I've crafted around 50 so far. Verite seems to be the easiest ore to get good resists. Valorite gives good phys & energy
but maybe 1 out of 7 will give fire resist 50 (most are under). Since I use mine for PvP I need high fire - most mages cast that.
They can not be poisoned. They can only be healed using 1 ingot per heal attempt by a tinker.
They can be buffed with mages bless. They take up 4 follower slots giving you 1 slot for your mount.
They can not be controlled by anyone other then a GM tinker. Soul stone off tinker & you lose control.
I managed to get 1 agapite with 54/64/54/54/53 which is by far the best over all resistances I've seen no matter the ore type.
My best verite has 58/56/53/57/52. My best valorite has 56/50/57/54/57.
The lower fire keeps me from using the valorite in PvP.
Their specials are: disarm, stun hit (like a paralyze blow) and a melee special that does a flurry of 3 hits at once.
The melee special hit can do +90 damage in a single strike against a player in all 70s. This special doesn't go off much.
As for stats: hit points I've seen are roughly between 760-860 (estimates). My best so far is 858.
Strength roughly the same. When blessed with a 120 mage/eval character you get a +100 buff to each.
Crafted you get around 72-80 stamina/dex but they can be trained up to a 125 cap that can be buffed with bless.
Intelligence around 250-265 (again estimates based off what I've seen crafting them).
As for skills: the 2 big ones are wrestle which can be <100 up to 107 (the highest I've seen) and resisting spells.
Resisting spells ranged from 105-129 on the ones I crafted. Anatomy and Tactics cap out at 100.
They have only 4 skills. The hardest part of training seems to be hitting the 125 stamina/dex cap.
The downside: like all pets, they lose .1 from each skill upon death.
Unlike all pets, any skill over GM(100) appears to permanently lose that .1.
It does not train back up, ever. Over time, you best pet will need to be replaced if it dies often.
I think that about covers it. They're a lot of fun so enjoy
.
(EDIT: They have since been patched, correcting the permanent skills loss. They may be trained back up over time. Some players have reported skills still not training back up but this appears uncommon.)
but maybe 1 out of 7 will give fire resist 50 (most are under). Since I use mine for PvP I need high fire - most mages cast that.
They can not be poisoned. They can only be healed using 1 ingot per heal attempt by a tinker.
They can be buffed with mages bless. They take up 4 follower slots giving you 1 slot for your mount.
They can not be controlled by anyone other then a GM tinker. Soul stone off tinker & you lose control.
I managed to get 1 agapite with 54/64/54/54/53 which is by far the best over all resistances I've seen no matter the ore type.
My best verite has 58/56/53/57/52. My best valorite has 56/50/57/54/57.
The lower fire keeps me from using the valorite in PvP.
Their specials are: disarm, stun hit (like a paralyze blow) and a melee special that does a flurry of 3 hits at once.
The melee special hit can do +90 damage in a single strike against a player in all 70s. This special doesn't go off much.
As for stats: hit points I've seen are roughly between 760-860 (estimates). My best so far is 858.
Strength roughly the same. When blessed with a 120 mage/eval character you get a +100 buff to each.
Crafted you get around 72-80 stamina/dex but they can be trained up to a 125 cap that can be buffed with bless.
Intelligence around 250-265 (again estimates based off what I've seen crafting them).
As for skills: the 2 big ones are wrestle which can be <100 up to 107 (the highest I've seen) and resisting spells.
Resisting spells ranged from 105-129 on the ones I crafted. Anatomy and Tactics cap out at 100.
They have only 4 skills. The hardest part of training seems to be hitting the 125 stamina/dex cap.
The downside: like all pets, they lose .1 from each skill upon death.
Unlike all pets, any skill over GM(100) appears to permanently lose that .1.
It does not train back up, ever. Over time, you best pet will need to be replaced if it dies often.
I think that about covers it. They're a lot of fun so enjoy
(EDIT: They have since been patched, correcting the permanent skills loss. They may be trained back up over time. Some players have reported skills still not training back up but this appears uncommon.)
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