I was hoping to have a genuine debate on the subject of IDOCing and the impact it has on UO, but the only means of this happening is if everyone keeps cool and avoids weird petty personal attacks.
I would like to start by asking the devs ( @Mesanna , @Kyronix , @Bleak ) what their thoughts are as to whether or not they feel IDOCing is a healthy aspect of the game and if they feel it truly adds anything to UO.
I personally feel that a giant loot fest triggered by those who quit or are banned adds nothing that can even remotely be considered gameplay. My biggest concern is that it seems to be such a big part of a game that is so incredibly saturated with gold, rares etc.
Some players whole gameplay experience seems to be centered around this, while the vast majority of in game content rots away.
It also seems to be a source of problems e.g. scripting, scamming etc. At least thats how it was in the past.
I believe this part of UO should be eliminated, and I'm curious if anyone else feels the same.
I would like to start by asking the devs ( @Mesanna , @Kyronix , @Bleak ) what their thoughts are as to whether or not they feel IDOCing is a healthy aspect of the game and if they feel it truly adds anything to UO.
I personally feel that a giant loot fest triggered by those who quit or are banned adds nothing that can even remotely be considered gameplay. My biggest concern is that it seems to be such a big part of a game that is so incredibly saturated with gold, rares etc.
Some players whole gameplay experience seems to be centered around this, while the vast majority of in game content rots away.
It also seems to be a source of problems e.g. scripting, scamming etc. At least thats how it was in the past.
I believe this part of UO should be eliminated, and I'm curious if anyone else feels the same.