Update checks? You hate having to check for updates?
Yeah, as I said earlier, it's not these guys, or any one Mod, it's the entire environment that these games have moved into here.I don't think he's saying that modders are hackers trying to steal your accounts. But it is naive to think someone can put a file up for download under any circumstance... and it will remain 100% safe. That it can't be hacked and re-directed or embedded with a 0-day exploit. It is extremely unlikely, UO isnt a big enough phish, but not impossible.Trebr, seriously...Give the paranoia a rest.
Nobody is saying that the internet is full of love and moonbeams. We all know its full of hate and porn...
The EC mods aren't the spawn of satan. They are "safe" by the nature of the type of files they are. They aren't executables.
As EX_UO_Player said, you are more likely to get hacked from ICQ or emails...or simply surfing the internet.
Plus, since there is only a handful of EC modders the list of suspects would be very short. But seriously, a decent AV suite will protect you.
And FYI executables don't start out as .exe files. Even the weakest security will block that. They start out as keylogger.anything files and are renamed keylogger.exe, after they are downloaded, by some tiny embedded script presented with the original download or added in later through some other means. And a decent AV suite will definitely help to protect you, but will not render you invulnerable.
I thought you were just trolling at first but now I think you are actually serious. Mods are not some recent thing that came in with WoW or something. There have been mods for many many games and modding communities only strengthen the general community of a game. For example, I myself spent a lot of time trying out various Morrowind mods and I enjoyed doing it. UI mods for MMOs are just an extension of the desire a community has to add to the games they enjoy.Let me just add this too. Under the circumstances, UO probably did the best thing they could, if they were going to accept this environment. Which they didn't have to, but be that as it may. This setup at least offers more possibility for players to be careful.
Blizzard is who opened this door. Leaving everyone else with a harder decision to make.
This, my friend, uncovers you as the perfect troll... Just like I sort of thought you were... Discuss...Reason i didn't respond to your question about what advantages EC has over CC is because there are so many, and so obvious, your question wasn't really worthy of my time, however since you insist:
The mobiles bars that allow you to automatically bring up the bars of other players, are a huge advantage in pvp, and the "select next mobile" in classic client doesn't compare.
You can insta change weapon from a choice of unlimited weapons rather than just previous weap on CC (which gets broken if you're disarmed or use a bola)
Faster movement around corners
More obvious warning messages about important debuffs.
Ability to arm both left and right hand instantly after using a bola.
People are right in that the EC and it's mods are available to everyone, however as yet the FCR issue in EC has not yet been resolved.
I guess when they fix that we can all migrate to EC, but i still think some of the above features should be available on CC, as there are those out there who prefer the CC graphics.
and the same who wants no cheat in game.... but until we have the 2d client we still have cheat....
The only counter argument remaining is: I do not like the graphics
Thav the funniest thing about this is that the EXACT SAME people who say this also say that "graphics don't matter".
Without knowing the exact numbers and purely based on my empirical data, more and more people are using the EC, even for pvp. Both here on stratics as well as in the game, resistance is waning. Several people I have played with over the last few months have switched, mostly right after buying a new pc. Some still don't like it, mostly because admittedly they just don't want to change for no reason. I point everyone to the mod exchange an pinco's site. And all just love it.and the same who wants no cheat in game.... but until we have the 2d client we still have cheat....
The only counter argument remaining is: I do not like the graphics
Thav the funniest thing about this is that the EXACT SAME people who say this also say that "graphics don't matter".
Following Trebr's level of paranoia, your correct response would be to blow up your car and walk everywhere the rest of your life. It's the only way to be sure.My credit card info was stolen at a gas station once. Should I now no longer get gas with a card?
Guys please stop blaming the players for the failure of the EC. It wasn’t their fault. If it were a superior product it would have been the mainstream. But it wasn’t a superior product. Just think for a minute. Why would a company spend time and resources to modernize such a intricate and elaborate world? There are hundreds of thousands of hurdles to overcome both in graphics and UI. Why would they take on that insane challenge? To maintain the current user base who are happy with the CC for the most part? Does that make any sense at all? Does it make more sense that maybe they wanted to bring new blood to the game? Maybe they wanted to attract new players? Well… where are they? Where are the new players that flocked to the new client? Where are the hundreds of thousands of new customers that should have made the CC users the minority? They are not here. They didn’t come. They didn’t like it. It failed. Why on earth is that the CC user’s fault? There is a saying here: Don’t blame the players, blame the coach.Without knowing the exact numbers and purely based on my empirical data, more and more people are using the EC, even for pvp. Both here on stratics as well as in the game, resistance is waning. Several people I have played with over the last few months have switched, mostly right after buying a new pc. Some still don't like it, mostly because admittedly they just don't want to change for no reason. I point everyone to the mod exchange an pinco's site. And all just love it.and the same who wants no cheat in game.... but until we have the 2d client we still have cheat....
The only counter argument remaining is: I do not like the graphics
Thav the funniest thing about this is that the EXACT SAME people who say this also say that "graphics don't matter".
Nobody got a virus. Of course not. My credit card info was stolen at a gas station once. Should I now no longer get gas with a card? Maybe paranoia is inherent to human life and maybe it even serves an evolutionary purpose, but one can take it too far. And you are taking it too far Trebr. Yet I acknowledge you too as a great contributor on these forums. Please don't perpetuate this unfounded and hurtful stance towards mods though. It hurts the game you enjoy playing in the long run.
I would like to express my gratitude to dermott and pinco for putting so much time and effort into this game trying to make it so much better. They are succeeding in that goal and it is to the benefit of all, including forum lurkers like myself. Thanks! Don't let anyone paint you of as anything other than great contributors to this fantastic game!
And yet, gas stations x out all but the last few numbers on your receipt. There is no way for an employee to see what your number is unless you hand them your card and they make some effort to note your number (writing it down or otherwise remember it). Otherwise, your credit/debit card number would have to be gotten through a hack.Following Trebr's level of paranoia, your correct response would be to blow up your car and walk everywhere the rest of your life. It's the only way to be sure.My credit card info was stolen at a gas station once. Should I now no longer get gas with a card?
** PNN News Flash ** (Paranoia News Network)There is no way for an employee to see what your number is unless you hand them your card and they make some effort to note your number (writing it down or otherwise remember it). Otherwise, your credit/debit card number would have to be gotten through a hack.
But I guess the business world is just paranoid that way.
Ehm, they call it skimming. It can happen anywhere where you swipe your card. Can't live like that though, Trebr. I do agree with an EA sponsored download and upload exchange. That would be nice. Also from a recognition for the hard work sort of perspective.And yet, gas stations x out all but the last few numbers on your receipt. There is no way for an employee to see what your number is unless you hand them your card and they make some effort to note your number (writing it down or otherwise remember it). Otherwise, your credit/debit card number would have to be gotten through a hack.
But I guess the business world is just paranoid that way.
I'm not downloaded anything from people I don't know, no matter how nice or how good of a rep they have. That's asking for problems, and I'd like to be more secure with my computer than that.
I don't like that games are allowing this. I like it even less that they are encouraging this so as to be "in". And I don't like that these games want to do less and let gamers do more at my risk. And truthfully, I don't like it at all that internet geeks demand that they be allowed to geek up the internet and the parts of it I'd like to use too.
Just my opinion.
*coughs*As for the rest, reality disagrees with you on MANY levels, most of which are only tangentially involved in the game itself.
Well yeah, that would be great if all these features were incorporated into the client, as a new player, if you were told u need to download third party programs for uo and you did a search on google, uoassist and uocartog would prob not even be at the top of the list....
Games should be played as they are and the way the developers and the programmers coded them, period.
Then I hope you do NOT use anything other than UO, a basic mouse and basic keyboard. No UOA, no UOAM/Cartographer, etc.
A
Clearly EA wanted us to code our own UIs as they added that option into the EC, So your point is wrong.Games should be played as they are and the way the developers and the programmers coded them, period.
Couldn't disagree more with the whole post. More because I have played Second Life, where they open sourced the client and let everyone go wild making their own viewers. If they are good and stick to a code of conduct they get made official. Less than half the residents use the main client. All of the other clients are tweaked certain ways, from full GUI overhauls, to stripping things out to make it fast, to adding incredible photography options, from focusing to new skys backdrops.I agree with this point of view.
Games should be played as they are and the way the developers and the programmers coded them, period.
Well for example I think part of the original target queue list mod or the Lucis mod (I forget, I mix and match the parts I like) checks the version it was designed under versus the current client version, and if they conflict, the mod has a pop that tells you your mod could be out of date. Basically, it's annoying to me. It's why I stopped using AIM and ICQ and use Trillian instead (Trillian hardly ever updates, which is a good thing). Sometimes you don't want to upgrade to "the next best thing" ;P especially since sometimes there won't be any updates, in the case of a MOD written by some random guy working on his own timeUpdate checks? You hate having to check for updates?
To get back to topic, for example, in one EC mod that I recently looked at, there is an option to make the trees in the game lose their foliage, even in trammel. I have no idea what effect this has on game performance, if it improves it or if it doesn't, but it does seems like an option that is approaching third party tendencies. I mean, in UO you can turn into other forms while dead and do things you shouldn't be able to do while dead, and PvPers have used that for years, so it's not like there aren't problems already with 2D and UOA. Still, I am sort of curious on why someone added the ability to remove tree foliage. It's not quite tree stump, I guess, but I can see why the OP would want to discuss some of the choices EC modders are making. I mean it's one thing to set your Christmas tree to on or off, but the whole game? I don't know ...However, with some of the mods and advantages to EC and coffee cup style enhancements, is there really much difference between some custom UIs and banned third party programs?
No I don't think all that stuff should be part of the actual client.
First off..... the DEV's seem to hardly have time to even tell us what they are doing and when they do they can't even use proper english or punctuation. Do you REALLY want them doing all this other stuff too? How many more things will they break while trying?
The whole idea behind the UI is so that folk can have the game look how THEY want. Isn't that the idea? Adding all the other neat stuff to it is just icing.
And furthermore...... LIKE Heck I want anything other than basics done with the CC. I'm sorry but it's time folk give up the seriously outdated client and move on...... so we can ALL move on. Having the DEV's waste countless hours making things for 2 clients is quite honestly STUPID. Should have been dropped at least 8 years ago. I think had the DEV's who put out 3rd dawn had the guts to pull 2d back then whether folk cared for the 3d client or not we'd be playing a true 3d client by now. But since that never happened and no DEV team since has had the guts to force folk to change I'm doubting it ever will.
Pinco has made the EC work for me.... though of late I'm getting fed up with the severe lag and constant crashing.
And as for all the hype about getting a virus... Yes it could happen.... Yes you could dl a keylogger.... but first off accounts aren't worth near what they used to be anymore ..... and secondly I could get hit by a bus tomorrow too but that don't stop me from crossing the street to get to the other side.
Do you spend much time in game examining the pores of the tiles on the floor? I can't say honestly that I have spent any amount of time in game looking at terrain. My concentration is usually fixed on characters or monsters or dynamic objects. Much of the time you are moving so the terrain is moving by fast enough that examining it will result in a headache anyway.Those comparative pictures are the best I've seen for displaying the problem I have with it. Look how clear the 2D ground is, and then how blurred the EC is? It's like a short sighted person going around without their glasses on - and it has the same effect. It gives me, and lots of other people, a headache.
It's not just that they don't want to play it, it's that they can't!
You would have absolutely hated the old days when you had to Item ID things.Do you spend much time in game examining the pores of the tiles on the floor? I can't say honestly that I have spent any amount of time in game looking at terrain. My concentration is usually fixed on characters or monsters or dynamic objects. Much of the time you are moving so the terrain is moving by fast enough that examining it will result in a headache anyway.
Most of the people I had try the EC told me it gave them a headache at first, but you get used to it in about a day. Then they love the macros and other handy features like zoom, and the ability to loot monsters without dragging anything or having to move things aside to see what might be hiding under them. You can seriously see anything thats worth looting in a split second, and loot it with a right click, even stackables like gold. You can loot a stack of 40 bodies piled one on top of the other in a vertical stack in about 30 seconds. Its even possible to find time to loot in champ spawns. I won't say that everyone I told to give the EC a try and showed them how to use it made the switch, but most did, even hard core CC users. They complain a lot in the transition but its only because they need to take time to understand the features and organize their screens the way they like them. Then it feels like home and they like it.
One rather important thing to mention in all fairness is that those who play pure mages have a hard time with the targeting feature, and have to turn it off to feel comfortable playing in the EC, unless they really are willing to stink for a while while they really get the hang of it.
Also important to note that for some reason the EC plays choppy as hell for the first day or two you play it and then it inexplicably smooths out nicely.
Food for thought.![]()
Ooooo numbers!...
Back in the days when you had to use Item ID or a wave/staff, no monster dropped 20 random magic items and the top end ones only dropped 5 or 6 tops. The only places to get massive numbers of items were in treasure/SOS chests and at that point you'd simply target the type of item, stock up then take it home to do at your leisure (or use the chests/hold on a boat).
Also consider that the number of possiblemods (and ranges of said mods) were MUCH more limited at the time making IDing faster then than reading through all of the properties now.
Luckily we've even sped that up in the EC with the Item Properties Evaluator/highlight and Imbuing evaluator mods.
Well, i was here for beta and played until 2001ish. I never bothered with the item ID. In those days, I played a mage and pretty much gm armor was about as good as it got, and no slayer books. Simpler days to be sure. But with everyone having all this great stuff, I do remember the only time anyone would actually take it out and wear it was at the Brit graveyard for the nightly server revert. Haha!You would have absolutely hated the old days when you had to Item ID things.
Me, on the other hand, I long for them.
This is perfect, thank you.Sometimes I miss the old days, but overall I like that the game has evolved.
The game did need to evolve, no doubt. And "items" are a good thing. My feeling is that it could have been a lot better than this "gamey" numbers game.Well, i was here for beta and played until 2001ish. I never bothered with the item ID. In those days, I played a mage and pretty much gm armor was about as good as it got, and no slayer books. Simpler days to be sure. But with everyone having all this great stuff, I do remember the only time anyone would actually take it out and wear it was at the Brit graveyard for the nightly server revert. Haha!You would have absolutely hated the old days when you had to Item ID things.
Me, on the other hand, I long for them.
Sometimes I miss the old days, but overall I like that the game has evolved.
Well to be realistic, nobody was decked out in it, it pretty much resided in chests at that time, except for a special half hour daily where people let it all hang out.At some point everyone was going to be decked out in their platemail of invulnerability and their eminently accurate viking sword of vanquishing. Many people literally had chests full of it.
Well said, let's remember the good old days like they were and not overglamorize them. And above all, it's over and done with, so lets not waste time trying to get back there. Even if they opened a classic rules shard, 98.9 percent of the people would stay right where they are, because they LIKE imbuing, and they LIKE the conveniences afforded them, and most don't care how misguided some of these conveniences are.Now, to be honest, AoS did drop on us without any warning like a ton of very stinky manure... We were forced into am item based system that was so poorly documented that it took many people months to catch on fully. However, that was eight years ago now, and people seriously need to get over it and catch up to reality.
I actually LIKE crafting armor now. No runics, exactly what I want, and nothing I don't.We have an item based game now as far as equipment goes. Eight years. We know how to use it, we know how to abuse it. Imbuing has made it infinitely easier to make a suit that 'pwns.'
Quite honestly, I find new goodies in Pinco's UI every once in a while that make things soooo much easier, like auto-ignore corpses. Now I can kill monsters on top of a semi-looted stack of corpses and not see the tags of the ones I already looted. Thanks Pinco!The EC, with the proper UI, gives us the ability to see and do things that UOA can't even do. We can play at a modern resolution, create complex macros, and even incorporate things we would normally have to run to the Stratics database for.
I say throw those sprites into paintings that can be used to decorate the realistically textured, fully rendered houses in a full 3d client that brings us in one fel swoop to current graphic standards of today.Sure, the graphics look like poop... But, honestly, that’s not the EC's fault. Its the fact that people want to hold on to sprites made in 1996, designed for monitors at 800x600 in stunning 16bit SVGA! Oooo!
They will say yes to that, you know they will. Why even ask?Do you honestly like playing in a client window that’s the size of a paperback book? Sure, the graphics look "crisp" (*tries not to laugh hysterically*) there, but should you try to blow them up so you can actually see something they will look like poop. 15yo poop at that.
Yes, what I really want to say is that anyone who plays the classic client with UO assist, and then complains about how the EC is unfair because they need to pay for an add-on to make their client playable... Just get the EC, and roll with it. You will get used to it, and when you have it set the way you like it you will never understand why it took you so long.The EC does give a better game experience overall, without the need for 3rd party programs. Yes, there are UI enhancements built by players. SO WHAT. Nearly every modern MMO has this as a standard feature.
That's just it, the EC and UI customization was 1/4th what they needed at a bare minimum to make this game appeal to the modern gamer. As well as I like it, it didn't address the primary concern, the graphics. They took the same engine, with the same graphics, the same resolution (made slightly larger, and as a side effect, blurrier), slapped a little artwork onto some of the tiles, and let it fly.*You* may not like it, but, sorry, UO needs to appeal to a wider audience if you have any desire to continue playing.
Thats why nobody likes it, because they downloaded it, logged in, realized they lost a lot of their macros, didn't try to figure out how to remake them, and said "F this" and logged back onto their CC. I'd put money on it that most of those that are currently badmouthing even got past "GO" and made it to a spawn or dungeon. And of course EA didn't provide a set of directions, or a walkthrough or anything, they were expecting people that have been playing the same game with the same way of doing things for 13 years would have the willpower to find out how to do things themselves, the old fashioned way, by sifting through the menus, and trying things out. LOLTry the current EC. Download Pinco's UI (yes, its safe. Lots of people YOU know are using it) and play it for a month. Create macros. Run around and PvM. Come to an EM event (8pm CST every Tuesday at the west counselor's hall in Britain). Actually play the client for a decent period of time before you pointlessly badmouth it into the ground.
Martyna, I'm sorry, but I'm tired of arguing this. Look what's happened to UO.Trebr,
Certain things needed to change, and change drastically. Granted, item ID wasn't really one of them, as it did add a layer of dependency on crafter types that is virtually gone now...
However, UO needed to evolve the way it dealt with armor and weapons. We had what, four weapons types and four armor types? (magical types, not material/style types)
At some point everyone was going to be decked out in their platemail of invulnerability and their eminently accurate viking sword of vanquishing. Many people literally had chests full of it.
Now, to be honest, AoS did drop on us without any warning like a ton of very stinky manure... We were forced into am item based system that was so poorly documented that it took many people months to catch on fully. However, that was eight years ago now, and people seriously need to get over it and catch up to reality.
We have an item based game now as far as equipment goes. Eight years. We know how to use it, we know how to abuse it. Imbuing has made it infinitely easier to make a suit that 'pwns.'
The EC, with the proper UI, gives us the ability to see and do things that UOA can't even do. We can play at a modern resolution, create complex macros, and even incorporate things we would normally have to run to the Stratics database for.
Sure, the graphics look like poop... But, honestly, that’s not the EC's fault. Its the fact that people want to hold on to sprites made in 1996, designed for monitors at 800x600 in stunning 16bit SVGA! Oooo!
Do you honestly like playing in a client window that’s the size of a paperback book? Sure, the graphics look "crisp" (*tries not to laugh hysterically*) there, but should you try to blow them up so you can actually see something they will look like poop. 15yo poop at that.
The EC does give a better game experience overall, without the need for 3rd party programs. Yes, there are UI enhancements built by players. SO WHAT. Nearly every modern MMO has this as a standard feature.
UO, if it is to survive - and acquire new subscribers - HAS TO ATTEMPT TO APPEAL TO THE MODERN GAMER! They want to be able to look at the UI and be able to grasp the basics of how it functions. Sorry to say, but EQ and now WoW has set that standard. *You* may not like it, but, sorry, UO needs to appeal to a wider audience if you have any desire to continue playing.
Try the current EC. Download Pinco's UI (yes, its safe. Lots of people YOU know are using it) and play it for a month. Create macros. Run around and PvM. Come to an EM event (8pm CST every Tuesday at the west counselor's hall in Britain). Actually play the client for a decent period of time before you pointlessly badmouth it into the ground.
Well said, let's remember the good old days like they were and not overglamorize them. And above all, it's over and done with, so lets not waste time trying to get back there. Even if they opened a classic rules shard, 98.9 percent of the people would stay right where they are, because they LIKE imbuing, and they LIKE the conveniences afforded them, and most don't care how misguided some of these conveniences are.
Sorry, I knew that by quantifying at all, someone would turn up to flame me for it. I should have said:I stopped reading here.... This is just outright ignorant, and I'm dismissing anything else you say... Don't throw around information you have no foundation for... There are hoards of free-to-play servers out there that put anywhere from 100 to 1000+ concurrent users on their servers daily with Classic or Old-Era rule sets. Most of these people learned about Ultima Online by being paying subscribers. To dismiss the fact that they might consider coming back is just... well, you get the point... Not to mention... Like the type of people that make up the Classic Shard supporters or not, a lot of them are the grandaddys and mommas of this bloody game you all love today. If they were NOT here, loving UO in 97-2000, there would be no trammie-item-grabbie game for us all to play now. We(everyone) should respect their opinions as our kin.![]()
· Trades have all but died among the general player base.
· The Anti-Virtue dungeons are useless to all but those training up skills
· The game is no longer about the story, the world. Now it's all about ever increasing itemization.
· The numbers game rules the day.
· You can't have your favorite set of gear, you have to have sets tailored to specific MOBs and places.
They. Won't.Unless they closed those free shards I wonder why they would come back to a classic shard and pay for it.