Merlin
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From the most recent Newsletter (found here: UO Newsletter ), there are some potential PVP related changes that were discussed in other threads in UHall.
Specifically, under "Animal Training Balancing" :
I am creating this thread for a discussion of these changes and ONLY these changes. It's clear that some of those changes noted above came about after discussions in the other threads here on Stratics. The developers are watching and we hope to keep the discussion on topic.
This is not UNDER ANY CIRCUMSTANCES to become another thread about Powerscrolls, PVM versus PVP playstyles, or personal criticism type comments / Forum PVP.
If you are unable to discuss in a meaningful manner, or you attempt to derail to non-related topics, thread bans and possible warnings will be issued.
Specifically, under "Animal Training Balancing" :
- Pets with magery mastery will no longer teleport to player targets.
- Removed spell damage increase cap damage versus pets. Increased player direct damage cap vs pets to account for max hit points.
- Corrected issue with special move cooldown for pets versus players.
- All pet damage is now reduced by 50% when targeting players.
- We will continue to make balance changes in the future based off 1 versus 1 scenarios.
I am creating this thread for a discussion of these changes and ONLY these changes. It's clear that some of those changes noted above came about after discussions in the other threads here on Stratics. The developers are watching and we hope to keep the discussion on topic.
This is not UNDER ANY CIRCUMSTANCES to become another thread about Powerscrolls, PVM versus PVP playstyles, or personal criticism type comments / Forum PVP.
If you are unable to discuss in a meaningful manner, or you attempt to derail to non-related topics, thread bans and possible warnings will be issued.