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Casting holy magic while in a necro form should harm you

K

Kith Kanan

Guest
STOP WITH THE CLASS THING ALLREADY !!!!! the fun in UO is combining the skills for most effect , not playing a pre fab char , and thats what you get if you start putting in restrictions like that.........

STOP WHINING AND STOP TRYING TO RUIN UO !!!!!!!!!!!!!
 

Lord Kotan

Slightly Crazed
Stratics Veteran
Stratics Legend
Vyrquenox:

# In the realm of online games, an exploit is usually a software bug, hack or bot that contributes to the user's prosperity in a manner not intended by the developers.
en.wikipedia.org/wiki/Exploit (online gaming)
 
5

5% Luck

Guest
STOP WITH THE CLASS THING ALLREADY !!!!! the fun in UO is combining the skills for most effect , not playing a pre fab char , and thats what you get if you start putting in restrictions like that.........

STOP WHINING AND STOP TRYING TO RUIN UO !!!!!!!!!!!!!
This!

/thread!
 
S

Salty Pete

Guest
STOP WITH THE CLASS THING ALLREADY !!!!! the fun in UO is combining the skills for most effect , not playing a pre fab char , and thats what you get if you start putting in restrictions like that.........
QFT

UO is just not a class based game and all of the developer time that has gone into putting class style restrictions on the individual skills in the game has done nothing positive for UO.
 
G

galefan2004

Guest
This is a horrible idea. I don't get why everyone is so intent to run the powerful templates into the ground. If you want to have a necro class instead of a combination of skills used to build a template that has necromancy on it then go play DAoC. That is all, thank you!
 
G

galefan2004

Guest
Regardless of what you call things, I don't think it makes much sense for a character to be able to pray to a holy power to receive holy benefits while at the same time praying to an unholy power and receiving unholy benefits. That character consept just doesn't make sense to me in either a fantasy context or a real life context.
This happens in real life ALL OF THE TIME. People go with whatever bennefits them the most at the time. The same people that go to church every Sunday still have one night stands. The same people that sing in the chior get drunk and high with their friends. In the end, people are people and good and evil are just ideals. People make decisions based on what they want at the time and how they think they will best be able to get it. Very few consider good or evil in the actual decision making process unless the acts are extreme.
 

Hera - Siege

Lore Master
Stratics Veteran
Stratics Legend
How about remove the spirtspeak and make all necro spells (forms included) karma based like it always should have been. This way you would gain no benefit fro one or the other based on karma. Even at neutral karma neither would have an effect. Besides having a huge skil disadvantage for just one spell sux. And its killing my karma boosts on chive as is.
That's actually a fairly decent idea. I never understood why Chiv was a 'single skill' and necro was 2 skills.

Additionally, Chiv has a rez while Necro has none, which if you don't have magery or anat/heal you're not going to be much of a team player. I had some fun necro templates, that were greater for a solo character, but team play they didn't work considering there was no way I could resurrect anyone.

Making Necro Spell damage [I'm against forms] karma based would be cool.

Spirit speak could be revamped to possibly be like an inscription for necro damage and possibly allow for a rez type? [Greater Mana cost/etc.]
 
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