@Kyronix The poster above hit some of the big issues on the head. Here are some of the worst problems I see with the High Seas ship mechanics:
1) When my ship gets scuttled, I can't sit there flipping my ship around like a fish out of water, but a dread pirate ship can?
2) I can kill all the pirate crew, board the pirate ship, have the dread pirate engaged in hand to hand combat, and the cannons on his ship keep firing.
3) Cannon balls are not grenades, shooting one "close enough" to a ship should not cause damage. You should have to actually be lined up with the ship for the cannon ball to hit, not do damage to a ship when the cannon ball hits off to the side (falls in the water).
4) Grapeshot is worthless IMO. I just keep stacking it up to turn in for clean up points. The damage it does is so minimal it is a waste of materials to use it. Make it worth using or double the amount of cannonballs we get from looting ships.
5) Ship repair: I have an entire hold full of boards, cloth ,etc. Why in order to repair my ship, do I have to drag 300 boards & cloth at a time & then choose permanent repairs over & over? The tillerman should know how many resources are in the hold & ship repair should be a one click deal as long as you have enough resources in the hold.
5) 4 steps to load a cannon that you then have to fire is too much for a video game. 2 steps to load (clean + load) would be realistic enough IMO.
6) The cannon menus are awkward to use. Why can't the game remember where I last put them? Having to re-position the menus every time I recall home for more supplies, log off, etc gets annoying. And once they are "up", why can't they stay activated - often when I move around too much, the menus stop working & I have to re-click the cannon for them to work. An open menu will close if you click it while not close enough to the cannon. This is very annoying. The cannon menus need a lot of work.
7) Why do I have to be near shore to replace a cannon? Can't my "crew" simply drag one from the hold? I understand ship repairs needing to be near shore, but not cannon replacement.
8) Recall to Sea Market. Having to permanently park a characters ship @ the sea market just so I can recall to it & then take a rowboat from it to the dock is just a romantic notion.
I like the expansion despite its many flaws. I would like to see it fixed & people enjoy it instead of something you do for a couple of weeks and get fed up with it.