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Suggested Solution for Vet Reward "Re-choosing"

  • Thread starter DHMagicMan_1
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DHMagicMan_1

Guest
I would suggest that Mythic could add a command such as "I wish to exchange my Vet Reward" and then you target the reward item" that is in your backpack or locked down in in the open in a house your account owns (not in a secure)...

You would then target a vet reward item and when you select an item it would confirm "Do you want to exchange your xxx for an alternate selection?" if you confirm that you do, it would give you a list of eligible rewards you could choose from but that list is only ones of the same year as what you are turning in... you couldn't turn in a Black Dye Tub to get an Ore Cart or a Bloody Petagram but you could get a Resource Box for the Dye Tub...

Anyway, I've seen a lot of suggestions that we should just be able to buy more points for $$ or turn in old gifts for points back but I disagree because early on if you got year one or two gifts you shouldn't be able to get year eight or ten gifts now for the same "points".

That's my opinion, anyway.
 

It Lives

Slightly Crazed
Stratics Veteran
Stratics Legend
I thought at first this idea and variations would be nice, low and behold I look in my junk piles and guess what.

I have well over 30 first year tubs and multiple 2nd, 4th and 5th year tubs as well.

No, I think they need to stick to it as planned. I am sure that my brief run in idocing pales in compare to the Hard core idocers.
Active traders too would prolly have stock piles of tubs as well. Its not a good idea.
 
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DHMagicMan_1

Guest
I agree that a lot of people would have many excess rewards but at least if you only let them exchange for that year... or maybe that year and "lower" then no one can trade up to get 30 ore carts for the trash currently in storage. :)
 

Kayhynn

Certifiable
Stratics Veteran
Stratics Legend
Campaign Supporter
I think this would be awesome for the robes to trade for dresses. I think the robes are hideous and as I have all female characters, would prefer the plain dress...and as the dresses weren't available until this year....
 
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Harb

Guest
Any idea allowing for turn-in/ reclaiming is a good idea. What ever is easiest for our dev folks works just fine. Doing so isn't about what I like for me, or what anyone likes for themselves. Establishing such a system works for everybody. Not everyone camps IDOCs and has a store of rewards. Not everyone can play as often as everyone else, and thus have stores of gold to spend on player vendors. Now everyone maintains unplayed/ dormant accounts that pile up loads of unchosen selections. Come on folks, take "self" out the equation!
 
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wrekognize

Guest
Most items / rewards are way too flooded as it is. Lets leave some things not so easy to get. It will be nice to have something we can spend all our inflated economy gold on.

...
 
C

Corrupted Goblin

Guest
Im ok for exchanging on a year by year basis. ie; first year can only be traded with first year. 10th year items can be traded for anything 10 years or below. etc...
 
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Harb

Guest
Im ok for exchanging on a year by year basis. ie; first year can only be traded with first year. 10th year items can be traded for anything 10 years or below. etc...
The trouble with pursueing this route are that selections have lagged behind years played, most recently by two years. Further, items are inserted now 10 full years behind older accounts. Something to remember is that a statue is a statue, an ethereal an ethereal, and a robe a robe. What seems to upset some folks is perceived "status," and resell potential. Neither have a thing to do with sincere appreciation of someone giving or receiving a gift/ reward. Take that out of the equation and there seems no real issue.
 
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wrekognize

Guest
What seems to upset some folks is perceived "status," and resell potential. Neither have a thing to do with sincere appreciation of someone giving or receiving a gift/ reward. Take that out of the equation and there seems no real issue.
Everyone will have a chance to one day obtain the reward they want. However, what you chose is what you get. You should not be able to one day decide, "i'm done with this, what else can I now get!!"

...
 
M

MoonBeam[TBD]

Guest
That would be a good idea.. I have statues i dont want abd there are some statues i do want..
and have several vert robes i never use
and omg dye tubs comeing out of my ears!!!
I wouldnt be like getting more vet rewards but gettin ones you can use or want ... Thats got to be one of the best ideas I have heard on these boards in a long time.
 

azmodanb

Grand Poobah
Stratics Veteran
Stratics Legend
Not a bad idea, I would like to see this for some reasons, I have a statue collection that I would not mind turning in for some better rewards haha...

Would be nice to be able to turn in a horse for an ethy llama...

Who knows maybe they would do something like this... maybe not, I can see issue's with people LOOSING there items, because of some glitch in the system, and it maybe causing more issues then making people happy....

Also on the other hand I can see them taking the stance that well you chose your item, live with your choice....

Either way I would not be upset if nothing was done, but would be kinda cool to be able to change my mind on a few choices I have made.

I can totally see it being something good for the robes, to be able to turn them into dresses for the chicks... but we shall see.
 
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Sarphus

Guest
I would love for us to be able to turn in vet rewards for more picks.
 
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Coppelia

Guest
I would love to exchange that stupid statuette I picked in my early days -_-'
 
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Thangorodrim

Guest
A solution without a problem!

Stop.

They should not waste any time pandering to the most recent iteration of whiners.

Those that have been provident can enjoy new choices, those that have not have learned a lesson.
 
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Coppelia

Guest
A solution without a problem!

Stop.

They should not waste any time pandering to the most recent iteration of whiners.

Those that have been provident can enjoy new choices, those that have not have learned a lesson.
:bowdown:
Thank you, my Guide! You enlightened me.
 
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xStrikerx

Guest
I think this is a good idea but there should be a limit to the amount that you can turn-in. Maybe 2-3 per account per year or 1 of each years' rewards per year. Otherwise there will just be a large flood of some items into the market.
 
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Coppelia

Guest
I think this is a good idea but there should be a limit to the amount that you can turn-in. Maybe 2-3 per account per year or 1 of each years' rewards per year. Otherwise there will just be a large flood of some items into the market.
Limit what?
:eyes:
*hides a backpack full of vet rewards bought in Luna*

:lol:
 
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DHMagicMan_1

Guest
A solution without a problem!

Stop.

They should not waste any time pandering to the most recent iteration of whiners.

Those that have been provident can enjoy new choices, those that have not have learned a lesson.
I'm glad YOU appear to believe there is no problem, but apparently since the Patch Notes were posted, MANY people have said they wished they could have had dresses instead of Robes or the Commodities Boxes etc... There are LOTS of people trying to figure out how to get more choices or buy choices on uocodes.com or exchange rewards etc...

My only point, in posting this, was that IF they allow trading in previous choices for alternates, I hope they will only allow you to exchange for same year or same year and lower, not allow you to exchange 7 dye tubs for 7 ore carts or whatever... and I hope they will NEVER allow you to buy additional choices for $$ or whatever...

I know things have changed now that the dresses exist, since they didn't before and such, but I think the exchange for similar year would resolve everyones needs.
 
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Connor_Graham

Guest
It's funny that when they've added earlier years along with later years in the past this much fuss was never raised about it. Could it possibly be that it's because they see the Soulstone that was added as a 1st yr reward as being worth 8mil, and the new CD box not worth nearly as much?

Hmmmmm?
 
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Harb

Guest
Hard to say Conner. My feeling is to allow rewards to be exchanged for any other reward a player is qualified to receive - period. I've been a little surprised by many comments on this and other threads. Lots of folks looking at it purely through their own prism, "what's in it for me?" or "what does this cost me?" If everybody can turn in any reward and reclain any reward they are eligible for, who actually get's hurt? Any change/ addition/ modification must be viewed accross the spectrum, from the 1 month player to the 11 year player, from the 60 hour a week player to the 3 hour player, and the player with billions in game gold or external game wealth to the player with barely a million who may be struggling to pay the real life bills. My thought is simply a recommendation to empower players, all equally, to return/ attain whatever they wish to. And there is not a bit of imbalance created. Some seem to seek a sense of superiority or competition where none should exist.
 

It Lives

Slightly Crazed
Stratics Veteran
Stratics Legend
I know things have changed now that the dresses exist, since they didn't before and such, but I think the exchange for similar year would resolve everyones needs.
Going live doubt it will happen.

Back peddling a bit, a one time First year exchange for the First year box(or age appropriate dress) I would support.

1. Any (first year) for box (once only) once per account.

2. Robe for dress (age appropriate) once per account.

I would be good with that.
 

Violence

Lore Keeper
Stratics Veteran
Stratics Legend
Why not a Reward Reward Redeem period? (3R, it's catchy!)..

...During which we can exchange two existing rewards for a new one or something? Or swap robes for dresses? Anything at all would help.
 
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DHMagicMan_1

Guest
Why not a Reward Reward Redeem period? (3R, it's catchy!)..

...During which we can exchange two existing rewards for a new one or something? Or swap robes for dresses? Anything at all would help.
Two existing year one's still shouldn't get you a year 7 or year 10... even 10x year one shouldn't give you year 10 IMHO... I would only be in favor of same year or lower exchanges.
 
E

Evilminion

Guest
Much as I wish I'd chosen less statues and more dye tubs, or less ethys and more deco, I actually like the idea that you can't go back and re-choose. I'm fond of the delicious indecision when my next reward period comes around, weighing older items I might have missed versus new and shiny items. :)
 
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Teeshy

Guest
I think this is a good idea but there should be a limit to the amount that you can turn-in. Maybe 2-3 per account per year or 1 of each years' rewards per year. Otherwise there will just be a large flood of some items into the market.
I agree with this, if it was to come in at all it would need this kind of limitations =)

And I would love to see it come in - I want to swap ugly cloaks for much prettier dresses ;)

Maybe even if it was a time limited thing? Everyone only had 2 weeks to do it or something like that?
 

Kaleb

Lore Master
Stratics Veteran
Stratics Legend
NO! If you pick rewards you pick rewards end of story. My 126 mo account still has 7 to choose, my 105 mo account still has 8. I wasnt greedy enough to sell my rewards. I didnt choose all being that I could buy what i needed. If you choose all your rewards up that was your choice. Wait till your next year to pick. If such a bad idea was to be put in it would have to only be year for year . 3yr ethy trade for only a 3 year choice exc.
 
V

von Beck

Guest
+1 to being able to trade a robe for a dress!!
+1 to being able to turn in a vet reward and pick another!!
 
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Lariat

Guest
Haha, maybe we'll get some sort of turn-in that accepts vet rewards. 1st year worth 1 point, 3rd year worth 3 points, etc. But to claim a 5th year reward would cost 10 points (basically a 2:1 turn-in ratio). Actually, that doesn't sound like a bad idea.
 

Basara

UO Forum Moderator
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How about a collection guy....

Every existing reward turns in for its year value in points.

BUT - to get a reward in replacement, the point values are the summation of the year reward level. 1, 1+2, 1+2+3, 1+2+3+4, etc.

So, new reward costs would be:
1 Year reward: 1 point
2 Year reward: 3 points (1+2)
3 year reward: 6 points (1+2+3)
4 year reward: 10 points
5 year reward: 15 points
6 year reward: 21 points
7 year reward: 28 points
8 year reward: 36 points
9 year reward: 45 points
10 year reward: 55 points

Would certainly take care of the worries about flooding the market with swapped items - and get rid of the glut of the existing ones from IDOCs.
 
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Thorodin

Guest
I like the idea. I think limitations to 1 or 2 exchanges per year would be a good idea. I would suggest that exchanges could only be made for items that came out after the rewards were originally chosen. That way people could get the newer stuff that they didn't have as an option at the time, but can't simply trade in and out rewards just to try out everything or just because they have gotten tired of their original choices. Hope that made sense.
 
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Azaroth-

Guest
unfortunately, given that vet rewards is an incentive program for continuous subscription, thus linked to financial matters, they are not going to make it easy for you to get what you want like this.

You will continue to subscribe and pay until you get the years and reward points to get all you want. I think pigs might fly when if they put a "exchange" system in place for existing vet rewards. Hope i'm wrong!
 
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Azureal

Guest
No.
Too many ankhs were duped
Sigh. Youre right.

It is a semi good idea though.

Id say yes if it was year for year trade in. Sorry Basara, no points system, just a simple year for year dealio.
 
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Wilde1

Guest
If I wore the magic hat of gifting power, I would set it up as follows:

On your account anniversary the player receives a set of "exchanges" that equals the total number of gifts your account is qualified to receive. This number is added annually to any you didn't use the year before. Everyone gets one set of "exchanges" at program inception.

Unlimited exchanges have too much potential for abuse.
 
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Sarphus

Guest
NO! If you pick rewards you pick rewards end of story. My 126 mo account still has 7 to choose, my 105 mo account still has 8. I wasnt greedy enough to sell my rewards. I didnt choose all being that I could buy what i needed. If you choose all your rewards up that was your choice. Wait till your next year to pick. If such a bad idea was to be put in it would have to only be year for year . 3yr ethy trade for only a 3 year choice exc.
That logic is weak.

Just because you haven't used your picks doesn't mean other players should be restricted from re-picking stuff.

imo it's foolish to sit on your picks, but it's equally foolish to build a system where you enhance the rewards after people become ineligible for the rewards.

Not that my situation gives me any more say than anyone else, but I'm on my 6th set of accounts. I played when UO started for a few years... gave away my accounts and took a break... came back and made new ones. Took a break again and gave away my accounts.

The last time I came back I came back to accounts that were given to me, but all the vet picks were foolishly squandered on silly things. I'd love to be able to re-pick things, because most of my vet picks are just sitting in boxes at this point. I'd be ok with being able to trade 2 vet rewards for a pick, but I'd use a turnin system like that more sparingly than I would a 1 for 1 of equal year reward system.

If they don't allow us to turn in old rewards they should grant a 3rd reward per year once an account hits 10 yrs. You get a 2nd pick starting at the 5th year; why not a 3rd pick at 10th yr?
 
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RavenWinterHawk

Guest
Oh My God. NOoooooooo.

Sorry not directed really at the idea. But the over all game mentality.


They are rewards. They are new. You cant have them all. That means you get a gift for staying 1 year.

Whats the point of yearly rewards if you can just get them that day.


Argh.

They should add new items and retire items.

Does anyone want to work for anything any more?


Hell why not just give us one of everything in the game when we demand it.


I have a better idea.
RETIRE THE DYE TUBS.
 

Kaleb

Lore Master
Stratics Veteran
Stratics Legend
That logic is weak.

Just because you haven't used your picks doesn't mean other players should be restricted from re-picking stuff.

imo it's foolish to sit on your picks, but it's equally foolish to build a system where you enhance the rewards after people become ineligible for the rewards.

Not that my situation gives me any more say than anyone else, but I'm on my 6th set of accounts. I played when UO started for a few years... gave away my accounts and took a break... came back and made new ones. Took a break again and gave away my accounts.

The last time I came back I came back to accounts that were given to me, but all the vet picks were foolishly squandered on silly things. I'd love to be able to re-pick things, because most of my vet picks are just sitting in boxes at this point. I'd be ok with being able to trade 2 vet rewards for a pick, but I'd use a turnin system like that more sparingly than I would a 1 for 1 of equal year reward system.

If they don't allow us to turn in old rewards they should grant a 3rd reward per year once an account hits 10 yrs. You get a 2nd pick starting at the 5th year; why not a 3rd pick at 10th yr?
Just because I didnt squander My rewards and others did shouldnt mean that EA should make a way to make up for it. Theres new rewards comming out and maby the first week or 2 they will be worth ALOT of gold. And to me this suggestion Says that someone who used up all their rewards and is going to miss out on the profits are upset by that so a change to the system must be made. So NO to trades of rewards
 
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RavenWinterHawk

Guest
Just because I didnt squander My rewards and others did shouldnt mean that EA should make a way to make up for it. Theres new rewards comming out and maby the first week or 2 they will be worth ALOT of gold. And to me this suggestion Says that someone who used up all their rewards and is going to miss out on the profits are upset by that so a change to the system must be made. So NO to trades of rewards
I here yeah. Everyone wants to make a buck. I do.
But come on. Just buy the reward off a vendor. We dont need a silly trade in system. Go interact with players.


OH NO. WHY NOT.

Take your 25 statues, 15 dye tubs and sell them for game gold. And go buy what you want.

There you go. Trade in solution created with in game operating mechanics.
 

Kayhynn

Certifiable
Stratics Veteran
Stratics Legend
Campaign Supporter
My theory behind trading robes for dresses is the option for dresses was never there AT ALL till this year. This is really NOT fair for those that would have preferred dresses for their female characters. I don't think anyone ever anticipated seeing dresses pop out of this deal....and they did.

I think people are more upset that there are new items continuously coming out for all reward levels when that hasn't happened in the past is why people would like an exchange. I don't care either way on the other items, just the dresses.
 
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Harb

Guest
My theory behind trading robes for dresses is the option for dresses was never there AT ALL till this year. This is really NOT fair for those that would have preferred dresses for their female characters. I don't think anyone ever anticipated seeing dresses pop out of this deal....and they did.

I think people are more upset that there are new items continuously coming out for all reward levels when that hasn't happened in the past is why people would like an exchange. I don't care either way on the other items, just the dresses.
Truth be told it was the dresses that started me down this path on another thread. The wife was happy to see them introduced, but wasn't happy she/ we couldn't get them in any measurable way without expending future picks. We talked through variables and considerations for a trade in proposal, and could not find any method other than a "boundless system" that would be equitable to everyone, all playstlyes, and all "life" considerations. I knew in advance there would be some outcry, some folks seem unable to get past "self." The only real equitable solution, should Mythic choose to take a "gracious" approach, is in essence to comparitively "devalue" higher year rewards relative to lower year rewards. Said devaluation is perceptive only, if "self" is removed from the discussion. Let's face it, the level 1 soulstone has greater impact than any other reward. Let us swap the rewards 1:1, no formulas, no restrictions, and let the markets (in and out of game) adjust. I remain convinced that "markets" per se have absolutley nothing to do with our dev folks giving a reward to a loyal player, but that's really a different argument!
 
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RavenWinterHawk

Guest
My theory behind trading robes for dresses is the option for dresses was never there AT ALL till this year. This is really NOT fair for those that would have preferred dresses for their female characters. I don't think anyone ever anticipated seeing dresses pop out of this deal....and they did.

I think people are more upset that there are new items continuously coming out for all reward levels when that hasn't happened in the past is why people would like an exchange. I don't care either way on the other items, just the dresses.
Well, I understan what your saying but I think it is fair.

Its fair because we all are affected the same way.
A new item is added.
When we get a vet reward, we choose it.

No one has a disadvantage.

Those that kept there choices, did because they dont need the items there.
Those that dont have choices will get choices.

We all cant get one of everything right now.

We all can sell are old vet rewards.

Come on. You know. Sell your ethy for 1.5 to 2 million.
Then buy the dress.


Remember the dresses and all the new stuff DO NOT EQUATE to 1st year prices because its a first year item.

Rarity factor is in play.
This rarity factor is what becomes part of the reward for playing.

Anyway,
If you are on atlantic, ill give you 2 million to buy a dress. I am just talking about EA maintaining systems as meant and not catering to WE WANT IT NOW.


I can give you 2 million and it would enhance my game play. And you can get the dress and enhance your game play. No system change.
 
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RavenWinterHawk

Guest
Truth be told it was the dresses that started me down this path on another thread. The wife was happy to see them introduced, but wasn't happy she/ we couldn't get them in any measurable way without expending future picks. We talked through variables and considerations for a trade in proposal, and could not find any method other than a "boundless system" that would be equitable to everyone, all playstlyes, and all "life" considerations. I knew in advance there would be some outcry, some folks seem unable to get past "self." The only real equitable solution, should Mythic choose to take a "gracious" approach, is in essence to comparitively "devalue" higher year rewards relative to lower year rewards. Said devaluation is perceptive only, if "self" is removed from the discussion. Let's face it, the level 1 soulstone has greater impact than any other reward. Let us swap the rewards 1:1, no formulas, no restrictions, and let the markets (in and out of game) adjust. I remain convinced that "markets" per se have absolutley nothing to do with our dev folks giving a reward to a loyal player, but that's really a different argument!
Well your missing the part of them BEING VET REWARDS for maintaining your yearly account.

OH BROTHER. Thats my point. They are vet rewards.

Why should someone be able to come in with a 2 year account, buy up 50 dye tubs, trade them in and get VET REWARDS?

They shouldnt.

They are vet rewards.

And please (no offense) but you are full of self in your statement.
Like everyone else. When you age 1 year. You get a reward. That is the system. Why change it?

If you can come up with a trade in system that allows you to trade in YOUR ORIGINAL pick and thats it. Go for it. That is fair. But you know and I know all trading in will do is have merchants like me storing up cheap dye tubs and statues and exchange them for new stuff. Good or bad. Thats what a trade in system would do.

Ill sell them for a lot cause its a game and new stuff sells.
Thats what a merchant does.

OTHER REWARD or ITEMS different story.

This REWARD is the VET REWARD which is given for players that continue to pay and play.

They arent for the merchant to reap rewards by hustling and trading and selling.
 

THP

Always Present
Stratics Veteran
Stratics Legend
bANG ON rAVEN

Can u imagine the mayhem as all the traders run around like maniacs buying all the ''50k'' 1st year stuff ready to trade and resell for the new stuff....LOL!!!!!!!!!!!!!
 
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Nibblets

Guest
I don't think they should allow people to re-choose their vet rewards. You made the choice, you live with it. I thought about what I wanted a great deal before I ever picked anything and I still have picks left. I've even bought a few, yeah it took me a while to gather all the gold and sometimes I'd have to wait till one would hit the market, but eventually I'd be able to find what I wanted.

I never understood why so many people snagged dye tubs when a majority of people have them locked down in their houses for public access. Yes, it is nice to have your own set, but why not use the public ones. All you need is some dye and there you go. No vet rewards picked which gives you 4 more choices to spend on later ones.

I do believe that you should be allowed to exchange the 1st year robes for a 1st year dress though. That would only be fair to the multitude of players with female characters, that ended up picking robes simply because there was no female clothing available at the time.
 

Black Sun

Grand Poobah
Alumni
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Stratics Legend
I can fully understand both sides of the argument on this issue. And to a certain degree I can agree with both sides as well. I would love to be able to turn in some of my statues that I picked back when I didn't really know better (honestly, the first year rewards are pretty lousy.) But on the same token, I chose those rewards. Just like in real life I feel that the mistakes you made should be learned from, and dealt with as best as we can.

Now I'm not saying they MUST set up some sort of trade-in system. If they never do, I am not going to lose any sleep over it. If they do though, the only way I could fully get behind it and consider it to be 100% fair is if they were to set it up like Goblin stated at the beginning of the thread. Where year 1 rewards can only be exchanged for other year 1 rewards, year 2 for year 2 and below and so on up to 10.

It would be a nice gesture if they had a turn in, but we really don't need one.
 
H

Harb

Guest
Well your missing the part of them BEING VET REWARDS for maintaining your yearly account.
I agree in principle, agree wholeheartedly.

Why should someone be able to come in with a 2 year account, buy up 50 dye tubs, trade them in and get VET REWARDS? They shouldnt.
Again, agreed in priciple. More in a bit.

And please (no offense) but you are full of self in your statement.
Actually, I began posting regarding this issue in an earlier thread at the behest of my other "half," who was irked because she couldn't swap out robes for dresses for her characters. This one really isn't about "me" in the least, actually from the prespective of "me," I'm good as is (though I personally would like at least one additional pick for everyone to allow for the commodity box). But everybody isn't. My best guess is that most aren't.

If you can come up with a trade in system that allows you to trade in YOUR ORIGINAL pick and thats it. Go for it. That is fair.
Herein lies the "rub." I don't know how difficult it may be for dev to determine what was originally given and what may have been purchsed or picked up elsewhere. If this variable is "known," I'm with you as it's a fair restriction. If "unknown," we may have to disagree, I'd prefer to see dev allow for everything to be swapped out opposed to no swaps at all or a form of arbitrary "cap." Even if "known," many things come into consideration; e.g. closed accounts where the same player actually did expend his/ own selection. Best guess here is that it'll over complicate what otherwise may be a simple decision and process. That alone will seal the fate of good conceptual idea before it's even considered.

But you know and I know all trading in will do is have merchants like me storing up cheap dye tubs and statues and exchange them for new stuff. Good or bad. Thats what a trade in system would do. Ill sell them for a lot cause its a game and new stuff sells.
Thats what a merchant does.
Yes, and it's actually a "wash." Sure, resell value of a year 10 reward will drop, and resell value of a year 1 reward would inherently rise to the same level - assuming we can get a pure 1:1 swap without restriction. But this goes back to your original premise of what the rewards are - a gift to say thanks for playing, opposed to an item for resell.

They arent for the merchant to reap rewards by hustling and trading and selling.
Again, systemically with a simple 1:1 exchange system and the resell "wash" created, nobody loses. Players get what they want. Dev can freely backdate items in the future with no negative ramification. Hording selections to hope for a goldmine ceases. Vet rewards are returned to the pure form of what they are intended to be!
 
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