Hey there -
I came back to UO with halloween content and got hooked again . Therefore, I want to give "end game content" also a chance again, but I am a bit outdated.
In the old days, Doom was one of my major playgrounds, and I will give "new Doom" a try. Read tons of posts and really don't know what to do, since there are so many pro's and con's.
My main is a tamer and I love him, period. Lot of ppl say "Doom is only for sampires", others still seem to give a tamer also a chance.
What I have is a tamer that can be skilled being: Disco tamer (120 level) or Weaver Template (also 120). Have a fully trained 5 slot Fire Steed with goo and AI (not optimal, I know, but should do some damage). Knowing about the 100% fire res Abys problem, I think I should take the disco tamer. Would result in:
120 music
120 disco
120 Animal Lore
110 Animal Taming
110 Magery
90 Vet (105 with jewels)
Rest med
Does this temp makes sense to you?
OR would u instead play a garg myst, build would be:
120 Focus
120 Myst
120 Spellweaving
115 Magery
110 Med
Rest ? Resist perhaps? Or Wrest? Or Eval?
thx 4 any comment, kind regards
I came back to UO with halloween content and got hooked again . Therefore, I want to give "end game content" also a chance again, but I am a bit outdated.
In the old days, Doom was one of my major playgrounds, and I will give "new Doom" a try. Read tons of posts and really don't know what to do, since there are so many pro's and con's.
My main is a tamer and I love him, period. Lot of ppl say "Doom is only for sampires", others still seem to give a tamer also a chance.
What I have is a tamer that can be skilled being: Disco tamer (120 level) or Weaver Template (also 120). Have a fully trained 5 slot Fire Steed with goo and AI (not optimal, I know, but should do some damage). Knowing about the 100% fire res Abys problem, I think I should take the disco tamer. Would result in:
120 music
120 disco
120 Animal Lore
110 Animal Taming
110 Magery
90 Vet (105 with jewels)
Rest med
Does this temp makes sense to you?
OR would u instead play a garg myst, build would be:
120 Focus
120 Myst
120 Spellweaving
115 Magery
110 Med
Rest ? Resist perhaps? Or Wrest? Or Eval?
thx 4 any comment, kind regards