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ANY Thoughts on a HUGE Gold Sink for UO??

B

Belmarduk

Guest
Guild/Alliance Offices in Britain (?)
Would cost a monthly fee to run

Guild/Alliance structures (towers somewhere?) also monthly costs

More things (neccessary things !) should be npc-only tradegoods - (pof?)

In pvp insure should cost 600 NOT 300 !!! - 300 goes to players as its now - AND 300 leaves system !!! (Like with pvm-insure)

There are many possibilites - just do it EA

In a healthy virtual economy there should be roughly a balance of Gold coming in and leaving !.....
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
Gold sinks are fairly pointless. *shrugs* But people continue to want to see them happen.

Thing is, they won't balance anything. The people with all the money (who in many cases are the dupers themselves) will be able to afford the stuff, and anyone else would have to work quite awhile to obtain something that others could just snap their fingers and purchase.

And yeah... I could make a few million in a week or two...

I'd be bored as heck, too.
 
G

Guest

Guest
<blockquote><hr>

<blockquote><hr>

houseplotter lives to troll

[/ QUOTE ]

I can relate seriously.....
 

Spree

Babbling Loonie
Stratics Veteran
Stratics Legend
How about a several different unique mounts that are non bondable purchases though npc stable for 500k each.
 

Spree

Babbling Loonie
Stratics Veteran
Stratics Legend
Hair dye would be a better gold sink if it faded to back its normal color after a set period of time.
 
G

Guest

Guest
...


Some nice ideas coming up specaily house tax!!! per square!!


Then by all means, pay it. Noone is stopping you. You can pay your own house tax and thus have a gold sink you can lord over everyone else. RIght now! Without a publish or patch.

Oh wait... NOONE amongst the house tax proponents has yet to do voluntarily what they demand to be mandatory for everyone else.
 
G

Guest

Guest
If an item is duped, then all those li'l dupes should be deleted, a copy of the item locked down in Vesper Museum for display on every shard, and the original deleted too. The dupers and their items can also be placed in the same trash can. Light match and drop into the trash.

No gold sink should be pulling in powerful items when those weren't intended to be commonly available to start with. You can make items desirable without giving them unbalancing power, and IMO that would be much better as a gold sink than trying to solve economic problems by creating issues in PvP/PvM.

Nobody should benefit from duping. Otherwise,we'd get something like this:

1) friends get hold of a dupeable item and 1 sets up the stunt account to dupe on
2) item duped, sold by stunt guy then he buys from one of the other guy's shops to offload gold (no idea if that would work, but just a theory)
3) when the items are purchasable as gold sinks from NPCs, they withdraw the aforementioned gold and go out buying legit versions with their ill-gotten gains

Wenchy
 
G

Guest

Guest
What's wrong with a monthly housing fee exactly? A bunch of MMOGs such as AC and SWG use those systems and I don't hear any complaints from there.

A fee on housing can help recycle spots so other less fortunate players can get them.
 
G

Guest

Guest
...

There are spots available NOW. I can show you at least four open spots within a few screens distance of two major dungeons, two towns and a moongate.

It's been debated since the original design debates over Trammel housing and has NEVER been accepted as a good idea.

Had it been part of the game since day 1, maybe it would have worked... now after 10 years it's unwanted and unneeded.

Besides... as I have posted twice already people wanting a house tax can tax themselves TODAY voluntarily... yet in the YEARS I've been posting that option I've NEVER had anyone take up the offer, and quite frankly, I can't respect an idea that someone wants to make mandatory that they refuse to engage in voluntarily.

They need to change the cost of re-customizing a house so that if you change more than 5 tiles it costs gold, not allow people to keep the same tile count and change EVERYTHING based on current "house credit".

A final question... what does the HOMEOWNER get out of paying house taxes above and beyond maintaining the status quo of keeping their house? We already do that by paying for our account.
 
I

imported_Ylias Tendris

Guest
<blockquote><hr>

I have an idea for a gold sink, its like the hair dye but instead its a deed you purchase from NPC tailors that lets you alter a hat type item, such as glasses and polar bear mask and all the fancy arti things that are god awful ugly to some people. They will be able to change it to any hat they want. Cost of the deed 500k to 1 mil. They could also possibly make it work for vet robes too.

[/ QUOTE ]

I like that idea.
They also missed the face change NPCs as gold sinks. It costs nothing atm, but i am sure it would have been usefull as gold sink.
 
G

Guest

Guest
It's never been accepted because nobody likes to pay additional gold for something they already own. Nobody would volunteer to give up gold when nobody else is either so I don't see how that is relevent.

Why are people okay with paying vendor upkeep but not housing? Clearly we are paying for our account to maintain the status quo.

The reason why a housing tax is a good idea is because space is finite. Yes I understand that there are plenty of open spots but people like everything gargantuan. I'd be fine with a small house by a moongate or dungeon entrance but many people are not.

There are various positives which would come from this change.

1. Gold can leave the economy without exchanging hands
2. It allows spots to recycle, enabling less fortunate characters to get large plots they desire.
3. It may prevent multiple account owners from holding land hostage by keeping houses with impunity.

Other games have adopted this housing tax system and it has helped curb gold entering the economy. It's not an exorbitant amount of money either and it's only once a month. A month, would it be that much of a problem to maintain your house?

What negatives could rear their heads if such a change were implemented?
 
G

Guest

Guest
<blockquote><hr>

Where did I say I objected to housing taxes? I didn't...

Mind you I pay my monthly housing fee already, it's called the silly extra VAT EA insist on charging us Brits. If EA drop the "extra bit" I'll consider working spawns to cover my house tax too.

I would much rather housing was dealt with in other ways. Fixing houses owned by OSI or bugged accounts so they decay properly and ensuring that trial accounts can't place or own houses so that they can't be held by disposable accounts while some smart alec camps for a castle.

Though you should realise that free housing spots can just as easily turn into keeps and castles rather than first homes.

Wenchy

[/ QUOTE ]

I RTLPFC, relax.
 
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