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Power Scrolls in Ilshenar/Tokuno Champ Spawn... Something else for Fel.

ColterDC

Visitor
Stratics Veteran
Stratics Legend
Honestly the way it is now is just down right stupid.

Just because you don't like it, doesn't mean it's stupid or broken.

I've seen numerous small non PvP guilds do champ spawns and get all the powerscrolls they need.

You've just got to use your brain and not try to do despise during primetime.
 

Kellgory

Certifiable
Stratics Veteran
Stratics Legend
I vote for no on this idea. Maybe leave PS in Fel and give your artifacts to the Ish and Tokuno spawns. I don't see what would keep people from just waiting for you to get the boss up on the Ish spawn and then run in with 20 people to kill the boss and get the artifacts leaving those that did the work with little to show. That is unless you redo the whole spawn system to mimic that of doom so that those who killed the most spawn would get the highest chance of a drop. Plus, how many artifacts would there be and how many would drop per spawn? Considering that if you used the current PS drop system in fel, there would be the chance of getting 12 artifacts per spawn. Unless you start limiting that to only 1 or 2 would drop per spawn. Your main point is that people can't do spawns in Fel because 1 or 2 large guilds control all of them on almost any shard. Now your giving them doom type artifacts of equal or greater strength, so now they are even more stronger.
 
B

Bouche835

Guest
Yes but what do you bet Conner is in one of the power Fel guilds that dominates champ spawns on one of the servers and he doesn't want to see the guild's income reduced by making PS available any other way.

The PS implementation was poor from the beginning. I have no problem with Fel having double resources for Risk/Reward but it shouldn't have some items critical to all aspects of the game (Tram side too) that can only be gotten in Fel and only in huge groups of people...

It's about time they figured out a new way to have PS drop and replace the Fel Champ Spawn rewards with something new that is good for Reds or good for PvP only ... since that's what Fel is all about.

You don't have to be a dominate guild to champ spawn nor do you have to be a pvp either. Doing champ spawns are pretty easy to do. You can get 10 more people with 5 dragons. If you get the right spawn like the coon which can be completed in 20 minutes from start to finish. The same logic is applies to champ spawns. Honor it, put all the dragons on it, set e-fields, and you are done. I am in a peerless/tram/pvp guild and we can take 4 or 5 players and go do a champ spawns and we can knock it out in no time. Yea you might get raid but oh well it is part of the game. Pull you dragons off and kill the people raiding.
 
D

D'Amavir

Guest
YES and YES
If that were true you wouldn't see so many people popping up whining anytime the topic of removing insurance came up, whining about 'where are my 11th anniversary rewards?', whining about 'these quest rewards suck, make them stronger', whining about 'BoD rewards need to be better' or whining about 'arty drop rates are too low'.

In other words, its not true. Too many people in this game are in it for just the reward instead of for the enjoyment of just playing the game. The developers created that environment may making UO a much more item based game than it used to be and they continue to build that environment by adding powerscrolls,major arties, runic hammers, runic kits and faction only items.

The bottom line, of course, is that if powerscrolls were removed from Fel and moved to Trammel and Fel dungeons got some new high end arties that could only drop there, most Trammel players would pop up here whining about the fact that the 'mcdonald's big mac double cheese whopper blade' only dropped in Fel. It wouldn't help anything. As long as the developers rely on the tried and true (and by true I mean failed) idea of trying to 'lure' non Fel players to Fel with promises of rewards instead of trying to make Fel more enjoyable for players there, this entire Trammel vs Fel mess will continue and hates on both sides will spew their nonsense day after day.
 
G

Gowron

Guest
OK, I am not a big Fel PvP'r by any stretch of the imagination. However, I do have very strong disagreements with the OP of this thread.

1. Power Scrolls are not a necessity! If they were, then more Tram folks would be getting organized and not allowing the few to control the supply for the many.

2. In order for something to have great importance, there must be great challenges to achieve it.

I'm going to apologize for this in advance, because I am a bitter person right now. I'm tired of folks whining about the difficulty it takes to achieve greatness and then expect someone else to rig the system so greatness can be achieved for no effort.

So, quit whining. Get organized. Go forth and conquer. Don't quit until you've achieved victory!
 
S

Sindris

Guest
Gonna have to side with the OP. I understand where Conner is coming from, but we're just gonna have to agree to disagree. Power scrolls are pretty much a requirement to compete in a lot of the "end game" content. I can see restricting certain equipment to a fel-only activity since there are other ways to get good gear, but giving control of our skill caps to such a small number of players just seems dumb. It would bother me less if some of these guilds were not using scripts to monitor the spawns. Other players might have a shot at earning them that way.
 
D

D'Amavir

Guest
We both know that the control is kept using cheats, hacks and exploits...

Some of the guilds have client hacks... use something more than uoa... etc.

But I have FAITH in the current devs... ALL valuable items are taking a HIT... sooner than later it will be PS turn...

(the devs know how to close one area... peerless works like that... so it will be easy to CLOSE the new trammel PS areas)
I wish I had any faith at all in the current devs. The second a certain member of the EA team came out and said that they wanted to see skills boosted beyond 120 killed any chance that UO had of ever making it back to being a skill based game instead of an item based game. Faction only items that are way too powerful, scrolls to boost your skill to 150 and *insert name of next item addition* just push us more and more into the downward spiral that the devs seem intent on pushing up down.
 
C

Connor_Graham

Guest
Meh doesnt matter. Devs wont listen anyway. Honestly the way it is now is just down right stupid.
Actually, it's just the opposite. PS's are probably the only items left in game that have retained their value through all of the inflation UO has gone through over the past few years. That says a lot for how well the current design works for them.
 
C

Connor_Graham

Guest
Power scrolls are pretty much a requirement to compete in a lot of the "end game" content.
Tram only artifacts are also a requirement for end game content, with no way to obtain them in Fel.
 
U

UltimaSword

Guest
Actually, it's just the opposite. PS's are probably the only items left in game that have retained their value through all of the inflation UO has gone through over the past few years. That says a lot for how well the current design works for them.
And only a select few really get to see the profit.
 
T

Traveller

Guest
And only a select few really get to see the profit.
I used to be one of the "select few". But yes, I am selected, very special. I have no guild. I have no party. I have no webcam. I have no combat skills.

Well, very selected indeed.... :)

Don't blame others for your laziness...
 
S

Splup

Guest
That's by choice. Not by design.
I gotta agree. On my shard like three or four years ago was a guild that monopolised all champ spawns. They had ghostcams on every spawn and LOOOOADS of members. They let other guilds make spawns by letting them protect the guild, so they got half of the scrolls that way too. What we did was started recruiting high end PvP players and challenge em. Our numbers weren't even nerely as high as theirs, but huge numbers has disadvantages too, their PvP wasnt well organised. By playing organised and defending at chokepoints we were able to hold our spawns. And didnt take long the whole huge guild started breaking up and players joining other guilds. Now there's no dominating guild on my shard, many different guilds making spawns.
 
I

IAMTHEWHITERABIT

Guest
Lets turn all rune sets to the fel. style. That would solve everything. Then the tramies couldn't say the fel guys have this and the fel guys can't say the tramies get that. We all get everything, or something like that.
 
S

Splup

Guest
Completely wrong.
Tell me how to get 14 stable slots for a tamer without 120's?
Tell me how to use a barding skill on a high level boss without 120's?
No-one NEEDS 14 stable slots.

Atleast on my shard barding scrolls are sold for like 300k-1mill.
 
5

5% Luck

Guest
See power scrolls are cursed are you offering cursed artifacts too. thats ridicules!
 
V

Vaen Swiftar

Guest
Hey, I have an idea! Why don't all of you learn how to PvP if you want to obtain some of these powerscrolls and defend them from the Feluccans?

Don't like PvP? Hrm, that's unfortunate. You see, I don't like to PvM either, but I still have to get my artifacts somehow. What? You want me to buy them? Oh, I do! I buy all of them. So guess what you can do? Are you ready for this? This just might blow your mind...

BUY YOUR POWERSCROLLS! Powerscrolls will -NEVER- spawn in Trammel. If you want to cry cry cry cry cry until you're swimming in a kiddie pool of your own tears, then do so. But you'll be in that pool alone, waving your flag, while the rest of us are out in Felucca STEELIN UR SKROLZ.

Bottom line, learn to adapt, or learn to deal. Just because you can't be good at something, doesn't mean the game design is flawed. Learn to get good at PvP, join a PvP guild that spawns and see if they will carry your weight, or just simply deal with it.

END OF STORY.
 
D

D'Amavir

Guest
BUY YOUR POWERSCROLLS! Powerscrolls will -NEVER- spawn in Trammel.
While I more or less agree with what you are saying, that comment above isn't accurate. EA isn't very smart when it comes to designing this game. Taking that into consideration, I would not be surprised if they added powerscrolls to Trammel. I would not even be surprised if they added +50 powerscrolls to Trammel while keeping +20 scrolls in Fel. Sounds stupid huh? Exactly. So, expect it to happen.
 

the 4th man

Lore Master
Stratics Veteran
Stratics Legend
I agree to moving them too, I for one, am sick of a few monopolizing the whole thing......worthless??, to who?? the sellers, that's who.

If players HAVE to quit over the removal of power scrolls, then I feel for them....they obviously take gaming a little too seriously.
That's for 8 year olds.
 

Dragkiris

Seasoned Veteran
Stratics Veteran
Stratics Legend
Well let me jump on this wagon here. I play on atlantic which is the most populated shard. There is ways to do spawns you have to be smart about it. T2A? Non prime time? Decite is also a good one and is farly easy, can be done by 2 people that know what there doing. PS are the only thing pvpers have not one of the few things, the ONLY thing. No 120s are not neccesary for ANY pvm template (aside from the bard skills which are very cheap anyway) heck the only 20's that are a must in pvp is weapon and magery (if you run with a mage weapon) Its not that hard to get a guild spawning. Talk a tram guild into allieing(typos...they will be made) you and zerg if you have to. Its not like a 120 magery drops every spawn, heck its not like a 120 drops every spawn anyway. I like raiding and I like being raided but why would you say the ppl that do the spawn get the 20's? thats absurd. There needs to be more incentive to pvp PERIOD. We have not seen any incentive since publish 16. These new faction things are nice start but it should be tied in with champs somehow. (maybe if you controll brittain the city of compasion you get double scrolls from the despise champ). That would be a big boose to factions and pvp in general. Where there is no risk do not expect a big reward. Remember when the orny was worth 40 mil and was no risk in getting it (5k insurance gold maybe lol) Its sad that so many ppl want a great reward with no risk.
 
F

Fox (Europa)

Guest
My problem is that Power Scrolls are very important items. So these guilds make millions easily in their monopoly of the champ spawns.
Yes and thats OK because these guilds put a lot of work into doing this, with many millions spent on their suits and many hours spent on organisation.

Move PS out of Fel and they will instead be farmed by solo greater dragon tamers and be worthless in a week, so ruining what is by far the largest multi-player feature of UO.

I don't like the zerg guild dominance of PSs and loads of suggestions have been put forward to stop this but they need to be looked at rather than PSs leaving Fel.

Fox
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
WHHAAAA He's a trammy he doesn't understand fel waaa waaaa. Okay please save your breath.

Anyway what I do understand is that the current situation with power scrolls is that they are a monopoly on most shards. It isn't like (except for a FEW shards) groups of guilds are fighting for them and it is somewhat easy to get into them. No. One or two guilds dominate the scene and make all the gold. My problem is that Power Scrolls are very important items. So these guilds make millions easily in their monopoly of the champ spawns.

What should be in fel are strong artifacts (equal to or a lil stronger than Doom). Stuff that while isn't super important would draw the same crowd to them.. You know the crowd? The same few guilds that controlled scrolls. But the difference is that these artifacts aren't so much of a necessity as the scrolls. As long as pvp guilds are allowed to kill and raid people are not going to want to go there. So why leave power scrolls there, such a much needed item by all people, when all it does is support the fact that these guilds dominate the scene and make millions of them. I will not even get into the hacks and cheating that makes it so an average player CANNOT get a group of people and hold their own.

Anyway I support a move power scrolls to ilshenar/tokuno/mel dungeons. Make it so the better scrolls have a less chance of dropping then the fel ones but they still do. Add powerful doom level arties to champ spawn boss drops in fel only.
No, if PS were moved to tram they would have less value than a paragon martie within a month (almost no value at all).

You say... "As long as pvp guilds are allowed to kill and raid people are not going to want to go there." Incorrect. Anyone that PvPs is going to want to go there, some of us have gotten over monster bashing for hours on end with little risk. Stop trying to ruin the best part of UO, Fel.
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
They do get it, and they want to keep it a monopoly. Not only PvPers make a lot of $$$$$$$$ from this monopoly, Merchants do too.
It is only a monopoly if you refuse to goto fel/PvP for the scrolls. That is YOUR choice, not the spawners, Devs, PvPers etc etc... Your choice alone not to go to fel... your fault.

*Note @HD2300 This is a general statement and by using 'you' and 'your' I mean anyone who would fit into this situation.*
 

Anakena

Seasoned Veteran
Stratics Veteran
Stratics Legend
You can't not make changes/improvments to the game because it might allow for griefing. Progress must be made. Its the players choice to grief or not. The whole of the community should not be punished because of the choice of a few.

The way champ spawns are designed, they would not work in Trammel or Ilshenar. If someone decides to camp the altar waiting for the boss while others are working the spawn, in fel you can kill him while in trammel all you can do is watching.
 

Wenchkin

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
I honestly think that if there are any fel only rewards which are seen as valuable (PS, arties etc) there are always going to be tram players who demand them in tram instead. So while you'd stop folks complaining about no access to PS in tram, they'd then start complaining that they want the replacement items for themselves too.

And after the crap that's hitting factions in the way of arties, I don't think we need more overpowered stuff. Desirable nice looking stuff is one thing, but powerful equipment just unbalances fighting and messes with the crafters who want to make items that sell.

I like Fink's idea though :)

Wenchy
 
N

nushpapa

Guest
WOw ultimasword ur the biggest baby... raging that u died in pvp?

SO lets say they do, do what you ask... Once u get all ur scrolls... u'll start crying that only those pvpers can get those super arties now. Whats the difference if u have more powerful arties or power scrolls. They both would give u an advantage.

In the end... u'll just keep crying that only those pvpers can get them.

The thing is you do have access them... but it just happens you too crap at this game to get them. That's all it is, you're too crap to get them. Not really the dev's fault its your fault.
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
I honestly think that if there are any fel only rewards which are seen as valuable (PS, arties etc) there are always going to be tram players who demand them in tram instead. So while you'd stop folks complaining about no access to PS in tram, they'd then start complaining that they want the replacement items for themselves too.

And after the crap that's hitting factions in the way of arties, I don't think we need more overpowered stuff. Desirable nice looking stuff is one thing, but powerful equipment just unbalances fighting and messes with the crafters who want to make items that sell.

I like Fink's idea though :)

Wenchy
Yeh well if PvPers want to get doom arties for example, we either have to buy them or go hunt them in Malas (the new pub56 faction arties provide an unusual exception) ... Fel and Tram NEED to be different.

The faction stuff is fine, and a welcome change towards PvP (and factions which has needed love for well over 5 years now). The faction arties shouldn't impact negatively in to bad a ways on their real counterparts... they are no trade/drop, cost silver, ware out quickly and require rank. Even if these arties were to be left in UO permanently I don't think they would kill the market for the real versions. This is not something the Devs came up with overnight... this event has been months in the planning and has had extensive testing on Retribution by the focus group, we all (well vast majority) gave it a thumbs up.
 
S

Splup

Guest
Yes and thats OK because these guilds put a lot of work into doing this, with many millions spent on their suits and many hours spent on organisation.

Move PS out of Fel and they will instead be farmed by solo greater dragon tamers and be worthless in a week, so ruining what is by far the largest multi-player feature of UO.

I don't like the zerg guild dominance of PSs and loads of suggestions have been put forward to stop this but they need to be looked at rather than PSs leaving Fel.

Fox
Yep this is what I don't get. People seem to think that these dominating guilds just popped up somewhere and make huge profits for no work. I have been responsible for finances of one large guild. Making webpages, planning a point system, organising your distripution channels, finding merchants from different shards if needed (if there's need to xshard scrolls). Finding members that get along with each other and are trustworthy and are not shouting at each other on Ventrilo all the time. Most hardly finding members you enjoy playing with. When it's pay day you have to organize payments to all members. Also making PvP suits to players is not that easy always. And yes, making champ spawns can get very boring if noone trying to raid you.

These guilds really have seen a lot of trouble getting where they are now.

I gotta say it was fun for a while, but now I prefer playing in smaller guild.

Hardest part is to get members who you want to play with. Anyone can do this same, most of UO players play in trammel, recruit people from there and teach them how to PvP and make suits.

If you don't want to see all the trouble finding new friends then go to gauntlet and buy your PS:s. Or make T2A spawns when most people are sleeping.

It seems that many think they should get everything for free. I hate being in gauntlet cause I prefer PvP way of playing, so I buy my artifacts. Still I'm not here begging champ spawns to drop artifacts also.

If you don't like getting to know new people and facing new challenges, don't make a champspawn guild. Buy you'r scrolls.

If you like getting to know new people and talking to them, if you want new challenges (PvP), make a guild, find someone who knows how to PvP. Usually PvP players are willing to teach new players how to PvP, since we want to players to Felucca.

And you don't need to make all that I listed what I made in big guild. You don't need so many players if you don't make spawns in Despice. Destard, Deceit and T2A spawns are good place to start with. If you have lets say 8 players:

1 bushido archer can take down barracoon alone easily. Basically bushido archer can take alone any champ, you just haveto find a right spot for it.

You have 7 players to put up a defend, in many champ spawns there's a chokepoint you can defend. With 7 players defending a chokepoint properly, you can fight against huge numbers. Also on many shards if you have even like 8-10 players online you are the biggest PvP guild on, so you don't even need huge numbers of players, and that's why I don't agree with people saying there's too few players to make proper guilds anymore. Atlantic is excetion of course, but someone on this thread said that it's possible to make spawns even on atlantic with 2 players.

And this is true, if you have 8-10 players online at the same time, you'r guild is huge in PvP scene on many shards.

I personally want to encourage people to try felucca. Yeah we all cheat and speedhack... Not true. I don't. And yes, I can still PvP. Most of people play fair. Too bad there's speeders and it's sometimes frustrating, but that's why I don't play alone. When fighting in groups those speeders are not making that huge difference anymore. And you know what? If you use Kingdom Reborn client you will run as fast as speedhackers. Kingdom Reborn client makes you run exactly like people using 2D and speedhack, so get that if you don't want to handle people making faster turns then you. Cause speeders don't make you run faster when you run straight, it makes you skip tiles when you make turns, and KR makes the same thing. Maybe I will someday get myself to make macros to KR since I like the graphix also. Or then I just wait for SA.

But like I said, you can PvP without any cheats with 2D just fine. Well, UOA I would suggest but it's not a cheat.

This I want to say: If you want to PvP in group, get Ventrilo. Makes calling targets and crying for heals a lot easier ;)
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
Yep this is what I don't get. People seem to think that these dominating guilds just popped up somewhere and make huge profits for no work. I have been responsible for finances of one large guild. Making webpages, planning a point system, organising your distripution channels, finding merchants from different shards if needed (if there's need to xshard scrolls). Finding members that get along with each other and are trustworthy and are not shouting at each other on Ventrilo all the time. Most hardly finding members you enjoy playing with. When it's pay day you have to organize payments to all members. Also making PvP suits to players is not that easy always. And yes, making champ spawns can get very boring if noone trying to raid you.

These guilds really have seen a lot of trouble getting where they are now.

I gotta say it was fun for a while, but now I prefer playing in smaller guild.

Hardest part is to get members who you want to play with. Anyone can do this same, most of UO players play in trammel, recruit people from there and teach them how to PvP and make suits.

If you don't want to see all the trouble finding new friends then go to gauntlet and buy your PS:s. Or make T2A spawns when most people are sleeping.

It seems that many think they should get everything for free. I hate being in gauntlet cause I prefer PvP way of playing, so I buy my artifacts. Still I'm not here begging champ spawns to drop artifacts also.

If you don't like getting to know new people and facing new challenges, don't make a champspawn guild. Buy you'r scrolls.

If you like getting to know new people and talking to them, if you want new challenges (PvP), make a guild, find someone who knows how to PvP. Usually PvP players are willing to teach new players how to PvP, since we want to players to Felucca.

And you don't need to make all that I listed what I made in big guild. You don't need so many players if you don't make spawns in Despice. Destard, Deceit and T2A spawns are good place to start with. If you have lets say 8 players:

1 bushido archer can take down barracoon alone easily. Basically bushido archer can take alone any champ, you just haveto find a right spot for it.

You have 7 players to put up a defend, in many champ spawns there's a chokepoint you can defend. With 7 players defending a chokepoint properly, you can fight against huge numbers. Also on many shards if you have even like 8-10 players online you are the biggest PvP guild on, so you don't even need huge numbers of players, and that's why I don't agree with people saying there's too few players to make proper guilds anymore. Atlantic is excetion of course, but someone on this thread said that it's possible to make spawns even on atlantic with 2 players.

And this is true, if you have 8-10 players online at the same time, you'r guild is huge in PvP scene on many shards.

I personally want to encourage people to try felucca. Yeah we all cheat and speedhack... Not true. I don't. And yes, I can still PvP. Most of people play fair. Too bad there's speeders and it's sometimes frustrating, but that's why I don't play alone. When fighting in groups those speeders are not making that huge difference anymore. And you know what? If you use Kingdom Reborn client you will run as fast as speedhackers. Kingdom Reborn client makes you run exactly like people using 2D and speedhack, so get that if you don't want to handle people making faster turns then you. Cause speeders don't make you run faster when you run straight, it makes you skip tiles when you make turns, and KR makes the same thing. Maybe I will someday get myself to make macros to KR since I like the graphix also. Or then I just wait for SA.

But like I said, you can PvP without any cheats with 2D just fine. Well, UOA I would suggest but it's not a cheat.

This I want to say: If you want to PvP in group, get Ventrilo. Makes calling targets and crying for heals a lot easier ;)
QFT
 

Wenchkin

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
Yeh well if PvPers want to get doom arties for example, we either have to buy them or go hunt them in Malas (the new pub56 faction arties provide an unusual exception) ... Fel and Tram NEED to be different.
Oh absolutely, trust me the last thing I want is clones and I hate having to go to Tram for this and that all the time. I'm a fel girl through and through :D I'm just mentioning that folks will just move on to demanding the new fel content for themselves, because there are those who think all feluccans are cheats and don't just buy scrolls, preferring to come here and demand a tram spawn. You know the sorts I mean :) I didn't say I agreed with their complaints *wink*

The faction stuff is fine, and a welcome change towards PvP (and factions which has needed love for well over 5 years now). The faction arties shouldn't impact negatively in to bad a ways on their real counterparts... they are no trade/drop, cost silver, ware out quickly and require rank. Even if these arties were to be left in UO permanently I don't think they would kill the market for the real versions. This is not something the Devs came up with overnight... this event has been months in the planning and has had extensive testing on Retribution by the focus group, we all (well vast majority) gave it a thumbs up.
I realise this has been planned for a while, I'm still stunned to see such a huge list of fel content :) I'm just worried that we'll have yet more powerful items when their predacessors made such a huge impact on PvP balance when Doom opened up. I don't want to see a further "them and us" divide between factioners and non factioners. I'll put a few chars in factions, but my non faction chars may still end up fighting these players. Time will tell whether the items throw things too far off.

If they decay and the faction rank needs to be worked at steadily to maintain it, then I think the factioners with these items will be kept busy in factions to riot elsewhere heh. In which case I have far fewer concerns.

Wenchy
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
Hi fellow Oceanians. :D

Ultimasword, just do what a very vocal merchant in this thread does, buy and resell the powerscrolls. That way you will want to keep the monopoly in place too, and you dont even have to go to Fel.

I dont even know what the big deal is. If it is in Tokuno, it is a very hard champ and there will be like 20 people sharing 6 powerscrolls. When the pros do it in Fel it is 1 or 2 people sharing 12 powerscrolls. As a Trammy, it would be more fun and rewarding doing a 2 or 3 person Peerless than a 20 person 6 powerscroll champ.
 

shanshu

Seasoned Veteran
Stratics Veteran
Stratics Legend
What if the effects of the power scroll were countered upon entrance to Tram?

Your 120 is hit with a -20 as soon as you hit a Tram rule set.

Then have power scroll drops in Tram that had the same effect when entering a Fel rule set and keep Fel champs.

So your character would need both to go between rule sets.

Or then we could just do away with Fel which would be ideal.

P.S. I hate Fel.

But seriously, shouldn't the bigger focus be on balancing the rule sets and addressing consensual PvP OUTSIDE of factions.

"Hey, I like your hat, wanna fight me fore it?
"Yes, I am L33t!"
Challenger selects a drop down targeting the hat as the reward.
Challengee is rewarded with XX if he/she wins.
 
C

Connor_Graham

Guest
Ultimasword, just do what a very vocal merchant in this thread does, buy and resell the powerscrolls. That way you will want to keep the monopoly in place too, and you dont even have to go to Fel.
If you're referring to me, I don't deal in any PS's that I don't find on the bank floor.

If not, the only people that "want" the monopoly to stay in place are those that are either too lazy, or self defeating. A monopoly on ANYTHING in UO only exists because the players allow it to.
 

Petrify

Lore Master
Stratics Veteran
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We then sold hundreds of 110 and 115's and easily paid for our trips and split hundreds of millions in gold among the team plus it was fun teamwork.
I laughed. The only way you can make "hundreds of millions in gold" off "hundreds" of 110/115's is if they were literally all 115 magery.
 

Madrid

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No, no, no, and no.

Powerscrolls are currently the ONLY reward for participating in the PvP playstyle. Remove it and you can watch even more people leave the game as they have no wish to participate in Yew gate PvP, as that would be all that's left. The champ spawns in Fel would be abandoned, and there would be nothing left in Fel to fight for/over.

Additionally, if the scrolls were moved to Ilsh, they would be farmed non stop until they were completely worthless. You would also see the worst griefing this game has seen in all of it's 11 yrs.

As has been said time and time again, over and over......leave Fel PS's alone. They're better off exactly where they are right now.
I completely disagree allowing this monopoly to take place. No one does any Trammel Champion Spawns because there is ZERO reward or incentive for doing so.

The PvP system blows doors you yourself have admitted that you do no PvP yet you want to reward the playstyle in which something you admit not to participating in?

Also as others have suggested these powerscrolls are amongst the items that are out of reach monetarily for new players and hence many new players think they can't ever get them and up and leave.

Makes absolutely no sense to me why part of the gaming experience is limited to Felucca only.

As a solo player I can't go participate in a Fel Spawn without getting mobbed by a bunch of punk jacka$$e$.

In trammel I could join in. I don't want to pay 15M for a goddamn magery scroll in Luna.
 

It Lives

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You also can't make changes to a game that would cause a significant amount of the players to quit. You also can't make changes to a game that would remove any reason at all to utilize one of the features that has become probably the most used part of the game in it's entirety. That would just be a very dumb move.

And yes, designers are supposed to be looking at designs and how they would be utitlized by the playerbase, and that does include griefing.
YA KNOW.... I would re-open an old account just so I could have more scrolled chars.

Your logic and argument are sounding like you need to Placate someone ??? These tough board warriors OOooo best cater to them ya?

The Power Scroll system needs Changed Period.
 

Nexus

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I'd be in favor of them leaving PS where they are and adding Alacrity scrolls to Ilsh and Tokuno Champ spawns.
 

phantus

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They should not be a fel only reward. If it's necessary to play the PvM game then they should be able to be awarded there. PvP rewards should enhance PvP. Agree or disagree that is the way it should be.

There should be a reward for PvP. Powerscrolls are, in all honesty, a lame reward. There should be other rewards for PvP.

Additionally, if the scrolls were moved to Ilsh, they would be farmed non stop until they were completely worthless. You would also see the worst griefing this game has seen in all of it's 11 yrs.

Warhammer has proven that this is not how it has to be. They are currently using a champ spawn system I suggested UO use many many years ago and it's working very effectively. Unfortunately our team doesn't have the resources necessary to make them happen.

Even if you disregard all the above there should be a point to the champ spawns that exist in areas other than the felucca ruleset. There is some reason this cannot be done. Whatever that may be.
 
S

sarloth

Guest
I didn't read every single post, I only read about 3/4 of the way down.

All of this "You have to PvP to get powerscrolls" stuff is absolute non-sense.

My guild is relatively small, really there are about 5 of us that are on regularly. We are C!C on Napa Valley. We are weak when it comes to pvp (some of us do, none of us ever win). However, we do get powerscrolls. We find T2A spots and sometimes dungeon spots that we know aren't watched very often, or are hard to raid, and at times when they are unlikely to be raided. We usually complete and get out before we get raided, but when we do get raided we just give up and leave.

One death isn't that bad of a gamble to any of us.

We haven't scrolled the whole guild yet, and we haven't gotten the amazingly evasive 120 magery *shakes fist at the RNG* but, we have what we need.

If you think by some crazy chance that Napa isn't one of the "monopoly-driven shards" you are wrong, ROFL/KOS and $CAM/N/A have the PvP on lockdown.

Another interesting fact is that during our hunts, we found that some of these guilds, and some of the people are receptive to talking (crazy!) you can actually make deals with pvp guilds sometimes, and they will protect you, or not raid you (I know that Book Master has some kind of friendship with ROFL).

So, the point is, you can get these scrolls without having to pvp your heart out. Sure you might get raided, but if you keep at it, and learn from mistakes, you can sneak by =P

Another note, we do most champs with 2-3 people, tops. Occasionally we have used more, but that just splits the rewards =P

And for ghost cams, I haven't seen many of them lately, it is more stealthers. Ghost cams are unreliable considering the number of necros that do spawns.
 

phantus

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What is the warhammer system?
It's a ripoff of the "evil in a can" premise:

There is a first level of the spawn(called Public Quests in Warhammer) that is comprised of easy to kill monsters or MOBs. Once a certain number of these are killed(in some cases it's a gathering of items etc) then it progresses to the next stage which is slightly more difficult. Then there is another stage and finally a boss. At this point there is very little that differs from champ spawns in UO with the exception that instead of just plain monster killing some stages require object interaction instead.

The point where it changes is the part that has the most merit. Generally with a UO spawn all one has to do to get a scroll is do a pittance of damage to the boss regardless of any stage building or initial work. This is great for raiders but sucks for people who actually want to work it up and finish it.

When the boss dies each player's contribution is determined (in numeric points) based on the amount of participation in each stage. This also includes healing which I doubt UO is capable of creating a mechanism for tabulating in this regard. The points you acrue determine your base reward points.

Taking the base reward points, there is then a random roll assigned to each player 0-1000 that is added in. This will determine the reward you are given for this spawn. There is a finite number of awards given(a bag that you may choose 1 out of 5 item from.)

There are 2 more points that really make this system great. If you participated in this spawn(PQ) before and did not get an award you are given bonus points for doing it again. Enough tries at the same spawn and you will get the reward eventually. The other point is that each spawn only gives the same 1-5 items to choose from. There is little point in camping the same spawn over and over and over again. The reward is based upon your class. A fighter will get a fighter reward...a mage, a mage reward and so on.

All in all a very good system. One that could very easily be implimented into UO if the resources were available and the insight was there.
 
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