This is something that needs to be looked at. If I fullscreen UO the whole thing stretches out.
Also why is the limit 800x600 for game window size, why not bigger? The update range is 18, I think we should be able to see the full update range.
For anyone that doesn't realize it the update range is a diamond shape that is 18x18 and the UO window is a rectangle. That is why you can target people off screen to the N S E and W but not to the NW, NE, SW, SE.
KR allows players to see the full update range and beyond. The nice thing about 2D is that if something is outside the current update range it is greyed out.
You can test this by setting your update range (perfectly legal via UO macro) to something less than 18. You will see the grey.
All I ask is for the option to see the larger grey area on my monitor. Basically a big 1:1 aspect ratio that includes the 18x18 update range.
It is pixel graphics. It can be done.
Also why is the limit 800x600 for game window size, why not bigger? The update range is 18, I think we should be able to see the full update range.
For anyone that doesn't realize it the update range is a diamond shape that is 18x18 and the UO window is a rectangle. That is why you can target people off screen to the N S E and W but not to the NW, NE, SW, SE.
KR allows players to see the full update range and beyond. The nice thing about 2D is that if something is outside the current update range it is greyed out.
You can test this by setting your update range (perfectly legal via UO macro) to something less than 18. You will see the grey.
All I ask is for the option to see the larger grey area on my monitor. Basically a big 1:1 aspect ratio that includes the 18x18 update range.
It is pixel graphics. It can be done.