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Cap LRC suits at 60% max.

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TheScoundrelRico

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If the LRC mod is capped at something less than 100%, it will drive me away.
Sorry but I call shananigans. It's easy to say that since it's not going to happen, but the only way for you to prove it would be if did...which it won't...la
 

Tina Small

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Sorry but I call shananigans. It's easy to say that since it's not going to happen, but the only way for you to prove it would be if did...which it won't...la
Well, considering 3 accounts are being closed today or tomorrow, I'm well on my way to making it happen one way or the other.
 
K

Kensai Tsunami

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rico,
amazing you are allowed to act the way you do on these forums. could you perhaps find a place in your mind that allows you to just get up each day and not cry about every friggin thing that pops into your head?!?!?
seriously pal. grow up man.

p.s. isnt it about time to put this one to bed?
 

Duskofdead

Sage
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A cap on LRC wouldnt make people quit. EA is doing a fine job as it is. What is there now on pacific a couple hundred on line? I say cap every mod at 0 and go back to the pre AOS ways. :)
What a quaint, obscure minority viewpoint.

P.S. EA has already clearly embraced the EverFarm game design philosophy of EQ and WOW. Don't hold your breath that the next expansion isn't going to be chock-full of brand new item mods and stats and nifty performance-altering suffixes or imbuments that is going to make the game ever more heavily item and mod based. Saying EA is doing a great job and then saying cap every AoS style mod at 0 is an oxymoron at this point.
 

TheScoundrelRico

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rico,
amazing you are allowed to act the way you do on these forums. could you perhaps find a place in your mind that allows you to just get up each day and not cry about every friggin thing that pops into your head?!?!?
seriously pal. grow up man.

p.s. isnt it about time to put this one to bed?
Funny thing is, I haven't cried at all in this thread. It was created to start a discussion. I believe any and all flames came from those who disagreed with the suggestion.

And if you wish to put it to bed...stop posting in the thread...or even better, stop opening the thread...la
 

Duskofdead

Sage
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Stratics Legend
?????
Why?
Capping LRC would not contribute anything to pvp balance, player economy, or gameplay fun. I personally prefer 100% LRC over good resists, because reagent shopping always was a pain in the arse.

There are dozens of other features in game I'd like to see nerfed. LRC is not one of them.

I can't see any advantage in capping LRC. I'd be curious to learn.
I said exactly the same thing several times earlier in the thread. It contributes nothing to the game. The OP's post alluded to it "adding more risk" back into the game. I asked how penalizing mages specifically with "more risk" would be fair or even make a dent in the level of risk in the game overall when item insurance and animal bonding are done deals.

Still no answers. I don't assume right off that posts are trolls, but if someone seems genuinely disinterested in discussing their own point, and instead just handing out kleenex to people who disagree.....la..... then it reeks of just trolling.
 
¥

¥§hàdòw¥

Guest
Well as someone who plays a necro/mage the majority of the time and does have several 100% LRC suits (A few of which are godly!), I'm going to agree with Rico. What's it going to hurt to have to carry some regs? Didn't we all do that before LRC came out?
 
C

CatLord

Guest
warrior... dies... gets looted... gets ressed... grabs his armor and weapons, uses his talisman of bandage summoning... he is set.

tamer... dies... gets looted... logs out when his pet is attacked... gets ressed, grabs his armor, gets his pet, uses his talisman of bandage summoning... he is set.

bard... insured instrument and armor, talisman... set.

mage... NO WAY TO SUMMON REAGS!

Discussion is over... oh la la.
 

Duskofdead

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Well as someone who plays a necro/mage the majority of the time and does have several 100% LRC suits (A few of which are godly!), I'm going to agree with Rico. What's it going to hurt to have to carry some regs? Didn't we all do that before LRC came out?
Then there is zero point to LRC. I don't wear LRC to get a "discount" on the regs I spend casting spells. I wear it to not have to carry regs, and not have to run back to town if monsters or players loot regs off my body, and to not be totally useless if I rezz without my reg bag, or out of regs. If LRC requires you to carry regs anyway then most people would ditch it for all resist suits or something that would help caster's very poor options for surviving more than 1-3 hits in serious PvM situations.

So, pretending like asking to "cut it", is not the same as "eliminate it", is being false about the intentions here. If LRC is less than 100% then why would people trade tons of resist and physical defense for it? For a reg discount? Come on.

P.S.... "why not? we used to carry regs" is not much of a convincing argument that there is some need, or benefit, in capping LRC. If you'd care to actually do what no one here has really done... which is offer an argument as to how it would improve the game... please do so. If there is no argument that it would improve the game (other than creating inconvenience for mages... which seems to be reason enough to support it for some people) then this is all rather a pointless discussion.
 
K

Kensai Tsunami

Guest
i do agree that some days i wish they would take all of it out. pre-aos. i miss the days when the only dif between you and another player was your skill. fel was a place of compassion or justice, depending on your attitude towards the encounter. lrc and all the other additions like these did their part to turn uo into what it is today, good or bad. it really makes no dif no me tho in the end. in fact the changes just keep me playing uo, no matter what they are.

there is only one thing besides the neglect uo has been going thru that makes me consider leaving uo. i can deal with the EA acting ******** cuz its obvious they are starting to realize that they better wake up and save UO or they will be losing what could be a cash cow for many yrs to come. and those folks arent stupid. what is much harder to deal with are the a$$holes. its the jerks that pollute the game. its those ppl that seem to play only to hurt someone else. but i can do nothing to change that either.

changing the way one system works in uo affects many many other systems utterly unrelated to the 1st. so many times EA 'fixes' one thing only to break several others. so i dont get all the requests to 'fix' things like this or that when it very well could mean a corruption of some other part of the game. not to mention it could cause yet another imbalance to pvp. god forbid.

its kind of like saying im not gonna use a car anymore. im just gonna walk down the freeway with all the other cars whizzin by me as i yell at them for driving. just get a friggin car and be quiet or you might get ran over.

weird analogy i know but its the only way i can think to express it atm.

*shrugs*
 
¥

¥§hàdòw¥

Guest
Then there is zero point to LRC. I don't wear LRC to get a "discount" on the regs I spend casting spells. I wear it to not have to carry regs, and not have to run back to town if monsters or players loot regs off my body, and to not be totally useless if I rezz without my reg bag, or out of regs. If LRC requires you to carry regs anyway then most people would ditch it for all resist suits or something that would help caster's very poor options for surviving more than 1-3 hits in serious PvM situations.

So, pretending like asking to "cut it", is not the same as "eliminate it", is being false about the intentions here. If LRC is less than 100% then why would people trade tons of resist and physical defense for it? For a reg discount? Come on.

P.S.... "why not? we used to carry regs" is not much of a convincing argument that there is some need, or benefit, in capping LRC. If you'd care to actually do what no one here has really done... which is offer an argument as to how it would improve the game... please do so. If there is no argument that it would improve the game (other than creating inconvenience for mages... which seems to be reason enough to support it for some people) then this is all rather a pointless discussion.
This post just caught me on one of my "God I miss Pre-AoS" days. Your absolutley right Duskofdead, anything less then eliminating LRC completely would be pointless. So for today, I'm going with elimination :D

PS.
Not directed to anyone in particular, but LRC isn't capped at 100%, you can go over. Also, before anyone argues, I have failed to cast a spell wearing exactly 100% LRC. I received the message "More reagents are needed for this spell" and the spell didn't go off.
 

Duskofdead

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This post just caught me on one of my "God I miss Pre-AoS" days. Your absolutley right Duskofdead, anything less then eliminating LRC completely would be pointless. So for today, I'm going with elimination :D

PS.
Not directed to anyone in particular, but LRC isn't capped at 100%, you can go over. Also, before anyone argues, I have failed to cast a spell wearing exactly 100% LRC. I received the message "More reagents are needed for this spell" and the spell didn't go off.
Then I return to my original point. Get rid of insurance and all this godly gear b.s. and epixx and "omg it took too long to get my Dread's Kryss" crap, and animal bonding. Revert to pre-AoS. But merely insisting that mages alone should shoulder the "risk" in game is just class warfare. Pardon the pun.

P.S., you still never said it would improve the game. You just said you miss pre-AoS... but removing LRC won't bring back pre-AoS, not by a long shot.
 

ColterDC

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warrior... dies... gets looted... gets ressed... grabs his armor and weapons, uses his talisman of bandage summoning... he is set.

tamer... dies... gets looted... logs out when his pet is attacked... gets ressed, grabs his armor, gets his pet, uses his talisman of bandage summoning... he is set.
I understand exactly what you're saying, but I don't see how getting 10 bandages from a talisman is considered being "set".

Also, with LRC and all the current skills that don't require regs (ninja, chiv, bushido, spellweaving) I still think it's BS that a warrior/archer's main way of healing (bandages) can be looted, thus leaving them fairly useless.
 

Duskofdead

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I understand exactly what you're saying, but I don't see how getting 10 bandages from a talisman is considered being "set".

Also, with LRC and all the current skills that don't require regs (ninja, chiv, bushido, spellweaving) I still think it's BS that a warrior/archer's main way of healing (bandages) can be looted, thus leaving them fairly useless.
It takes a grand total of 10 seconds to buy a crapload of cloth, use scissors on it, and stick sdeveral thousand bandages in your bank for easy grabbing.

How long would it take you to get a couple thousand of each reg to stick in the bank to grab after caster deaths?

Also, 10 bandages and your insured gear for a melee puts you in a HELL of a better position than a mage newly rezzed with 60% lrc gear. (Or whatever a proposed cap would be) if reg bag is on body or monster looted or PK looted. Let's not even pretend that equation is equal....
 

Duskofdead

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About 9 seconds. From the player run vendor who sells bulk regs...la
And why should mages be paying 150-200+% of the NPC value of regs in bulk when any warrior can waltz in and buy bolts of cloth without having to buy them retail from a vendorhouse?

P.S. You have still not elucidated on how this would improve the game. So you continue to just troll your own thread.... la
 

TheScoundrelRico

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About 9 seconds. From the player run vendor who sells bulk regs...la
And why should mages be paying 150-200+% of the NPC value of regs in bulk when any warrior can waltz in and buy bolts of cloth without having to buy them retail from a vendorhouse?

ROFL, if you are paying that much more for regs on your shard. See, if there were more need for regs, there would be more vendors and your prices would drop. Oh, and you can't buy cloth from NPC vendors on Siege...la
 

Duskofdead

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ROFL, if you are paying that much more for regs on your shard. See, if there were more need for regs, there would be more vendors and your prices would drop. Oh, and you can't buy cloth from NPC vendors on Siege...la
Siege is one shard and I don't want all the rest of the shards broken to accomodate something on siege.

But you didn't post this in Siege, or say it was referring only to Siege so.... still trolling. Try again. Game-wide benefit or needed balance reason for cutting LRC? Still waiting to hear one...la
 

TheScoundrelRico

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Simple, it makes the game less like you are hitting the easy button every time you log in. Requiring a mage to use reagents isn't a nerf, it's part of the game.

In addition to this, it would make it more difficult for scripters to build skills...it surely wouldn't stop them, but at least they would need to carry regs on them, with the chance of running out...la
 
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sandersism

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Simple, it makes the game less like you are hitting the easy button every time you log in. Requiring a mage to use reagents isn't a nerf, it's part of the game.

In addition to this, it would make it more difficult for scripters to build skills...it surely wouldn't stop them, but at least they would need to carry regs on them, with the chance of running out...la
You have still failed to provide a single legitimate reason for how this would improve the game... as I originally stated in this thread (which you definitely failed to respond to). "Less like hitting the easy button" is a worthless reason, as it can be applied to pretty much any nerf you can think of. (I'm not saying this is a nerf... I'm merely pointing out the fallacy behind that reasoning.)

In turn, I pointed out several examples as to how this would effect the game negatively. You failed to respond to any of those... much less provide enough positive effects to counter them.

This wouldn't have any effect on scripters (except MAYBE slowing them down slightly in the gaining process). They wouldn't carry regs... if it was capped at say... 80% they would simply use an LRC suit and accept the 20% failure rate.
 

Restroom Cowboy

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You have still failed to provide a single legitimate reason for how this would improve the game...
ROFL...la
He has nothing to provide, hence the laughter. Throughout the thread he has pointed out no reason, hinted in on his own 60 LRC suit, and time and again said this had nothing to do with thieves. (of course not...because he wrote the thread in response to his own thief's shortcomings.) Truth be told, this is just another thread REOPENED for another go with the UHALL crowd. Spun round and round by you know who. Enjoy the spectacle, enjoy all the pretty what nots.

There is no response that will be honestly given as per the reasoning of the thread...because it's self serving, nothing more. Thats all that can be said about this thread.
 
S

sandersism

Guest
ROFL, last time I checked, that wasn't a manditory part of posting on this forum. If it is, could you please give me a link to where that is stated in the RoC?...la
I never claimed it was mandatory, you assumed it I suppose.

It's merely common sense. If you would like something changed, you should give a legitimate reason WHY it should be changed, and you should also be able to defend the change in a manner that establishes its benefit to the game.

If you can't... then your idea is worthless.

I didn't really think I'd have to explain that to you... perhaps you should spend less time posting and more time actually THINKING before you post...

Failed again...la
 

Restroom Cowboy

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ROFL, last time I checked, that wasn't a manditory part of posting on this forum. If it is, could you please give me a link to where that is stated in the RoC?...la
It is normal to ask an OP the motivation behind thief posts. In your case the reason is obvious to anyone with half a brain. You want everyone to suffer from the same shortfalls (of your thief mage suit) you do...end...of...story.

Is this about a thief? In actuality it is and isn't...this is really about the suit of a char that is a mage but just so happens to be a thief (with hiding, stealth, snooping, stealing) ...with a 60 lrc suit.

IE: another NO FAIR! thread...
 

kelmo

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Send the idea to Mythic. They have some lovely feedback links. Somewhere...
 
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