R
RavenWinterHawk
Guest
A million problems. Just look at it logically./signed. This is a GREAT idea..
A million problems. Just look at it logically./signed. This is a GREAT idea..
I did look at it logically. I looked at your hastily made generalizations and argued against them using examples and reason. So unless you have some counterexamples (that can be backed up without the assumption that the rest of us are below your level of intelligence), stop trolling the thread.A million problems. Just look at it logically.
One major problem with your example there though, I don't set my prices the same as Luna. I set my prices using Luna's prices for reference only. You'll still find most things on my vendors cheaper than you would in Luna.BLAHI completely agree. Comparing and setting prices is the second most common reason I check out prices in Luna by accessing 3rd party web sites. It's a great way to price your items on vendors accurately.
Listen to yourselves.
NOW YOURE SAYING (after bashing luna for high prices and gauging), it be good to use Luna prices as via a search system for setting your prices.
You do get, I would log on, search, buy all the freaking hot items, put them on different vendors at higher prices, youd search vendors, see higher prices, raise your prices... And I would go to BRIT BANK and sell all my stuff cheaper that I got cheaper and make some gold. (SARCASM) See how the system would be manipulated.
Are you all kidding me.
How about keeping the game a game?
Go learn.
What have we become? 3rd party addicted. Everything and any moment must be know to us.
*YAKS*
Spending hours of my time searching the shard and searching vendors and the umpteem set up of bags isn't my idea of playing the game. Maybe you enjoy it. I, like most players, do not. If there were a vendor search feature added you don't have to use it. You can still recall all over for hours upon hours to find what you need. I however will use the search and get back to playing the game.How about keeping the game a game?
lol, that would be too funnyDying game, shrinking population. Eventually Luna will be owned by one guy with 50 accounts and no one to sell to but himself.
I can do as I wish.I did look at it logically. I looked at your hastily made generalizations and argued against them using examples and reason. So unless you have some counterexamples (that can be backed up without the assumption that the rest of us are below your level of intelligence), stop trolling the thread.
Yeah but his making a nice profit selling to himself."Dying game, shrinking population. Eventually Luna will be owned by one guy with 50 accounts and no one to sell to but himself. "
UO's been dying now for what...?? 10 years is it??
Nice try beefyboy.
I know...One major problem with your example there though, I don't set my prices the same as Luna. I set my prices using Luna's prices for reference only. You'll still find most things on my vendors cheaper than you would in Luna.
I do not however, have my prices set so much lower that some Luna merchant will come and buy up all my stock to make a profit on reselling it.
Spending hours of my time searching the shard and searching vendors and the umpteem set up of bags isn't my idea of playing the game. Maybe you enjoy it. I, like most players, do not. If there were a vendor search feature added you don't have to use it. You can still recall all over for hours upon hours to find what you need. I however will use the search and get back to playing the game.
UO is like r/l ... END OF THE WORLD IS HERE !!! (every year) .. haha."Dying game, shrinking population. Eventually Luna will be owned by one guy with 50 accounts and no one to sell to but himself. "
UO's been dying now for what...?? 10 years is it??
Nice try beefyboy.
I understand it would be abused and agree, but you can still profit from the rich folks abusing it ... by having a quick sale of things you put up there... let them horde it.. pretty soon they wont be able to horde anymore, once they get a stock pile and no more room to pile, then you win... or at least will make your money easy and quick from them "abusing" it. The UO community would notice "Fred" owning everything ... and just not buy from him at his insane prices, you can always go to a NPC or whatever ... or just gather your own rather then farming gold. Plus you can always buy out loud, like always bank sitting.I know...
And players dont like having to spend umpteen hours raising skills
Or umpteen hours collecting gold
Or umpteen hours collecting resources
Or umpteen hours waiting for an artie to fall
Or umpteen hours whatever.
You dont like it...
Thats fine. But a vendor wide search is short sighted. Sure you can search. Get ready (when you need IRON) to be paying 30 per ingot because the guy with 100's million just buys up all the ingots in the game and sticks them on his vendor.
So? If someone wants to buy up all the iron then fine... at least "john" who puts up his iron for 10 per ingot will sell it.. who cares who buys it... it's sold for "john" .. just dont buy from the guy who has it at 30 gold per and he will stop. He buys it all... then that's someone making a profit off there sale.. and that guy can just stock pile all day till the sun goes down. He wont sell any of it at 30, and will have to complete with all the lower prices, or keep buying it, and in that case the little man benefits. With insta selling of his hard earned ingots from mining.
Yeah, youll have found them but now you will need to be spending umpteen hours farming gold to pay for them.
Or just mine and get your own, and put them up for sale and make profit from the big man buying them all up
I guess its only me that sees how easily and quickly the system would be abused.
It would be abused but you would be able to tell in a second who is buying everything up ... and you are not forced to buy from them. People do what your talking about now... they vendor crawl, buy all iron, and put it on there vendor. It's happening now. Doing this will not really change anything, it would just make it more obvious.
Its not you or the idea. Its how it would be abused. Sorry. Call me a troll and belittle me. I dont much care about that. The fact is it would be so abused.
And so is every new feature that comes out. But at least you would be able to tell in a click that ONE guy has it all... and just dont buy from him, and he will have to lower prices or own 5M iron ignots which is fine, I would just start mining and putting up iron cheaper, so he would buy from me and I would make money while he sits on his pile of iron, till he has to make a house out of it and give it away from lack of sales.
Arrows, get them at a town vendor in the morning
Bolts, or gather feathers and make a new char with 50 fletching
Ores,
Woods,
Ingredients same as above it would be easy to tell who has everything and you just dont buy it or put an auction feature or buy it now feature
Gems.
Just to start.
A person with hundreds of millions of gold can already attempt to control the market on an item. Many big-ticket items are only found in Luna nowadays, which is already covered by a third party search. When was the last time you were running through the wilderness and randomly came across a vendor in the middle of the woods stocked with Crimson Cinctures and 120 powerscrolls?I can do as I wish.
Explain to me how one player with 100 million, could not abuse a UO wide vendor search.
How that one player or group that gets the info first or finds out a cookie first, couldnt sit back and suck up all the related vendor inventory.
For this one reason, its a no no.
Try Everquest......has had it for longer.Mythic has had the market explorer feature in DAoC for over 5 years now, making them one of, if not the the oldest with that feature. So, unless they laid off all of the programmers and lost the code (sounds familiar, no?) it should be possible to add something like this into UO..... obviously an over-simplification since I'm sure it is easier to code for DAoC (cleaner).
I can turn a profit. Its not moot.A person with hundreds of millions of gold can already attempt to control the market on an item. Many big-ticket items are only found in Luna nowadays, which is already covered by a third party search. When was the last time you were running through the wilderness and randomly came across a vendor in the middle of the woods stocked with Crimson Cinctures and 120 powerscrolls?
If a person sells those items on a vendor, it's going to be in Luna. There are relatively few so it's easy for someone with a large stockpile of gold to corner the market.
But do you see anyone turn a large profit by buying up all those items and selling them for a significant markup? No, because people know the market prices (the vendor search functionality helps with that) and the vast majority refuse to be gouged since the items are still obtainable in game.
Besides, if someone corners the market on a still obtainable resource and raises the market price, people will flock to obtaining more of that item since it presents a higher profit margin. The resource baron will be forced to continue buying up all the new products to maintain his profit potential, but at some point he will run out of gold. It's simple supply and demand economics.
So your "one reason" is a moot point.
GUYSI'm gonna pull a number out of my butt here but I'm gonna guess that around 90%+ of all significant vendors are located in Luna.
By significant I mean vendors selling high-end items, large quantities of resources, stocked well and frequently restocked.
This means that already most vendors in the game are able to be searched using what is unfortunately considered an illegal method because they use that program which cannot be named to gather the information for their database.
Everything Ravenwinterhawk is worried about is already possible and of course done to some extent. Like I said, I'm guessing 90% or more of our vendors are in Luna thus able to be searched.
A shard-wide, all inclusive vendor search system would allow me to have my shop in Yew Tram or anywhere else I wanted it to be and my items would be just as prominently displayed as any vendor currently located in Luna.
The only people with anything at all to lose from an ingame vendor search are the Luna house owners because they will no longer have a monopoly on the best vendor spots in the game. The demand and thus the value for Luna house spots will go down. This I'm sure of. That scares the Luna house owners more than anything else.
Again, I'm left wondering how this is different from the way things are now. People have always speculated in items that are affected by the latest patch notes. And market volatility is one of the risks you have to take into consideration when you choose to buy or sell something.Heritage tokens. 100k to 200k
The next day they where worth 10000 ticket points.
A person could buy them up with a vendor search.
Put them out for 300 to 400k make 50 to 100% profit.
Market prices are determined by the buyer, not the seller. Just because I list something at 3 million doesn't mean it's worth 3 million. It's worth whatever someone is willing to pay for it. If the seller doesn't like the price that the market dictates, he has every right to keep the item and wait for a more favorable market.lets see putting in pearl necklace
400k to 3 million.
Is that guy that selling them for 600k ripping people off?
I dont think so.
But now, he has to settle for selling at 400k
A merchant world? The vendor system as it is now requires zero person-to-person interaction. Adding a vendor search would reduce the time and effort taken by both the buyer and seller in this non-interactive marketplace.What about the vendor house that works hard to advertise, stay stocked, markets themselves. Does all kind of work to get their name out...
LIKE
the Atlantic Outlet
Treasure Trove.
Dont they have a right to create a merchant world and not be bound by search engine prices?
Have you seen some of the prices Luna houses are selling for lately? For the reasons Ezekiel Zane mentioned, Luna vendors enjoy plenty of advantages over the rest of the vendors in game. That makes the demand for a Luna house very high, and the real estate value reflects that demand. Taking away a couple of those advantages would lower the demand and therefore the value of the land. Maybe it's just me, but losing hundreds of dollars of net worth would certainly make me care.And guys why in the name of Lord Brit do you think a search engine would scare Luna owners?
Maybe it would bring down the value of the house. Who cares. As for selling your stuff, I dont think it would be that scary.
*wonders if one of the six is my vendor house...*I play Pacific shard. In the past I had about four dozen runes to good vendors around the shard. One of the oldest and best was PTC. They are all gone now. I have I think now only like six runes to shops that are not in Luna and those six are slowing disappearing as well over time.
Market prices are determined by the buyer, not the seller. Just because I list something at 3 million doesn't mean it's worth 3 million. It's worth whatever someone is willing to pay for it. If the seller doesn't like the price that the market dictates, he has every right to keep the item and wait for a more favorable market.
A merchant world? The vendor system as it is now requires zero person-to-person interaction. Adding a vendor search would reduce the time and effort taken by both the buyer and seller in this non-interactive marketplace.
As for being bound by a global price, local businesses still have the opportunity to compete with the Wal-marts of the world. What they lack in low prices they make up in other areas like customer service.
Applying this to Ultima Online, people could justify a higher than market price by interacting with their customers to make the shopping experience more pleasant. For example, auction houses do quite well despite the fact that to sell an item you have to pay a fee (hence you don't get the absolute best price possible). Why? because some people actually play this game to interact with others, and auctioneers make the shopping experience interactive and enjoyable.
Have you seen some of the prices Luna houses are selling for lately? For the reasons Ezekiel Zane mentioned, Luna vendors enjoy plenty of advantages over the rest of the vendors in game. That makes the demand for a Luna house very high, and the real estate value reflects that demand. Taking away a couple of those advantages would lower the demand and therefore the value of the land. Maybe it's just me, but losing hundreds of dollars of net worth would certainly make me care.
*wonders if one of the six is my vendor house...*I play Pacific shard. In the past I had about four dozen runes to good vendors around the shard. One of the oldest and best was PTC. They are all gone now. I have I think now only like six runes to shops that are not in Luna and those six are slowing disappearing as well over time.
If not it should be!
Makes me really wonder how many rich kids (or Chinese farmers) are really playing UO these days, because, no offense to EA, but there's nothing in this game worth real money anymore, save, perhaps gold -- and even that's iffy.No one is selling these houses for gold. All the ones i have seen being sold are sold for real cash only. And those sold any where from 300-550 US dollars.
Comparing Asian shards to US/Europe shards is comparing apples to oranges. From a quick look at the forums here and at uoforums, I would assume that Origin Luna is dead because Origin itself is dead. For the vast majority of players on US shards, Luna is the vendor mecca.Go to LUNA on any Asain shard dead.
Go to TOKUNO on many Asian shards, well looks like luna in many places.
Go to Origin LUNA. Dead.
A new player has to either pay extortion-like fees (to him) or spend hours doing a very unexciting and uninteractive activity just to get his goods visible to the marketplace. How is that good for the game as a whole, exactly?Selling the houses is different then a search option. I cant see paying $400 for a plot. I just rent at Luna for like 100k to 200k a month. I cant recall exactly. Im for people buying what they wish. Dropping coin on a house there even pushes my understanding.
My vendors in the swamp, make extemely good money. Im on atlantic.
I advertise like 2 weekends a month. I stock them up, drop a few hundred runes over the weekends. And it works very well.
I would argue that those items still being available two days later shows just how ineffective and inefficient the current vendor system is for the average player.Im just dont agree on the benefit of shard wide vendor searching.
By the way I was able to find heritage tokens, and virtue armour 2 days later on out of the way vendors. A search mechanism would kill this.
In 30 minutes, everything you could possible want that has market value would be sucked dry with a vendor search.
For the record, I am a fairly self-sufficient player. I gather almost all my items myself, and a big reason for that is the frustration at the current vendor system. Vendors are very frequently mislabeled, unstocked, or have their items tucked away in various bags and boxes that add to the searching frustration. I don't sell frequently enough to justify the cost of buying or advertising a vendor spot, and I'd rather have no vendor than a poorly stocked one that just adds to the vendor problems I mentioned above.May I ask. Do you two sell items or moslty buy stuff? And if so, where do you sell