Imbuing, reforging, enhancing, gives us so many opportunities to craft suits nowadays the crafting game is so much different than it used to be before styg. abyss.
Does crafting needs a new add-on? I believe so, and it is simple.
When we craft base armor we get a total maximum of resists which are randomly distributed. This can result in a waste of materials when trying to craft that luck suit, or sampire beginner suit. It is also very annoying and can take hours going through raw materials to get the resists that you are looking for to match the rest of your suit. What if we could simply distribute these resists however we want when we craft the base piece? it will make crafting a lot more fun I believe, instead of repeatedly crafting a piece for hours hoping to get what we want, why can't we just set the resists as we like? The way the system works today encourages scripting as well, and honestly, I can't blame the scripters. I recently finished my tamer luck suit, and it was pure hell to get all the resists at 70 with protection.
i don't know, what do other people think?
Does crafting needs a new add-on? I believe so, and it is simple.
When we craft base armor we get a total maximum of resists which are randomly distributed. This can result in a waste of materials when trying to craft that luck suit, or sampire beginner suit. It is also very annoying and can take hours going through raw materials to get the resists that you are looking for to match the rest of your suit. What if we could simply distribute these resists however we want when we craft the base piece? it will make crafting a lot more fun I believe, instead of repeatedly crafting a piece for hours hoping to get what we want, why can't we just set the resists as we like? The way the system works today encourages scripting as well, and honestly, I can't blame the scripters. I recently finished my tamer luck suit, and it was pure hell to get all the resists at 70 with protection.
i don't know, what do other people think?
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