More hyperbole... blah blah blah. I'm sure Blizzard didn't speculate on the profitability of a classic server before venturing into it. That's totally what businesses do.
Ask anyone on Europa how i fair on the field. You want videos?Ok, prove me wrong. Show me proof since you did it so easily.
Im asking you to show me your god suit with 1 legendary. Like you said you had. Proof please.Ask anyone on Europa how i fair on the field. You want videos?
proof?Im asking you to show me your god suit with 1 legendary. Like you said you had. Proof please.
That's not a godly suit. That's not even close to the suits I'm talking about. You have very few maxed out properties. Im not saying the suit is garbage, but you're overstating what you have compared to the max property suits i was talking about.
There are hundreds currently doing it. Probably as many doing that, as playing actual UO, if not more.
How dare you kill players in a crap suit!
That's not a godly suit. That's not even close to the suits I'm talking about. You have very few maxed out properties. Im not saying the suit is garbage, but you're overstating what you have compared to the max property suits i was talking about.
You clearly do not know what the words hyperbole or speculate mean.
Also, if you think Blizzard didn't run all sorts of projections on how a classic shard would fare in regards to profit/loss over time you are delusional. Profitable business don't throw money at things just because customers ask for it, they throw money at things they speculate will turn them a tidy profit.
My sarcasm didn't come through and you argued with it anyways. By doing so you're arguing with your own points, which I find funny. I tried to say so in less words and with less effort, but apparently that's a personal attack. I just find it funny that in the process of two posts you've argued with yourself.Lets look at the "facts" you brought to the table, without placing them in a contextual void.
We'll start with WoW: a game with ~10.1 million subscriptions that grosses OVER 1 BILLION DOLLARS A YEAR. Blizzard has an already-huge team and modern assets. They can piss away millions on speculative ventures without it hurting their bottom line.
Hate to break it to you, but what I said doesn't support your claim. Context is key. Yes, Blizzard has millions of dollars to play with, regardless of the ultimate outcome, but the chances they made decision in the absence of positive WoW metrics and market research is less than zero. It's just less of a big deal if they get it wrong, they'll still have millions of dollars left to play with.My sarcasm didn't come through and you argued with it anyways. By doing so you're arguing with your own points, which I find funny. I tried to say so in less words and with less effort, but apparently that's a personal attack. I just find it funny that in the process of two posts you've argued with yourself.
Seems like to me you just like to argue. I could say your same point and you argue with it. Yes, they can be more liberal with risks, I see your point and I'm not ignoring it. I just disagree on how much of a risk it'd be for UO. This is where I use the word hyperbole. You're using arguments that aren't meant to be taken seriously. You aren't backing anything up with any sort of solid fact. When I point out that other games and developers are making money off of it you're response is just to say UO can't for various unbased reasons.Hate to break it to you, but what I said doesn't support your claim. Context is key. Yes, Blizzard has millions of dollars to play with, regardless of the ultimate outcome, but the chances they made decision in the absence of positive WoW metrics and market research is less than zero. It's just less of a big deal if they get it wrong, they'll still have millions of dollars left to play with.
Blizzard/Daybreak/Jagex went down the classic shard path because the math indicated they'd make money - regardless of vocal customer desire. The same won't necessarily hold true for other games. UO has had less than a fourth of the least of those game's peak numbers.
You're calling it hyperbole because you can't refute the points. You don't want to accept obvious truths because they cut against your worldview and agenda.Seems like to me you just like to argue. I could say your same point and you argue with it. Yes, they can be more liberal with risks, I see your point and I'm not ignoring it. I just disagree on how much of a risk it'd be for UO. This is where I use the word hyperbole. You're using arguments that aren't meant to be taken seriously. You aren't backing anything up with any sort of solid fact. When I point out that other games and developers are making money off of it you're response is just to say UO can't for various unbased reasons.
Oh my god thank you!The thread has been cleaned up, and a few posts have been removed. Please do not use personal attacks against other posters going forward. Thanks.
I just want to clarify on this, none of your posts were personal attacks. The only thing you wrote that was removed was not your fault, it was the post you quoted in it that I needed to remove.I tried to say so in less words and with less effort, but apparently that's a personal attack.
Thank you, sorry you had to reply to that. I'm done with my argument anyways. We're not getting anywhere with each other.I just want to clarify on this, none of your posts were personal attacks. The only thing you wrote that was removed was not your fault, it was the post you quoted in it that I needed to remove.
Apologies for the 2 conversations going on in this thread, on this particular suit i have gone for RPD, but you could replace it with Casting Focus or kinetic and fire eater, what actual other mods are there you can add that will make any actual difference?That's not a godly suit. That's not even close to the suits I'm talking about. You have very few maxed out properties. Im not saying the suit is garbage, but you're overstating what you have compared to the max property suits i was talking about.
That made me laugh and there's truth in it. But some of the questions are nuts lolMany M&Gs can charitably be described as hostile.
Whilst I appreciate that your initial post was meant as positive, posting something like that, where there was no real correlation between youtube views and the health of the current game (hell I was looking at Star Wars Galaxies youtube vids the other day) was only ever going to highlight the reality of the situation. Which is that UO is not in a very good state at all.Well this has escalated from a post that was meant to be positive.
Kinda ironic you first complain others don't want to open their eyes to people liking other playstyles, to continue in the SAME paragraph that nobody really wants to participate since "it's all garbage" (to YOU!) For what it is worth, we wish we had more time to play UO, because there are so many goals to achieve and things to explore! We think it becomes clear from this thread that others don't mind you having a classic shard (and again, what is a classic shard precisely), but NOT AT THE COST of our current game! And with the limited resources UO seems to have, obviously it would, you can spend all time and money only once.Maybe some of you who refuse to admit that maybe other people enjoy play styles other then yours, may want something different. [...] Uo is kind of like stratics. Nobody really wants to participate because the content is just garbage and UNWELCOMING.
Do you mean properties?Question for the vets with a good memory: Did the invulnerability suits exist from the start or were they a later addition.
It didn't "just built" to more and more. Somewhere they added magic properties. Originally it was just exceptional crafted, might/vanquishing/etc, slayers, and crafted material. It was much simpler. Then all at once we have magic properties now. Mondain's Legacy? Worst change ever.Do you mean properties?
First the armor had an armor rating. 1 thru 4.
Then the armor had resists. You could build a suit with hammer or thread. The syuff you found could have magic properties like +10 strength.
The weapons had names. Silver sword of vanquishing was the popular one in the beginning.
It just built to more and more.
Don't blame Mondains Legacy that idocy began with Age of Shadows. That's when itemization began.It didn't "just built" to more and more. Somewhere they added magic properties. Originally it was just exceptional crafted, might/vanquishing/etc, slayers, and crafted material. It was much simpler. Then all at once we have magic properties now. Mondain's Legacy? Worst change ever.
First, i didnt say it's ALL Garbage. If you're going to quote me, do it right. I just said it's garbage just like stratics, which is true. It's only catered to a few people, and the majority get screwed. Notice a trend here?Kinda ironic you first complain others don't want to open their eyes to people liking other playstyles, to continue in the SAME paragraph that nobody really wants to participate since "it's all garbage" (to YOU!) For what it is worth, we wish we had more time to play UO, because there are so many goals to achieve and things to explore! We think it becomes clear from this thread that others don't mind you having a classic shard (and again, what is a classic shard precisely), but NOT AT THE COST of our current game! And with the limited resources UO seems to have, obviously it would, you can spend all time and money only once.
On another point, when we and others advocate (lesser) power scrolls in Tram, we are always told by the pvp-ers (or rather the PvEasy-kills) that we "can go get them ourselves in Fel". Is it rude to say here now, go get them legendaries yourself! The Roof is free to anyone, good luck! With item insurance in game, you won't have to lose your uber suit ever so you can keep competing at the highest level?
Question for the vets with a good memory: Did the invulnerability suits exist from the start or were they a later addition. We only have vague memories of those, and only started playing in 2001. Those suits would also have required farming, and made for an uneven playing field?
Admitted, we do feel some nostalgia to the simple gear ourselves, when not needing Excel sheets to craft a decent suit... When the game felt like less maths and more.. game? But we still enjoy the game greatly as it is.
This ^^You should not need a spreadsheet to help play a 20+ year old game, just loses all fun for me.
Yep I totally understand some people enjoy that side. For me my time is limited nowadays, and I play around with paperwork/spreadsheets all day. I really just want to log in and enjoy the game, but that's me probably just chasing the past..I dunno... I like that older games take spreadsheets and stuff. It's not perfect, but I like this niche in games too.
That era where you could log in grab some cheap gear and go out and have fun.... for hours. But I think that fun was more about the people... back then no one was all hyped up on cost vs reward... that's really what it boils down to these days. How much can be made out of the time spent making it... and how much do you have to invest up front and what that's worth vs what you may/maynot get.Yep I totally understand some people enjoy that side. For me my time is limited nowadays, and I play around with paperwork/spreadsheets all day. I really just want to log in and enjoy the game, but that's me probably just chasing the past..
That's the thing with UO, the older players always chase the era they enjoyed the most. That is the reason why we cant all agree on anything game specific
Well, you wrote "because the content is just garbage". So forgive us for reading that as "the content is just garbage". THE content. Not some, the. How are we supposed to read that otherwise?First, i didnt say it's ALL Garbage.
No, we don't. If you hate stratics that much, why are you even posting here? You are very welcome to us, different opinions make for interesting discussions, but we strongly feel you exaggerate on the majority. As several posts have mentioned above, why was Fel nearly empty and Trammel full shortly after the creation of the safe world? Because everyone craves pvp? Yeah, sure...I just said it's garbage just like stratics, which is true. It's only catered to a few people, and the majority get screwed. Notice a trend here?
Hmmm, what cost... did you notice we had a 20th anniversary event with town invasions and such past September? People have to make that content, it doesn't drop from the sky. That takes costs? With such a small team, as so often said before, they cannot spare anyone to recreate a world like it once was. We have read in several places the original code has gone lost during a move, so no, they can't just bring it up. We personally enjoyed that 20th anniv arc very much, and with us many others judging from conversations in game and comments here. (And yes, there were also a lot of complaints here. We don't forget that.) Towns were full of people, more than 4 for sure!I dont see what "cost" youre even talking about. Do they do events for the 4 people on each server that play (outside of ATL).
Funny, yesterday we were on Europa at around 4pm, not exactly a peak hour, and we had a conversation with some 7 people, in HELP chat even! We keep bumping into people whether we go to the Fan Dancer Dojo, the Stygian Abyss, Blighted Grove, Despise, Twisted Weald, so no, we TOTALLY cannot relate to these exaggerations of UO is dead!Literally less then 5 people in luna and/or responding on public chat.
Even in the past few months, we have seen and heard about many returnees and new players, given the right amount of help and guidance, many will stay. And no, with help, we don't mean giving them an uber-suit. But give mages an LRC suit, dexxers all resists, things like that give them the opportunity to play and improve for themselves. Every returnee/new player we bumped into ourselves was very enthusiastic and their enthusiasm rekindles ours to somewhat like we felt at the start. We know from posts on Stratics that Mervyn also was trying to teach new people to PvP, and he is the one who said you don't need a (multi-)plat suit to compete in there.It's impossible to imagine the game in the current state successfully rekindling any new subscriptions off this new "f2p" campaign.
You contradict your own statement. You can read it one of 2 ways. You took it upon yourself to assume I meant one way, so forgive me for assuming if something was unclear the almighty judge would ask for specification. Since you want to go there with everything I say.Well, you wrote "because the content is just garbage". So forgive us for reading that as "the content is just garbage". THE content. Not some, the. How are we supposed to read that otherwise?
It wasnt nearly empty as you put it. It was completely full. You just wouldn't know because YOU werent there, and you seen a LOT of people checking out the new content of Trammel. I KNOW for a fact that on Pacific, Baja and Great Lakes there was more then definitely NO shortage of players in felucca enjoying PVP.No, we don't. If you hate stratics that much, why are you even posting here? You are very welcome to us, different opinions make for interesting discussions, but we strongly feel you exaggerate on the majority. As several posts have mentioned above, why was Fel nearly empty and Trammel full shortly after the creation of the safe world? Because everyone craves pvp? Yeah, sure...
I think you overestimate how much actual effort goes into an event. The majority of them are done by EM's who last time i knew werent even paid, they are volunteers. Sure content is made by the designers, but lets not kid ourselves, they arent adding real new content for most events, it's mostly just using whats already created and putting it together. It's not some huge project that takes months to plan.Hmmm, what cost... did you notice we had a 20th anniversary event with town invasions and such past September? People have to make that content, it doesn't drop from the sky. That takes costs? With such a small team, as so often said before, they cannot spare anyone to recreate a world like it once was. We have read in several places the original code has gone lost during a move, so no, they can't just bring it up. We personally enjoyed that 20th anniv arc very much, and with us many others judging from conversations in game and comments here. (And yes, there were also a lot of complaints here. We don't forget that.) Towns were full of people, more than 4 for sure!
Well, as I stated, I never checked Europa.. I checked North American Servers. Just as I didnt check the Asian servers. But hey, by all means.. 7 people? Let me buy some of that UO STOCK ITS THRIVING BOYS!Funny, yesterday we were on Europa at around 4pm, not exactly a peak hour, and we had a conversation with some 7 people, in HELP chat even! We keep bumping into people whether we go to the Fan Dancer Dojo, the Stygian Abyss, Blighted Grove, Despise, Twisted Weald, so no, we TOTALLY cannot relate to these exaggerations of UO is dead!
I wish this was correct. Ive yet to run into any new players, or hardly any players at all on the majority of servers I have characters. The problem is, a new player doesnt know what servers mean. They just choose one. Chances of them landing on a dead server with less than a handful of active players, most likely. If I logged on Napa Valley, started a new character.. didnt see another player the entire time i played.. IN A MMORPG.. i'd be leaving pretty quickly and trying a new game. It's just the unfortunate of the state of the game. Im glad you love it, but that doesnt mean we all have to.Even in the past few months, we have seen and heard about many returnees and new players, given the right amount of help and guidance, many will stay. And no, with help, we don't mean giving them an uber-suit. But give mages an LRC suit, dexxers all resists, things like that give them the opportunity to play and improve for themselves. Every returnee/new player we bumped into ourselves was very enthusiastic and their enthusiasm rekindles ours to somewhat like we felt at the start. We know from posts on Stratics that Mervyn also was trying to teach new people to PvP, and he is the one who said you don't need a (multi-)plat suit to compete in there.
We certainly believe a lot of people will be enthousiastic about a classic shard, as is proven by the posts in here. We wish you all could have one. Might even improve the chances of not getting raided at Champs heh
LS is busy 24 hours. I dont know what time you logged on but there is a least 4 of us who are parked in Luna all the time. Go to chat if you want to see who is on. You have to ask a question. If you say something about a dead shard or anything negative, we wont respond. PvP nightly 6 to 9 pm central. They are not at Yew Gate. They are at a spawn.less than 5 people at luna, and 0 at any locations that I could find in felucca. Lake Superior,
Every time on on LS its dead. And even if there were 4 people, that's supposed to be busy? Are you joking right now?LS is busy 24 hours. I dont know what time you logged on but there is a least 4 of us who are parked in Luna all the time. Go to chat if you want to see who is on. You have to ask a question. If you say something about a dead shard or anything negative, we wont respond. PvP nightly 6 to 9 pm central. They are not at Yew Gate. They are at a spawn.
Go visit the Cu Ranch we make daily.
We dont respond to angry negative people. I you bring an attitude, dont stay long. If you want to have fun, someone will help you.
How is my attitude any worse then the 4 of you jumping every thread im in telling me how everything I say is either wrong or impossible? Your definition of active is simply inaccurate, not my fault you cant handle hearing that.Its been busy for 5 hours today. They did their pvp. Like I said we are better off without your attitude. Count us as dead if that means you stay away. Thanks
You're right, Pawain is wrong. The whole thing is so subjective and people have gotten used to so little in some places. Pawain, you're being too sensitive to criticism and that also makes you look no fun to play with. You guys aren't doing favors for making your shards look hospitable when you can't take a criticism that isn't even wrong.How is my attitude any worse then the 4 of you jumping every thread im in telling me how everything I say is either wrong or impossible? Your definition of active is simply inaccurate, not my fault you cant handle hearing that.
Im only on about 8 hours a day. You may have trouble finding me. But I have been at this spot for 5 hours so far.By the way, is that the name you go by on LS? Ill be sure to find you soon since youre so active.
LS is doing fine. I can show you 10 people playing at any time of day. You have to know where we play. There's plenty on LS that I don't know or interact with. Sorry but Stussy did not look for anyone on LS or he would have found them.You're right, Pawain is wrong. The whole thing is so subjective and people have gotten used to so little in some places. Pawain, you're being too sensitive to criticism and that also makes you look no fun to play with. You guys aren't doing favors for making your shards look hospitable when you can't take a criticism that isn't even wrong.
*GASP*.LS is doing fine. I can show you 10 people playing at any time of day. You have to know where we play. There's plenty on LS that I don't know or interact with. Sorry but Stussy did not look for anyone on LS or he would have found them.
I see you are having reading comprehension problems this morning.*GASP*.
10 players?? I bet you can’t get moved on LS! The congestion must be horrendous.
Talk about putting the Massive in MMO! /end sarcasm
10 concurrent players = a dead shard
I can assure you nobody is PVPing or spawning.. Atleast not during any peak hours. I've checked for almost a week straight. You're just babbling nonsense to make you sound correct. In reality i think your 10 players is pretty accurate of total players and 4 of them are afk at luna bank 24/7.I see you are having reading comprehension problems this morning.
I said I could show you 10 players. There's plenty more that I cant find or even know they exist other than I hear them in chat or see them run by the stable. There are a lot of players who talk in chat and guild chat that I don't know or have never seen.
LS has people doing spawns, PvPing, doing the roof, training pets, taming pets, Crafting, resource gathering, and more things every day.
I'm logged on for at least 8 hours a day. How long do you play to know what shards are busy?
Hope springs eternal. This would do it, I'm sure of it. I am so confident players would return for this.I'm not sure many people took a look at the Dark Age of Camelot producer letter from December when I posted a link to it recently. (Dark Age of Camelot) However, buried at the very end of that letter is the following information:
And that finally leads us to the potential of an alternative ruleset server. As things stand now, there are two major obstacles preventing the launch of one in the near term (as in this next year). The first is that everyone seems to have a different view of what the perfect alternative server ruleset would include. We knew this going in, and feel confident we can deliver a ruleset that would be both highly engaging and appealing to a wide swath of former and new players alike.So....does this mean that there is a slim possibility that Broadsword might follow the same path for UO, i.e., pin down what an "alternative ruleset server" would look like and then implement it if Endless Journey brings back a hefty number of old players and attracts a bunch of new ones?
That being said - as we have previously stated, we would never create an alternative ruleset server unless we were confident in the Ywain server’s population and health. This is the second and much more challenging obstacle. The Endless Conquest is going to be a huge step in overcoming it. Again - we are thrilled to finally announce and talk about our plans. 2018 is going to be an excellent year for Dark Age of Camelot!
They did that. SPI'm not sure many people took a look at the Dark Age of Camelot producer letter from December when I posted a link to it recently. (Dark Age of Camelot) However, buried at the very end of that letter is the following information:
And that finally leads us to the potential of an alternative ruleset server. As things stand now, there are two major obstacles preventing the launch of one in the near term (as in this next year). The first is that everyone seems to have a different view of what the perfect alternative server ruleset would include. We knew this going in, and feel confident we can deliver a ruleset that would be both highly engaging and appealing to a wide swath of former and new players alike.So....does this mean that there is a slim possibility that Broadsword might follow the same path for UO, i.e., pin down what an "alternative ruleset server" would look like and then implement it if Endless Journey brings back a hefty number of old players and attracts a bunch of new ones?
That being said - as we have previously stated, we would never create an alternative ruleset server unless we were confident in the Ywain server’s population and health. This is the second and much more challenging obstacle. The Endless Conquest is going to be a huge step in overcoming it. Again - we are thrilled to finally announce and talk about our plans. 2018 is going to be an excellent year for Dark Age of Camelot!