacts and imbued items. Money is also very easy to get: pop champs in T2A and sell the scrolls, go to Doom with a group of people and hope you get good artifacts or hoard event items while some event is running.

We got 2x +20 Mysticism, +20 Musicianship and +20 Resisting Spells a couple of days back from Barracoon. 30mil in ~30min :)
 
N

Novak(Caci)

Guest
I was bountyhunter in uo.
With 2 of my blue characters i have killed in 3 years 4500 pks.
I played olso as blue character in red pks guilds for champs, did doom.2 and made 200 milion trough trading stuff to beter equip my characters.
Normaly you would say why i never been a pk?
Its to be a pvp player but on the good side as bountyhunter.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
They haven't fixed pet flags yet I guess :/. Most likely your drag turned gray which caused you to turn gray.
 
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