Probably it's too late to make a suggestion for another special ability to make the cut for publish 97. I just was reviewing some of the existing weapon abilities and noticed that blood drinker wasn't part of the initial pet revamp. I'm not sure if it would be overpowered since it is dependent on a bleeding target, unlike steal life. Maybe add something else on blood drinking like increased SSI 10% with the addition of healing. Might as rename the ability "Blood Fury" to give it a distinct difference.
If they don't add it in the future as a animal training ability, at least put it on a tameable (or UO Store) as a unique ability that tameable would exclusively get (i.e. Cu Sidhe - Healing).
Are there any other special abilities they may have been overlooked that are already built in the game already? Any suggestions that would be interesting as pet abilities that won't be too overpowering?
If they don't add it in the future as a animal training ability, at least put it on a tameable (or UO Store) as a unique ability that tameable would exclusively get (i.e. Cu Sidhe - Healing).
Are there any other special abilities they may have been overlooked that are already built in the game already? Any suggestions that would be interesting as pet abilities that won't be too overpowering?