Bonnie posted on UO.com
Greetings everyone,
I wanted to take a few moments to address the Publish 81 Weapon and Armor changes on TC1. Please understand this was put on TC1 over a month ahead of a normal publish because the changes are so extensive that we wanted your feedback. We appreciate your constructive feedback as to why you like or dislike the changes to Armor and Weapons.
We have no intentions of releasing these changes to production as they are. Right now we are compiling your feedback that is on Stratics and from the feedback emails. We expect to make several changes before this is actually released to all shards.
What our community needs from you is to tell us what your goal is. What are you trying to nerf, or buff or something. Right now saying we will test over a month on this new patch is terrible. Why? Because we are now in limbo on what to farm, what to build, what items to try and craft.
The 81 publish implies to me this:
Nerf throwers
Nerf melee with stamina penalties, leafblade and maybe Daisho
Buff archers to be on par with throwers
Trying to nerf sampires, whammies
Attempting to use stamina penalties to encourage armor selection. <== poor idea as the base. Plate, bone, stud, (etc) aren't strong enough in stats and leather and wood aren't strong enough with the stamina penalties. This causes overall melee nerf.
Attempting to change some special abilities to make them more appealing. The changes proposed will not make us use them because they aren't as powerful as armor ignore, feint etc.
Even though most dont like nerfs I believe we can live with them if you state to us what you are trying to nerf and target that only without it effecting other builds/skills etc.
In summary we would like to continue playing UO with developers goals in mine. Saying we will not publish for over a month will deter us from playing UO in fear we are wasting our time working on certain skills and items.
Greetings everyone,
I wanted to take a few moments to address the Publish 81 Weapon and Armor changes on TC1. Please understand this was put on TC1 over a month ahead of a normal publish because the changes are so extensive that we wanted your feedback. We appreciate your constructive feedback as to why you like or dislike the changes to Armor and Weapons.
We have no intentions of releasing these changes to production as they are. Right now we are compiling your feedback that is on Stratics and from the feedback emails. We expect to make several changes before this is actually released to all shards.
What our community needs from you is to tell us what your goal is. What are you trying to nerf, or buff or something. Right now saying we will test over a month on this new patch is terrible. Why? Because we are now in limbo on what to farm, what to build, what items to try and craft.
The 81 publish implies to me this:
Nerf throwers
Nerf melee with stamina penalties, leafblade and maybe Daisho
Buff archers to be on par with throwers
Trying to nerf sampires, whammies
Attempting to use stamina penalties to encourage armor selection. <== poor idea as the base. Plate, bone, stud, (etc) aren't strong enough in stats and leather and wood aren't strong enough with the stamina penalties. This causes overall melee nerf.
Attempting to change some special abilities to make them more appealing. The changes proposed will not make us use them because they aren't as powerful as armor ignore, feint etc.
Even though most dont like nerfs I believe we can live with them if you state to us what you are trying to nerf and target that only without it effecting other builds/skills etc.
In summary we would like to continue playing UO with developers goals in mine. Saying we will not publish for over a month will deter us from playing UO in fear we are wasting our time working on certain skills and items.
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