From the lastest newsletter:
Also included in Publish 110 are a couple of critical bug fixes. One of the players on Sonoma was kind enough to give steps on the current pet exploit that has been reported. I am giving everyone advanced notice, the steps were confirmed, and if you have a pet that is now considered illegal, when Publish 110 is deployed to your shard that pet will be reverted. All creatures have a default range for each stat. When the fix is published, illegal pets will be adjusted so illegal stats will be randomly assigned based on the default range for that stat. Illegal pets will keep their skill training and all the scrolls you have applied to them. This only applies to pets with illegal stats.
What was seen on Sonoma?
Also included in Publish 110 are a couple of critical bug fixes. One of the players on Sonoma was kind enough to give steps on the current pet exploit that has been reported. I am giving everyone advanced notice, the steps were confirmed, and if you have a pet that is now considered illegal, when Publish 110 is deployed to your shard that pet will be reverted. All creatures have a default range for each stat. When the fix is published, illegal pets will be adjusted so illegal stats will be randomly assigned based on the default range for that stat. Illegal pets will keep their skill training and all the scrolls you have applied to them. This only applies to pets with illegal stats.
What was seen on Sonoma?