I finally GM'ed RT last night. Overall wasn't painful at all and allowed me to see a lot of different drops in the stash/supply chests that I'd probably not have given much thought to if I hadn't done so many for RT. I did cheat a bit and use +10 RT when I reached 90 but I've literally had those RT pinks sitting collecting cobwebs for years! Figured I'd finally put them to good use.
From 29 - 90.1 I used mostly treasure chests (stash/supply mainly) with a sprinkle of the circuit puzzle trap when I didn't have time to go find coordinates and dig up a chest. It took me about 100 maps or so to get from 29-90; I did switch to cache around 86 because I had many more of those than supply AND I would get a couple more attempts per chest which gave me .1 or .2 more gains then just using a supply chest (averaged at least .1 from each chest).
One thing I noticed for those people still training RT is that ALL LEVEL chests are "Optimal" for using RT so chance on gains will be the same for Stash through Trove. The higher maps will likely have more attempts (and more spawn) so you will likely gain more per chest on the higher levels.
That said, now that I'm 100 RT I'm at a bit of a loss on having GM'ed it because I did 4 more supply maps after I reached 100 and I still failed on every single chest at least once. One of them I was successful on the second try, one I was successful on the third try, and the other two chests took me 4 attempts. I actually took off my gloves on the last 2 chests because I felt like at GM RT I should be able to remove the trap successfully first try on a Supply chest and those 2 chests are the ones that took 4 attempts!
Honestly I understand "why" this is the case since treasure chests seem to be be "optimal" at all skill levels (at least when I started using ball of knowledge around 70 up to GM) so this tells me the skill required at all levels seems to be the same but makes me think having GM RT a bit pointless. I understand a hoard or trove map might be harder to remove a trap from since those are the highest levels but I shouldn't fail on the second lowest chests there is. To me, that's the equivalent of failing to cast a level 5 spell with 100 magery.
I'm going to do some more testing and provide more updates since I only have 4 supply chests done at 100RT.
In the meantime, anyone know if anything has been officially posted about how RT at higher levels should work?
From 29 - 90.1 I used mostly treasure chests (stash/supply mainly) with a sprinkle of the circuit puzzle trap when I didn't have time to go find coordinates and dig up a chest. It took me about 100 maps or so to get from 29-90; I did switch to cache around 86 because I had many more of those than supply AND I would get a couple more attempts per chest which gave me .1 or .2 more gains then just using a supply chest (averaged at least .1 from each chest).
One thing I noticed for those people still training RT is that ALL LEVEL chests are "Optimal" for using RT so chance on gains will be the same for Stash through Trove. The higher maps will likely have more attempts (and more spawn) so you will likely gain more per chest on the higher levels.
That said, now that I'm 100 RT I'm at a bit of a loss on having GM'ed it because I did 4 more supply maps after I reached 100 and I still failed on every single chest at least once. One of them I was successful on the second try, one I was successful on the third try, and the other two chests took me 4 attempts. I actually took off my gloves on the last 2 chests because I felt like at GM RT I should be able to remove the trap successfully first try on a Supply chest and those 2 chests are the ones that took 4 attempts!
Honestly I understand "why" this is the case since treasure chests seem to be be "optimal" at all skill levels (at least when I started using ball of knowledge around 70 up to GM) so this tells me the skill required at all levels seems to be the same but makes me think having GM RT a bit pointless. I understand a hoard or trove map might be harder to remove a trap from since those are the highest levels but I shouldn't fail on the second lowest chests there is. To me, that's the equivalent of failing to cast a level 5 spell with 100 magery.
I'm going to do some more testing and provide more updates since I only have 4 supply chests done at 100RT.
In the meantime, anyone know if anything has been officially posted about how RT at higher levels should work?