there are lots of other builds. Mystics , bards , tiger form Ninja , wraith form archers, mages, or even melee.
There are not many fight skills and yes, all fighters builds are revolve around them. Weird, right ? Or not ?
It is you who choose to live with tamer , samphire and Weaver. It is not a game problem. It is what you search and what you find.
While I can appreciate the "thats a you problem" response it's not just a me problem. I think we all agree on principle you can kill Ogre lords and Daemons with just about any build. Once you start getting into Paragon GDs/Balrons and higher you need to have an optimized build, a bit more game knowledge, and good gear, and I think that's a good thing. The whole "but the build is fun" only really works when you're leveling the build and fighting insignificant content. The way this game is designed you don't loot anything but the big baddies mainly unless you're farming specific items. Consider that on most of these forums the stickied and most interacted with posts in there are how to make your character as strong as possible. There is a reason for that -- beating and farming end game content is the goal of any game and means you have a build capable of going anywhere and handling anything, and for most of the gaming community -- thats fun!
I am not suggesting adding more weapon skills, although we should, weapons need rebalanced nor am I surprised most fighter builds revolve around them. What someone searches for isn't "what is the most fun build in uo" nearly as much as "why can't my character kill xxx" or w/e. People don't go searching for how to have fun they will come up with things and examine spell books/skills. People will search once they have an idea about something that is fun to them but doesn't work to try and optimize what they're trying to do. I'd love to design and play a tank/aura bot for groups but if you run melee you basically have to have tactics/anatomy/parry/weapon skill.
I am suggesting that, for instance:
Bushido gives far too much in comparison to Chivalry or Ninja for end game content farming. Bushido gives the most tankiness, along with the most AoE, along with another addition to the damage modifier multiplier.
Sampire is the baseline for what a warrior build should be able to do. Not skills/spells wise, but the actions performed. All questions are asked in comparison to a Sampire anyway, this is already happening. "My tamer clears as fast as a sampire!" "My mystic has as much survivability as a sampire!" "My Archer kills bosses faster than a sampire!" This comparison is already happening. I think as a player base we need to push the devs into buffing other skills to bring them in line with the current S++ tier skills. Taming, Bushido/Chiv(together), or Spellweaving (WoD) spam are what you see on virtually every end game build.
I am suggesting that Chivalry, Ninjitsu, Barding in general, and other skills be BUFFED to be brought in line with the amount of end game power that Bushido gives a build (idk many builds outside 2/6 or 4/6 Pal that run without Bushido for end game content).
I am suggesting that yes, the builds that exist out there be examined and skills be buffed to be brought in line with each other.
An example of what I'm talking about is if you want to play a pure paladin (no bushido/necro) that chivalry be buffed due to a lack of other warrior skills. If you want to play a pure axe warrior (no chiv/necro/bush etc) that it be relatively viable in end game content. You know what could fix a lot of this? Incentive to group. Where is the incentive when you meet someone to add them to a party and play that way? Isn't that the entire idea behind the second M in MMO?
What I am suggesting the devs do with skills is bring other skills in line with the current top tier templates. I'm not asking that a beggar be able to solo the roof encounter, but that there are incentives for group play, and more than a handful of skills that are able to get into that last 10% of game content.
Where are the thieves that backstab and like to play that way? Where are the warriors using shields, etc etc.