B
Boogieman
Guest
Ok, so I've decided to try out the SA expansion. Primarily because of staining and imbuing.
So now I'm wondering - what skills are good to stick on an artificer template? I've read about item ID - goodness me, I had item ID on some crafter back in the days where you HAD to ID an item to know if it was junk or jellybeans. I think I hit 90something before the skill was made obsolete. Oh, sorry, a bit off topic.
But is item ID only to see what you get when unravelling an item? I mean, does it give you a boost to imbuing like arms lore does to crafting?
Apart of that - should the artificer be able to slay some monsters? I'm thinking of quests involving fighting. Or can he/she be another docile mule?
Mage or fighter? A Lord or a beggar?
So now I'm wondering - what skills are good to stick on an artificer template? I've read about item ID - goodness me, I had item ID on some crafter back in the days where you HAD to ID an item to know if it was junk or jellybeans. I think I hit 90something before the skill was made obsolete. Oh, sorry, a bit off topic.
But is item ID only to see what you get when unravelling an item? I mean, does it give you a boost to imbuing like arms lore does to crafting?
Apart of that - should the artificer be able to slay some monsters? I'm thinking of quests involving fighting. Or can he/she be another docile mule?
Mage or fighter? A Lord or a beggar?