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Champ Spawn Pub 58 Fixes and Q&A

T

Turdnugget

Guest
disagree with this.
While more advanced players may view this scrolls as worthless, younger players are still able to advance themselves (whether they get it free or buy it cheap) further until they can afford 115s and 120s. I think 105 scrolls are specifically aimed for younger players.
Why go with a 105 when so many people drops 110's and 115's all the time?

Hardly anyone ever keeps 105's anymore...unless this newbie is doing the spawn themselves.
 

SchezwanBeefy

Lore Master
Stratics Veteran
Stratics Legend
Uh, the Greater Dragons at Valor are part of the NATURAL spawn of the region, and have no relation to the champ spawn.

In fact, they made the Rikktor champ spawn to where the dragons from level 4 of it CANNOT spawn as greaters.

Even if the champ spawn is inactive, and if someone killed off the remaining spawn of the champ itself, there would still be the following in the Valor Spawn area, respawning every time you killed one:

About a dozen dragons (some of them greaters)
a couple wyverns
1-2 drakes (IIRC - may be wrong on this one)
at least 1 mummy (spawns north of the altar)
several giant spiders (1 spawns near the mummy)
a few giant serpents
a couple air elementals (mostly to west of altar)
an Elder gazer near the river, south of the bridge.
maybe some mongbats and imps.


People don't kill the GDs at Valor because
1. They don't count as spawn kills
2. They take too long, and you're likely to lose candles if a small group/sole, or miss the champ fight (if a lot of people there) if you get caught up in the GD fight.

On the other hand, those GDs are a last option for tamers, who can't find a good Greater elsewhere, with a little more selection than the Fire Temple or Wind might offer (and usually not as packed with heavy spawn on the edges like Destard). The hard part, of course, is getting the dragon out, once you get it tamed.
Have you been to this area recently?
You can not avoid the greaters as they're mixed in. The spawn is totally screwed up in that it is impossible to go around it without getting killed by the greater dragons or whatever other things are running about. There will be absolutely NO ONE at this spawn, no candles up, and there is a huge number of beasts other than what you're saying should be there when there isn't a champ spawn going on.
 
R

RichDC

Guest
Have you been to this area recently?
You can not avoid the greaters as they're mixed in. The spawn is totally screwed up in that it is impossible to go around it without getting killed by the greater dragons or whatever other things are running about. There will be absolutely NO ONE at this spawn, no candles up, and there is a huge number of beasts other than what you're saying should be there when there isn't a champ spawn going on.
Fine on GL
 

Basara

UO Forum Moderator
Moderator
Professional
Governor
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Campaign Supporter
Have you been to this area recently?
You can not avoid the greaters as they're mixed in. The spawn is totally screwed up in that it is impossible to go around it without getting killed by the greater dragons or whatever other things are running about. There will be absolutely NO ONE at this spawn, no candles up, and there is a huge number of beasts other than what you're saying should be there when there isn't a champ spawn going on.
I go there several times a night, and if no one shows up to help, I usually leave when the spawn's level 3 or 4 spawn arrives, if any spawn other than Barracoon.

What you're describing is what happens when someone abandons a spawn in progress. Apparently, you aren't aware that spawns LOSE candles if not being worked (down to 2-4, depending if someone used Valor on the altar), and you can end up with a mess of the full range of spawn if someone leaves, because the stuff sticks around.

You can come to a spawn 90 minutes after someone took the candles to 12 reds before leaving, and find the place overrun with an ugly mess of level 1-3 spawn critters - for HOURS, if it's not cleared. As the spawns are never "off" except in the time (about 15 minutes) between boss death and start of the next (and even leftover spawn stays until the altar resets), that means you can have crap thicker than most invasion events.

IF you can get any existing Greaters from the natural spawn of the area, off to the sides to where you don't have to go near them to advance the spawn, Valor is no harder than Humility - perhaps even easier, as the terrain has less blockers, and the altar itself is in an easily defendable "base", where a party can station a couple of healers to rez people that die outside to the spawn, and are able to take out the spawn that actually pops in near them.

And, yes, the greaters are mixed in, to start. But if your character has magery or hiding, you can escape by having them chase you away from the altar for a screen or two, outdistance them, hide/invis, then circle back around out of their line of site, to where they are less likely to wander back in. Not perfect, and only legal if you keep them inside the valor spawn area, but easy enough. Most often, 1 or 2 greaters by the bridge is the result of people RUNNING AWAY from them, to recall out once they get clear of the spawn interdiction zone.

Why don't you try getting some friends together, clearing out the valor spawn, then actually note where the greaters and other critters that don't match the spawn type just finished actually are, before you make snap judgements of what the area's spawn is really like.
 
S

Stratic Fanatic

Guest
What's a SoT?
Scroll of Transcendence

It allow players to add points to their Skill as named on the scroll.

The scrolls are obtained by fighting monsters at Champion Spawns in either Felucca, Ilshenar or the Tokuno Islands and drop randomly into player backpacks. The skill on the scroll is randomly selected. The number of points per scroll range from 0.1 to 0.5 in Trammel ruleset areas, and from 0.6 to 1.0 in Felucca.

The scrolls spawn for all skills.


http://www.uoguide.com/Scroll_of_Transcendence
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
Are you talking about the fact that there's always a million spawned creatures whether someone's doing champ spawn or not? I can hardly go through that part of Valor because I get my ass kicked by the 50 greater dragons around which no one else is killing.
On Ches, for example, Valor spawn has the wrong candles displayed all the time. On Catskills, Humility is messed up.
 
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