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ARENA future.. or lack of.

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
It's a really sweet system, and "was" a ton of fun on the test center. But honestly how is it going to attract attention being based in every individual shard? Being multi shard wide was the best perk in attracting attention to it, besides the fact that the entire area you were in was a passive area till an arena event was organized. Once released why would we go to the arena when it's just going to be the same people we're fighting anyways?
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
It's a really sweet system, and "was" a ton of fun on the test center. But honestly how is it going to attract attention being based in every individual shard? Being multi shard wide was the best perk in attracting attention to it, besides the fact that the entire area you were in was a passive area till an arena event was organized. Once released why would we go to the arena when it's just going to be the same people we're fighting anyways?
What do you mean by same people fighting? You mean same people on the shard? Surely you aren't suggesting that only the fel PvPers will be using it and not anyone else. It's a great system for those who want to try PvP but don't want to go to fel. It's a great way for the non-fel population to have their own little sparing sessions, duels, and even events.
 

Zosimus

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
It's a really sweet system, and "was" a ton of fun on the test center. But honestly how is it going to attract attention being based in every individual shard? Being multi shard wide was the best perk in attracting attention to it, besides the fact that the entire area you were in was a passive area till an arena event was organized. Once released why would we go to the arena when it's just going to be the same people we're fighting anyways?
What do you mean by same people fighting? You mean same people on the shard? Surely you aren't suggesting that only the fel PvPers will be using it and not anyone else. It's a great system for those who want to try PvP but don't want to go to fel. It's a great way for the non-fel population to have their own little sparing sessions, duels, and even events.
Word! Agrees totally with Viper.

It be no different then raiding the same people spawning in fel everyday but under rules and control by the players. You are going to fight the same players everyday 99% of the time. The only other cure would just to have a copy of your character on TC.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Word! Agrees totally with Viper.

It be no different then raiding the same people spawning in fel everyday but under rules and control by the players. You are going to fight the same players everyday 99% of the time. The only other cure would just to have a copy of your character on TC.
What I was saying that it wont just be the fel PvPers using it. There will likely be a wide use by all the non-fel players who want to PvP but just don't want to go to fel. So chances are you will also be seeing a lot of different people. Of course it's way too soon to say anything. Have to wait to see how it goes when released.
 

Penana Car

Journeyman
Stratics Veteran
Stratics Legend
What I was saying that it wont just be the fel PvPers using it. There will likely be a wide use by all the non-fel players who want to PvP but just don't want to go to fel. So chances are you will also be seeing a lot of different people. Of course it's way too soon to say anything. Have to wait to see how it goes when released.
I don't think arena engagements were what needed to be implemented. UO had it's own makeshift arenas at one point, organized by the players. That is when UO was at its peak. The fact that not enough people are interested enough to subscribe to have that level of community interaction anymore speaks volumes for itself. The arena concept is sadly a concept stolen from WoW, which is a different game altogether, so the whole idea of implementing it into UO is so terrible. This is in my mind a waste of an implementation, at this stage of UO's seemingly endless lifespan.

In my day, there would be organized fights at the Britain Mines or on the Wrong Roof for millions. The rules were a standard across the shard, basically PvP code.

I can't list the amount of things that contributed to where the state of the game is at. Here are some of the highlights though:

* Dev time wasted on Third Dawn
* Renaissance (implementation of Trammel)
* Publish 16
* Age of Shadows & the implementation of artifacts
* Everything since has been downhill

One poor decision after another after another.

I'm going to get responses about the whole "change is good" notion.

Why yes, change is excellent, if the concept is good and implementations are made with a balance.

Unfortunately I fear UO's problems grew when the game size exploded, too many shards were implemented, and too many expansions and useless changes were rushed.

Could the game be fixed? It can never be reversed. But things could be steered differently, and useless landmass could easily turn fascinating - and I am talking a major revamp (CONTENT / LAND RESTRICTIONS / PVP RULESETS / PLAYER CAPS FOR BALANCE / MOB MENTALITY AI). Sadly though, there are not enough subscribers to make these types of developer investment opportunities worthwhile.

So what am I trying to say?
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
I don't think arena engagements were what needed to be implemented. UO had it's own makeshift arenas at one point, organized by the players. That is when UO was at its peak. The fact that not enough people are interested enough to subscribe to have that level of community interaction anymore speaks volumes for itself. The arena concept is sadly a concept stolen from WoW, which is a different game altogether, so the whole idea of implementing it into UO is so terrible. This is in my mind a waste of an implementation, at this stage of UO's seemingly endless lifespan.
Who the **** cares if WoW has an arena model? WoW is a widely popular online game so of course we are going to run into ideas that they have already done. Just because they have it doesn't mean we need to stay away from that idea. It's a great idea because it gives a reliable set of rules so you don't run into a duel where someone decides to call in a group of friends to turn a 1v1 duel into 5v1. Yeah players can organize it but what if you feel like a duel with rules set in stone when there isn't a big organized event? Face the facts, some people just don't want to enter fel and there are not a many events at all for organized PvP duels. Solution: the arena. So if two or more people want to go at it when they don't want to go to fel and no events going on.
 

Ricsreturn

Adventurer
Stratics Veteran
players seem to forget 90% of the ideas WoW uses more then likey came from UO community's wish list. How many Dev's from UO have gone to work on WoW? Who's to say the arena system wasn't a UO idea first. Turning your noses up at ideas that actually work just because another games has it first is childish. Anything that would help the pvp in UO I'd be all for it. Arenas are something we've asked for ages ago I honestly feel they're a few days late and alot of dollars short.
 

Penana Car

Journeyman
Stratics Veteran
Stratics Legend
Who the **** cares if WoW has an arena model? WoW is a widely popular online game so of course we are going to run into ideas that they have already done. Just because they have it doesn't mean we need to stay away from that idea. It's a great idea because it gives a reliable set of rules so you don't run into a duel where someone decides to call in a group of friends to turn a 1v1 duel into 5v1. Yeah players can organize it but what if you feel like a duel with rules set in stone when there isn't a big organized event? Face the facts, some people just don't want to enter fel and there are not a many events at all for organized PvP duels. Solution: the arena. So if two or more people want to go at it when they don't want to go to fel and no events going on.
So you're basically describing one of the biggest problems in UO. People are brainwashed with the fact that if they die, they lose social status. Or if they goto Felucca, they're going to die. Not so much the truth anymore. The game is so depleted in population, unless you're basically idle at Yew gate or Despise you're not going to die in Felucca. You can run virtually any T2A spawn no problems. Let me also say, social status in UO is a non-factor. So people, die away.

Did you ever play when the Lich Lord room in Deceit was packed full of people? So was the bone knight wall. People weren't afraid to die then when there was no insurance and 17K gold was a lot for somebody to dish out for plate armor?

There is not enough animosity for staged 1vs1 duels to turn into ganks, and if they do so what? You are trying to tell me this is worth the investment of the developers' time to make a watered down arena system over. Ok not really. I kind of gather that you're a trammy, I'm giving you the benefit of the doubt.

The devs that implemented Renaissance were "afraid to die" when they played their games, so they made an afraid to die land which probably made EA a few hundred thousand dollars when they put it on the shelves at the time. Kudos.

I remember Nintendo games when you'd die and have to start over, the finish point was the reward for taking a risk of actually playing the game. How many people actually play UO? (kind of curious to know what the subscriberbase is these days)

You used to be able to camp Britain mines and Wrong roof all day long dueling, 1vs1 amongst people that absolutely hate each other from message board PvP without ganks, because they actually wanted to be good at dueling when it meant social status. The diference now is templates and gear are not really balanced enough to run duels in the first place, so dueling spots don't happen. Few people know the actual ins and outs of this game anyways. And social status is based on your Stratics post count.

If you are comfortable enough to test yourself in the arena you should be comfortable enough to goto Felucca to duel.

WoW is a totally different game, the arenas are set up for totally different reasons which I don't need to argue because this is not a WoW vs UO debate.

Reminds me of the time they scratched an epic faction system (Shadow faction represent) to give UO what it has now, a "half finished" system.

I would rather they fix risk vs reward before they focus on arenas. I hope I am entitled to an opinion here. I was one the of the UO greats of all times.
 

Mirt

Certifiable
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Penana Car you haven't been playing much have you. I was one of the folks hosted a dueling night in fel a year or so ago. I was not the main host mind you just the house owner. There were numerous times where things got far far out of hand. I pretty much had to be there or friend and co-own a lot more people to my house they are normally would. Why because sometimes people could not control themselves and started killing and looting everyone. The Arenas will allow for more folks to get involved in consensual pvp without having to worry about ganks. The old pvp code has pretty much died. While there are still plenty of good pvpers on my shard I know I plan on using the arenas and simply because it makes life easier then having to constantly have "I ban thee" and "remove thyself" ready to go.
 

A Thought Elemental

Journeyman
Stratics Veteran
The arena concept is sadly a concept stolen from WoW, which is a different game altogether, so the whole idea of implementing it into UO is so terrible.
No. The sense that UO should have a sensible means to allow dueling between players goes back to before WoW launched. It would have been the right thing to do way back then and remains the right thing now. Only catch is that it's being implemented 100,000,000 years later than would have been best, and WoW (which has had a knack for doing things right earlier in its lifetime), put it into their game long ago.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Penana Car you haven't been playing much have you. I was one of the folks hosted a dueling night in fel a year or so ago. I was not the main host mind you just the house owner. There were numerous times where things got far far out of hand. I pretty much had to be there or friend and co-own a lot more people to my house they are normally would. Why because sometimes people could not control themselves and started killing and looting everyone. The Arenas will allow for more folks to get involved in consensual pvp without having to worry about ganks. The old pvp code has pretty much died. While there are still plenty of good pvpers on my shard I know I plan on using the arenas and simply because it makes life easier then having to constantly have "I ban thee" and "remove thyself" ready to go.
:thumbup1: All of this is the perfect reason of why arenas are a great idea. Plus all the other ideas toss around about why they are a great idea.

The whole BS from people, including you Penana Car, about WoW being a completely different game and since they have an arena it means we shouldn't have it reminds me of the South Park episode "The Simpsons Already Did It." lol

I do agree that Tram players have a kind of "brainwashed" idea that fel is all dangerous and whatnot but your rambling and preaching isn't going to change a damn thing about their views. Face it, the arena is a great idea. If not for the PvPers then for the non-PvPers and large guilds looking for another way to host an event without having to go to fel.
 
P

pgib

Guest
I think arenas are a good idea. Well, i think any addition is good so i'm kinda biased. Just do not expect to see much people in. Only the designers in their supreme wisdom seem to miss the plain, simple, inescapable fact that 99% of the players of this game don't like pvp.
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
The devs that implemented Renaissance were "afraid to die" when they played their games, so they made an afraid to die land which probably made EA a few hundred thousand dollars when they put it on the shelves at the time. Kudos.
Now this one is funny. UOR saved UO because people were leaving because of all the kiddie BS, PKers and the gank squads. UO saw its largest rise in population after UOR not before. And when was the last time you killed Masena? You can't kill a char created by a DEV unless they let you.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Now this one is funny. UOR saved UO because people were leaving because of all the kiddie BS, PKers and the gank squads. UO saw its largest rise in population after UOR not before. And when was the last time you killed Masena? You can't kill a char created by a DEV unless they let you.
Quite true but I've realized something. Arguments to the contrary, about how bad Tram was and how much it cost them, etc., are not about reality, they are about faith.

And no force in the world, in this case unfortunately, can counteract faith.

-Galen's player
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
I suspect that the arenas will be used but not used as often as they had been asked for.

Popular opinion, on Stratics at least, will attribute the comparative lack of use to some design flaw, and other, quite real, possibilities will be neglected. Someone will also say they herald the end of UO.

-Galen's player
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
Quite true but I've realized something. Arguments to the contrary, about how bad Tram was and how much it cost them, etc., are not about reality, they are about faith.

And no force in the world, in this case unfortunately, can counteract faith.

-Galen's player
At the time the DEVs had a choice, figure a way to make PvP concensual or make Tram. Tram was prob easier to do. Maybe not the best but prob the quickest and easyest way.
 

zylo

Journeyman
Stratics Veteran
Stratics Legend
I love that the Dev's have put in an Arena System for us!

There have been soooo many players that have been asking for this for years!

I fully support this system and hopefully we can work towards making it even better. I would love to see improvements to this system as time goes on.

Keep the conversation going on how we can improve on what we now have

:)
 
A

anna anomalous

Guest
regardless if they are used to their full potential, they were asked for by our player base for more than 10 years now. the developers have listened and acted to it's player's wishes, finally.

i personally will be using them every day once released on all shards.

also, the private shards have had a very similar arena system well before WOW was even released. so to think this arena idea is coming from WOW is completely far-fetched and uneducated.
 
A

anna anomalous

Guest
They should focus on making gargoyles a better race to play.
gargoyle's are an amazing race to play with many benefits that are completely better on a PVM or PVP standpoint. at this point, being a human race is a disadvantage and is almost purely decided for aesthetics.
 

Merion

Lore Master
Stratics Veteran
Stratics Legend
tl;dr

But I agree with the OP. People who really want to fight are already in fel, people who do not want to fight continously will try out the arena a few times, but after that it will be a dead system for the most of times.

I always said arena are a bad idea, much better stuff could have been done with the dev time. But as always nobody listened to me *sniff*
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
My other concern with the arenas was the locations of them. Are they going to be in spots where non consensual pvp is? Is it going to be a passive area around the arena? If so will people abuse this area as a safe zone?

My suggestion would be to make an Arena facet on every shard. Have it be exactly like they had it on the arena test center. Which was a completely passive area with a bank and a stable. That way the arena passive area's won't be able to be abused or bombarded by a larger group of players. This way the fel and tram people will all be able to participate with out the griefing we all know will inevitably happen with out some sort of control.
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
They should focus on making gargoyles a better race to play.
1) Do you even still regularly play Uo? Everything you pointed out was ancient history. Of course things have changed since then. A child could realize this. No need to keep pointing out your personal glory days. We all have our own memories of different times.
These do not affect current gameplay one bit unless you let them.

2) I have never played a gargoyle nor do I have any intention of playing a gargoyle in the forseeable future.
So why would I want them to focus on gargoyles?
Again, it boils down to personal preference.

3) An official arena has been talked about and asked for since day 1 of UO.
It is quite obviously universally appealing which makes it a no-brainer.
Wish it was around earlier but instead of griping about that I am simply gonna enjoy it from now on. Is that difficult to comprehend?
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
They should focus on making gargoyles a better race to play.
If you mean by the movements of gargoyles needing to be a little be easier to see then yes i understand what you're saying. But everything else is fine, maybe add some more unique artifacts, and tone down the base damage of soul glaives and everything should be hunky dory.
 

Ludes

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
I kinda agree with the OP here..

I PvP'd back in the day cause I had to. But it was ok cause it was fair.. the only way you could "cheat" was to bring three frineds with you and gank me. But it was "Fair" cause I could always travel with a group and gank YOU.
Then someone wrote the SpeedHack. Since the Classic Client still has packet limiters written into the code..( A throwback from the dial-up days).. it's impossible to monitor or squelch Speeder. Only a modern client can filter those kind of scripts.

Well I hate cheating.. so I quit PvP'ng.
The arenas brought me back to PvP'ing.. for about a day.

It WAS cool that now I could go One on One with someone again... no risk of his friends jumping in. But Speeder took over again.. Even One vs. One it got to where I never even took one step and I was hit and Insta-killed by seveteen spells in one second..

Now I did retry it with "A speedHack" runnng on my comp.. Timed out everytime cause noone could hit each other. I bounced from corner to corner and he bounced from corner to corner.. BORING.

So... I like the Arena idea.. but fix it.. make it non-cheatable.. and by all means make a cross shard arena available so I can duel the few honest people on "insert shard".
 

Penana Car

Journeyman
Stratics Veteran
Stratics Legend
1) Do you even still regularly play Uo? Everything you pointed out was ancient history. Of course things have changed since then. A child could realize this. No need to keep pointing out your personal glory days. We all have our own memories of different times.
These do not affect current gameplay one bit unless you let them.

2) I have never played a gargoyle nor do I have any intention of playing a gargoyle in the forseeable future.
So why would I want them to focus on gargoyles?
Again, it boils down to personal preference.

3) An official arena has been talked about and asked for since day 1 of UO.
It is quite obviously universally appealing which makes it a no-brainer.
Wish it was around earlier but instead of griping about that I am simply gonna enjoy it from now on. Is that difficult to comprehend?
You sound like a mediocre player. I am glad this game appeals to you. That's great. Unfortunately the game has deteriorated to its state because the developers have listened to the mediocre playerbase far too long.

Gargoyles are not appealing to you because they suck.

Waste of an expansion to sell titles at full price.

You're right, my glory days are over, but I am still top tier and my opinion still counts as much as anybodys.

Edit: mediocre is probably being generous, so take it for what it is.

Arenas are not what this game should have. If you want to duel, grow some balls and initiate a duel, and fend off the people that gank you with standard healing/defense tactics.

You're getting your cheesy arena anyway, so have fun being horrid at it.
 

Penana Car

Journeyman
Stratics Veteran
Stratics Legend
The perception that Siege Perilous is UO's classic experience for "hardcore" players and zero effort has been made into enhancing it, is a prime example why the cost of subscription should be cut in half. This is my opinion alone. The fact that champion spawns and harrowers have been the only thing in the game that are competitive in nature implemented after Third Dawn, with the same reward system in place, dude don't even talk to me (a top calibre UO veteran since '98) about arenas enhancing the gameplay experience. Please.
 

arkanos

Seasoned Veteran
Stratics Veteran
Stratics Legend
Well, we are a guild of around 20 active players who usually PvM and apart from maybe one or two we don´t really have a clue about PvP.
Yes, we are going to fel or T2A (and most of us like the "thrill") but learning to PvP is not as easy as most of the PvPers say tbh. It is simply all very fast and confusing for someone not used to it.

(I even started to record the fights I have been in to see what I did wrong and what others do, but it is still very hard to figure out, especially since there are usually more people involved)

Now, I know that I can fight my guildmates in tram of course (who know as little about the thing as I do) but the arena system will give me the chance to fight good PvPers in an enclosed space where I hope to be able to understand and learn a lot more than in the field (and die of course which I don´t mind at all).
My experience with PvP atm is usually like this: I do a spawn somewhere, suddenly 2-5 people raid me and I either get away or get killed so fast I can hardly grasp what they really have done and how I should have reacted. I don´t think I will ever get better at it this way.

So I am really looking forward to the system (and my whole guild is)...

Thank you,

Hephaistos of Europa
 

RL'S pker

Sage
Stratics Veteran
Stratics Legend
It WAS cool that now I could go One on One with someone again... no risk of his friends jumping in. But Speeder took over again.. Even One vs. One it got to where I never even took one step and I was hit and Insta-killed by seveteen spells in one second..
There is no type of speed hack that can make someone cast spells faster. fc/fcr are set in stone. Those that speed hack you notice take turns faster, and that can be very annoying.

My guess is that your very out dated on the pvp scene. Even when someone is speed hacking they are easily able to be killed in an inclosed area. People running cheat programs mainly use them to run away, or give chase in an open field fight. Grinder them, or fight in an inclosed area and you'll be fine.

I don't know how big these arenas are because I'm not playing currently, but i have a feeling they are small enough that speed hacking means nothing. If you're both on a one tile dexxer, and the other person keeps running in circles to avoid getting hit....don't follow them step for step.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
I kinda agree with the OP here..

I PvP'd back in the day cause I had to. But it was ok cause it was fair.. the only way you could "cheat" was to bring three frineds with you and gank me. But it was "Fair" cause I could always travel with a group and gank YOU.
Then someone wrote the SpeedHack. Since the Classic Client still has packet limiters written into the code..( A throwback from the dial-up days).. it's impossible to monitor or squelch Speeder. Only a modern client can filter those kind of scripts.

Well I hate cheating.. so I quit PvP'ng.
The arenas brought me back to PvP'ing.. for about a day.

It WAS cool that now I could go One on One with someone again... no risk of his friends jumping in. But Speeder took over again.. Even One vs. One it got to where I never even took one step and I was hit and Insta-killed by seveteen spells in one second..

Now I did retry it with "A speedHack" runnng on my comp.. Timed out everytime cause noone could hit each other. I bounced from corner to corner and he bounced from corner to corner.. BORING.

So... I like the Arena idea.. but fix it.. make it non-cheatable.. and by all means make a cross shard arena available so I can duel the few honest people on "insert shard".
Lol, if they can make the arena cheat free then that means they can make the whole game cheat free. So that isn't going to happen. At least not anytime soon :p
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
Is there a way to remove posts so we can get back to the point?
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
1) Do you even still regularly play Uo? Everything you pointed out was ancient history. Of course things have changed since then. A child could realize this. No need to keep pointing out your personal glory days. We all have our own memories of different times.
These do not affect current gameplay one bit unless you let them.

2) I have never played a gargoyle nor do I have any intention of playing a gargoyle in the forseeable future.
So why would I want them to focus on gargoyles?
Again, it boils down to personal preference.

3) An official arena has been talked about and asked for since day 1 of UO.
It is quite obviously universally appealing which makes it a no-brainer.
Wish it was around earlier but instead of griping about that I am simply gonna enjoy it from now on. Is that difficult to comprehend?
You sound like a mediocre player. I am glad this game appeals to you. That's great. Unfortunately the game has deteriorated to its state because the developers have listened to the mediocre playerbase far too long.

Gargoyles are not appealing to you because they suck.

Waste of an expansion to sell titles at full price.

You're right, my glory days are over, but I am still top tier and my opinion still counts as much as anybodys.

Edit: mediocre is probably being generous, so take it for what it is.

Arenas are not what this game should have. If you want to duel, grow some balls and initiate a duel, and fend off the people that gank you with standard healing/defense tactics.

You're getting your cheesy arena anyway, so have fun being horrid at it.
Calling yourself "top tier" and rating another person that you have never seen play are sure signs of outraged immaturity. Which ofc fits perfectly in this case. This makes all of your posts in this current thread invalid.
Thx for the laugh though.
 

Penana Car

Journeyman
Stratics Veteran
Stratics Legend
Calling yourself "top tier" and rating another person that you have never seen play are sure signs of outraged immaturity. Which ofc fits perfectly in this case. This makes all of your posts in this current thread invalid.
Thx for the laugh though.
I don't need to see you play to label you for what you are. You're saying arenas were something asked for since day one of UO, which isn't true. You've yet to point out one viable reason why it is a necessary feature when there is an entire facet where people that are interested in duels can stage duels. So you're basically saying now that there is a system in place people are going to want to duel random players that are going to destroy them? This is about adding a system, with rulesets, that already existed since day one without rulesets- because of people like you that don't understand the concept of taking risks in a video game.

The game lacks enough balance that implementing arena duels is going to be a horrid representation of PvP. The only balanced dueling in the game was pure mage / non-itemized melee and this is no longer honored at all post-Age of Shadows. People don't run champion spawns because they are cowards and cannot defend. If you cannot defend a spawn how are you going to defend yourself solo in an arena?

You pretty much don't know what you're talking about. The system is designed for people that want an excuse to take risks without having to fear stepping out of their comfort boundaries.

Enough said. I still stand behind the fact that you're a horrid player, and I would make an example out of you in an arena on my worst day possible. :stretcher:
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
You want one single reason why arenas are a good reason Penana? Trying reading. The damn thread here. There have been plenty mentioned already. And as mentioned several times your preaching isn't going to get trammel players into fel just because it suits you better than an arena.
 

Hera - Siege

Lore Master
Stratics Veteran
Stratics Legend
Enough said. I still stand behind the fact that you're a horrid player, and I would make an example out of you in an arena on my worst day possible.
Make sure you put that on your resume and use it for your pickup line. I'm sure you will get major tail and CEO jobs with your vast l337ness.

Doesn't matter how good you are [or think you are, those who are truly good typically don't go around advertising how awesome they are], some humility is going to get your point heard and respected a lot more...
 

Penana Car

Journeyman
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Stratics Legend
Make sure you put that on your resume and use it for your pickup line. I'm sure you will get major tail and CEO jobs with your vast l337ness.

Doesn't matter how good you are [or think you are, those who are truly good typically don't go around advertising how awesome they are], some humility is going to get your point heard and respected a lot more...
I already stated, clearly, that social status is void in UO.

I have a job.

And I talk 'cause I can back it up.

As for the other poster, I have made many valid points on why it is a waste of development time. There are so many unfinished systems in UO because of rush expansions and rush additions to the game. The arena situation is a sideshow to the big picture here.

Nobody read what I stated before: The fact is, that champion spawns and harrowers have been the only thing in the game that are competitive in nature implemented after Third Dawn, with the same reward system in place.

At the end of the day, I'm right. You guys can toss and turn all you'd like over my posts or the way I get my point across. But people like me are the reason people like you want easy access arenas, so you can avoid the "risk vs reward" in this game as a whole and not learn how to defend yourselves. :lol: I'm old school, I duel old school. Wrong roof, bring your friends to gank me if they want. Nobody needs an arena here. :lol: Come to my spawn any time, bring your stealth archers, I don't care.

The arena system is quite frankly a disgrace. It is an added ruleset where one is not needed. There are so many dead facets and empty house locations, one could place a tower to "duel" within on any shard at any given time except Atlantic.

You guys can troll all you'd like but I'd prefer you'd look at the big picture here like the original poster has asked. Let's stay on topic. ARENAS, LACK OF FUTURE. HORRIBLE IDEA FOR THE STATE OF UO.

Use stale land and do something with it.

I reserve the right to an opinion.
 

Goldberg-Chessy

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Stratics Legend
Calling yourself "top tier" and rating another person that you have never seen play are sure signs of outraged immaturity. Which ofc fits perfectly in this case. This makes all of your posts in this current thread invalid.
Thx for the laugh though.
I don't need to see you play to label you for what you are. You're saying arenas were something asked for since day one of UO, which isn't true. You've yet to point out one viable reason why it is a necessary feature when there is an entire facet where people that are interested in duels can stage duels. So you're basically saying now that there is a system in place people are going to want to duel random players that are going to destroy them? This is about adding a system, with rulesets, that already existed since day one without rulesets- because of people like you that don't understand the concept of taking risks in a video game.

The game lacks enough balance that implementing arena duels is going to be a horrid representation of PvP. The only balanced dueling in the game was pure mage / non-itemized melee and this is no longer honored at all post-Age of Shadows. People don't run champion spawns because they are cowards and cannot defend. If you cannot defend a spawn how are you going to defend yourself solo in an arena?

You pretty much don't know what you're talking about. The system is designed for people that want an excuse to take risks without having to fear stepping out of their comfort boundaries.

Enough said. I still stand behind the fact that you're a horrid player, and I would make an example out of you in an arena on my worst day possible. :stretcher:
Since we are all making assumptions here I will make one that I am willing to bet is balls-on accurate:
Penana Car has no idea what the word duel actually means. This is quite evident based on his posts in this thread. He believes that a 1 vs 1 duel is supposed to involve outside gankers. He is obviously ignorant & reliant on outside help when he 'duels'. This is the only assumption I can make based on his words.

Duel - "du·el (d l, dy-) n. 1. A prearranged, formal combat between two persons"

Does anyone other then Penana Car not understand the word 'two' ??

Anyone familiar with pvp/felucca ofc realizes that most duel attempts turn into gankfests.
Most of us also have no problem with this as we realize its a daily reality so we are prepared for it. It can even be fun.

This doesnt mean that we wouldnt prefer a neutral area to actually have a real duel.

Lastly, people have been asking for a duelling pit since day one of UO son. I have been around since day one so I know this.

*shakes head*
 

Penana Car

Journeyman
Stratics Veteran
Stratics Legend
Since we are all making assumptions here I will make one that I am willing to bet is balls-on accurate:
Penana Car has no idea what the word duel actually means. This is quite evident based on his posts in this thread. He believes that a 1 vs 1 duel is supposed to involve outside gankers. He is obviously ignorant & reliant on outside help when he 'duels'. This is the only assumption I can make based on his words.

Duel - "du·el (d l, dy-) n. 1. A prearranged, formal combat between two persons"

Does anyone other then Penana Car not understand the word 'two' ??

Anyone familiar with pvp/felucca ofc realizes that most duel attempts turn into gankfests.
Most of us also have no problem with this as we realize its a daily reality so we are prepared for it. It can even be fun.

This doesnt mean that we wouldnt prefer a neutral area to actually have a real duel.

Lastly, people have been asking for a duelling pit since day one of UO son. I have been around since day one so I know this.

*shakes head*
lol@ the use of the word "son"

you are so far below my league it is not even funny. It is a waste of my time to explain things to you because at this point you are just trolling.

THERE HAVE BEEN DUELING PITS.

They are called Britain Mines. Wrong roof. Yew underground.

On many shards there have been successful player run dueling arenas over the years, take Rivendell on Lake Superior as a prime example.

Get your facts straight, people have not been whining for an arena system for 14 years. They have been whining for a classic shard for almost 10.

I doubt you even PvP to begin with. So why would you argue with somebody that knows what they're talking about. =[

Just give it a rest.

I have seen this a thousand times. People that battle on a message board and then when you spot them in game they have nothing to show for it.
 

Petra Fyde

Peerless Chatterbox
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Puni666

I can't pvp, I tried, I've gotta be the worst pvper in uo history - but

Years ago I used to attend 'fight night' on Yew Prison roof, Europa every Friday night. It was fun, I even won a fight once :D . But it was abandoned because of the number of times the fun was ruined by raiders.
With the arenas, now is the time to re-arrange those fight nights.

And now with my 'Stratics' hat on @ others in this thread: Please keep the pvp in the game, not on the boards. This is where you discuss the Arena system and how to integrate it into our game play, not who's any good as a pvper. If you want to battle take it to pm and arrange to meet in the arena on Test.
 

garillo

Journeyman
Stratics Veteran
I Beta tested UO. Was here until a month after the release of Trammel. Ive got 3 years of golden age playing time under my belt, and have come back in the past few weeks to a desecration. Arena in UO is a TERRIBLE idea. The same people who want arenas are the same people who wanted trammel, and ninjas, and elves, Go play WoW if you want arena. UO has pvp. You all have just continually watered it down because youre scared to lose gear. PRETTY SURE THAT WAS A CORE IDEA THAT MADE UO UNIQUE. Youre too scared to fight in fel, doubtful you'd accomplish anything in an arena system.
Wanna know why you'll hate arena? Because ninjitsu fencers with poison will wreck everything 1v1. Or Tamers. Or.... Or... The game is not made for an arena system, but world PvP. Leave it at that and stop messing everything else up on this already beaten down game. Yes, the game needs work. No, it at no point needs an arena system. Worried about a duel turning into a 5v1? THE WORLD IS HUGE. GO SOMEWHERE HALFWAY REMOTE.
 

Petra Fyde

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You speak as if this is an either/or situation? pvp will still be possible all over Fel, just as it has always been! Use the arenas for tournaments and events like the fight night I mentioned. Events that were abandoned because of they were too easily spoiled.
 

Tor the Invincible

Visitor
Stratics Veteran
The same people who want arenas are the same people who wanted trammel
So... everyone? Except a tiny handful of leeter-than-thou types sitting around their dead facet that emptied out the second another one opened, pretending the other 99% of the game gives a crap what they think about anything?
 

Viper09

Grand Poobah
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Stratics Legend
I Beta tested UO. Was here until a month after the release of Trammel. Ive got 3 years of golden age playing time under my belt, and have come back in the past few weeks to a desecration. Arena in UO is a TERRIBLE idea. The same people who want arenas are the same people who wanted trammel, and ninjas, and elves, Go play WoW if you want arena. UO has pvp. You all have just continually watered it down because youre scared to lose gear. PRETTY SURE THAT WAS A CORE IDEA THAT MADE UO UNIQUE. Youre too scared to fight in fel, doubtful you'd accomplish anything in an arena system.
Wanna know why you'll hate arena? Because ninjitsu fencers with poison will wreck everything 1v1. Or Tamers. Or.... Or... The game is not made for an arena system, but world PvP. Leave it at that and stop messing everything else up on this already beaten down game. Yes, the game needs work. No, it at no point needs an arena system. Worried about a duel turning into a 5v1? THE WORLD IS HUGE. GO SOMEWHERE HALFWAY REMOTE.
You do realize fel is still going to be open for pvp right? Arenas aren't there to replace pvp but for fair duels usually agreed upon beforehand (or some people waiting outside the afena waiting for anyone to duel who wants to). Don't like them then don't use them. They will be useful for events, tournaments, etc. You also realize that you get to choose who you want to fight right? If you know someone is a gamer or a ninjitsu fighter then don't agree to duel them, simple as that.
 

Mirt

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I think that there are people afraid of the arenas as now there will be ways to hold dueling in trammel. This means there will be less of an opportunity for childish behavior. Some people love doing that. As I posted above I love this idea as it will allow dueling tournaments to happen. This is good for UO. I played way back in the dark ages of UO and I remember the call for arenas back then (There is one on Chesy in PaxLair City). In no way shape or form will this affect anything about fel, the only possible exception is that EMs will be able to hold duel events and ignore those players that want it held in fel to raid it. I think this may actually get more people interested in pvp which will benefit everyone in the long run. Well everyone that isn't interested in keeping a fel monopoly.
 

Ludes

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I've actually been having fun in the arena once I figured out stratagies..

And don't forget that a lot of the crap talking is a tactic.. Get someone mad enough and they won't fight as well. I just ignore it.
 

MalagAste

Belaern d'Zhaunil
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Reading this thread only reminds me more and more about what is truly bringing UO to ruin.

The players... and the attitudes.

Trammel was created for this reason. If you don't like it you have only yourself to blame.

Trammel was necessary though yes it could have been done FAR better. Many other things could have been done besides creating Trammel.

But fact is they weren't.

I agree with Ludes... the cheaters are still there. No one can cast as many spells as some I've seen do it... Though also I've also seen folk who can run though almost anything but walls... 100's of candelabra's and other blocking items... they run though with ease... as if nothing were there... I've also been on the screen with people using some kind of cheat that causes some sort of insane lag. I'm not sure what it is but you can pretty much tell they are using something... as you are running about just fine until they appear.... others have zero effect on you in game but certain particular people come onto screen and your frozen solid for awhile... and then you are left in lag.

I've seen folk using speed hacks of all kinds.

One cure to quite a bit of all that is to finally do away with the 2d client... since we all know that most cheats are based on using it.

I used to enjoy PvP... We did it often in TRAMMEL in RP guilds. Many good RP guilds do quite a bit of PvP. Some of them are very good at PvP.

We had many nights of arena style fighting.... and on my shard there have been SEVERAL arena's that have tried very hard to bring that style of fighting to UO... however they all suffer the same fate. They are totally griefed by Fel gank/Zerg guilds who desire nothing more than to grief.

Typically on my particular shard if you aren't in the biggest Zerg guild you may as well just not do much in Fel ..... there are a few other guilds who do compete with the one in particular... but they are often just as bad. There is little true PvP left on my shard. It's pathetic to hear the over General chat act like a bunch of little children... they even have to announce where they are in order to attempt to trick folk into coming and fighting them..... they will have someone announce in Gen Chat where they are doing a spawn...

Sadly it has been several years since good PvP was even around in the RP community on my shard. Used to be that if you went to Skara Brae you were looking to have some RP PvP fun... anyone in RP looking for a good fight went to Skara... If you were a good guy you went there to "arrest" someone that was either wanted and had a warrant out or you were there to keep the Orc population in check. There were always enemies to be found there on either side.

I still do most all my banking in Skara... but the city is all but deserted now..... like most everywhere else.
 

Penana Car

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Honestly

I respect y'alls opinion as much as the next person.

I just feel there is no point in implementing arenas, when the game really is wasting away. By wasting away I mean there are about 4 (North American) shards worth investing your time on if you do play.

What the difference is with say, ok take WoW just as an example, is that when they release an expansion they build on it in phases. Take for instance the final raid and 4.3 changes coming up, right? You can talk about stealing ideas all you want but it's not like EA invented the idea of questing or the idea of in-game parties.

EA (historically) has released unfinished expansions so many times. They screw with the game, peoples templates, rulesets and leave it, and then generally do bug fixes for the next year before working on the next stealth expansion. Rinse and repeat. UO is basically like somebody took a couple of months with the map creator, plotted down a whole bunch of useless NPC/monster spawns and left it, then spent 3-4 weeks working on watered down scenarios/questing and again, leaving it. They should just charge this arena bull**** to the next expansion they make you pay for.

There was a point in time they made a desparate attempt at fixing AI. They failed. People used to FIGHT for Hythloth lv 4 rights to kill demons (one of the baddest monsters in the game). Now a demon is a couple of ebolts, dead and pick up your 500 gold. There is no "mob" mentality in UO, it is so basic you can solo/2-man pretty much any spawn without fear of getting killed because everybody is chilling out at the Luna bank on their tamer.

There is no land restrictions. There is no depth. Maybe they should've made it so to unlock the next spawn you have to do a Despise spawn, work your way up to Deceit, then Destard, then the next.. and the next.. once you're done Britannia dungeons you can unlock ACCESS to the T2A land. Similar to how you have to have 70 magery to get into Wind, which actually meant something at one point in time.

There are no other rewards worth playing for than +25 stat scrolls or 120 powerscrolls? lol. Then once you have them what're you going to do? Imbue all day for gear you'll never use because nobody plays?

So take these types of ideas, and incorporate them to the entire game. Why not have safe zones in Trammel and give some of the other Trammel ruleset facets PvP zones? Why not make exciting requirements to actually do ****? Why not make it so when you attack a (primary) slime it mobs out 6 (secondary) slimes that do range damage in Despise? Why not make **** challenging and worth playing.

The game is like, so dumbed down, so basic. I don't mean this as an insult to anybody, but it is simply too boring to play. So why don't I play? I don't play, I quit in January 2010. It doesn't matter what I do or don't do, what matters is the other 50,000 subscribers that don't play for the same reason that I don't play don't play. Do you catch the drift? UO is an unattractive game, and time is being wasted on arena systems that won't even be entertaining to watch because 90% of the adeptly skilled PvP playerbase is already moved on to games that are desirable to play.

The game had its day, and now it is up on the shelf. UO is basically a novelty item and (novice) gamers get suckered into playing it.

Long live Richard Garriot's dream of UO, a persistent state world. What you guys play now is basically playing The Sims with a bunch of trash content (the word trash being used as a gaming term of course).

So back on topic, what is the future of the arena system? I think we're going to see Chad forfeit his arena rights and Goldberg of Chesapeke become your arena champion.
 

CovenantX

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UNLEASHED
What the difference is with say, ok take WoW just as an example, is that when they release an expansion they build on it in phases. Take for instance the final raid and 4.3 changes coming up, right? You can talk about stealing ideas all you want but it's not like EA invented the idea of questing or the idea of in-game parties.
In WoW, they nerf specific classes, due to making the armor/weapons overpowered. Then they reset your talent trees, every expansion they have, they make the Armor & Weapons you get by spending weeks of raiding to get, completely useless in the first few quests & increase the level cap by another 5-10 levels. thus making nearly ALL the time spent previous to the expansion A complete Waste of Time. sure the raids might prove to be fun... Once.
 

Mirt

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Penana it sounds like you don't like the open sandbox nature of UO. That is fine not everyone does. That being said pretty much everyone left loves it. Why do we put up with bugs? We like an open game that we can do what we want. Why have we previously tolerated poor communication (devs thank you for talking to us it makes a big difference)? We want our sandbox game. Most of us understand that there is very little chance of finding every bug in a world this open. There is no straight line of play there are so many options. We do want our bugs fixed when they are found, but we don't want to pay for every game update and we sure do not want them turning it into WOW and taking away the sandbox aspect of the game. I respect your opinion that WOW has a good business model (it does), but if your saying it is a better game I have to disagree. If I wanted to be locked in that much I would play a fps or a single player game.
 
L

longshanks

Guest
i personally see nothing wrong with an arena where two players can agree on a set of terms for the fight and not have to worry about morons who would normally look to ruin such game play. If you havent been to Fel be rest assured that chivalry is long dead.

I think the current dev team has been doing a good job of adding content and fixing things that need to be fixed. Personally I see the commitment despite what the ''sky is falling sect'' says.

Re: Goldberg.

I fight against him often on Chessy. I have never been in vent with him. I would not call him sub par. I would also say if you look at some of his past posts he brings some astute points of view to most discussions.

So i would urge you to put it back in your trousers and stay on topic here.
 
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