I am currently in the process of training a deathwatch beetle just because. They only go to a 4 slot and only have poison as a choice for magic training. I found something interesting though while going from a 1-2 slot. They have a poison spit ability that always them to poison from range and it doesn't require them to have poisoning skill. When I finished the training I was able to add poisoning which I haven't done and im not sure im going to. Is this some kind of glitch or bug or maybe just an oversite that he is able to poison without the poisoning skill or more of a weird pet specific quirk?
I haven't fully decided what im going to do with him yet im going to mess around on the test center with him to see how I wanna go further with him. Im also not sure what the range on the poison spit is but it might be useful as a pirating pet in the future. The current lvl of poison it does are "extreme ill" and "stumbles in confusion and pain" which I believe are lvl 2 and 3 but im not completely sure on that. Im curious if I add poisoning skill to him if that will affect the spit at all.
Anyone have any other bits of info on these or their spit?
I haven't fully decided what im going to do with him yet im going to mess around on the test center with him to see how I wanna go further with him. Im also not sure what the range on the poison spit is but it might be useful as a pirating pet in the future. The current lvl of poison it does are "extreme ill" and "stumbles in confusion and pain" which I believe are lvl 2 and 3 but im not completely sure on that. Im curious if I add poisoning skill to him if that will affect the spit at all.
Anyone have any other bits of info on these or their spit?