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HaHa
Guest
So im strolling along checking out other forums, and I keep noticing the name UO come up. Here are some of those comments.....
UO is dead or dying (great shame - could be a good game if it werent under EA/Mythic..........)
Dude are you crazy. With only about 30k players online this game has less players than UO and nobody plays that anymore.
Gambit you are right no one does play UO. But EvE has almost as many active accounts at the moment than UO did at its prime in 2003. I offer mmogchart.com as a source: http://www.mmogchart.com/Chart2.html for a graph.
Do you honestly think there is more than 30k people playing UO at once? The least I have seen in the last 4 days is 15,000 and that was just after server up.
Now we have more than double usually.CCP just adds hardware - They are not EA who doesnt give a damn about its players...
As much as I am disappointed on how EA is managing UO, you cannot really blame the fact that UO is not easily expandable to UO mismanagement. UO and EVE have fundamentally different architectures. The one of EVE allows non limited expansion, it only imposes (severe) limits on the people that can stay in a single system (as jita shows). UO architecture is much less flexible, and only part of it depends on wrong design choices. The differences in the gameplay really make the EVE choice much more feasible for EVE than for UO.
UO is dead or dying (great shame - could be a good game if it werent under EA/Mythic..........)
Dude are you crazy. With only about 30k players online this game has less players than UO and nobody plays that anymore.
Gambit you are right no one does play UO. But EvE has almost as many active accounts at the moment than UO did at its prime in 2003. I offer mmogchart.com as a source: http://www.mmogchart.com/Chart2.html for a graph.
Do you honestly think there is more than 30k people playing UO at once? The least I have seen in the last 4 days is 15,000 and that was just after server up.
Now we have more than double usually.CCP just adds hardware - They are not EA who doesnt give a damn about its players...
As much as I am disappointed on how EA is managing UO, you cannot really blame the fact that UO is not easily expandable to UO mismanagement. UO and EVE have fundamentally different architectures. The one of EVE allows non limited expansion, it only imposes (severe) limits on the people that can stay in a single system (as jita shows). UO architecture is much less flexible, and only part of it depends on wrong design choices. The differences in the gameplay really make the EVE choice much more feasible for EVE than for UO.