who are you quoting?but I do think that the devs tend to stay away from Stratics because it's "nothing but a bunch of complaints about us being bad at our job"
who are you quoting?but I do think that the devs tend to stay away from Stratics because it's "nothing but a bunch of complaints about us being bad at our job"
who is going to PVM with this weapon?Because when this Hit Spell issue is corrected, the change will trickle into pvm hit spell...imo
boom! nailed it.All versions of Glenda will be fixed and reset to their original stats. Bone Breaker will no longer trigger on special abilities and Glenda's additional physical damage will now require 60 Tactics to trigger.
except for that whole getting it right the first time thing....boom! nailed it.![]()
This is great, but they are still geting a 30dmg hit spell + 5-15 base dmg auto attack even when on cooldown. This is the real issue. After Bone break goes off the physical damage from the hit spell needs to go on cool down with bone breaker ability. Otherwise even at 60 tactics you still swing at 1.25 and hit for 35-45dmg just using auto attack.All versions of Glenda will be fixed and reset to their original stats. Bone Breaker will no longer trigger on special abilities and Glenda's additional physical damage will now require 60 Tactics to trigger.
@Bleak please refund my account 175m for the cost I spent to bring attention to Sick Glenda, and again saving PvP. I have a feeling I'm never going to get that gold back otherwise now that she's getting the nerf stick.
So, you will still be able to hit consistently for wep damage and extra physical damage for 18 mana per swing (@ 40% LMC)? - Are you fixing it being used in animal form?All versions of Glenda will be fixed and reset to their original stats. Bone Breaker will no longer trigger on special abilities and Glenda's additional physical damage will now require 60 Tactics to trigger.
completely agree!So, you will still be able to hit consistently for wep damage and extra physical damage for 18 mana per swing (@ 40% LMC)? - Are you fixing it being used in animal form?
-I read the patch notes on swarm and sparks and noticed those take no mana. So these can constantly be going off with the new properties?
Remove splinter and all these boneheaded specials that aren't even really specials. Jesus.
What about it being used in animal form?All versions of Glenda will be fixed and reset to their original stats. Bone Breaker will no longer trigger on special abilities and Glenda's additional physical damage will now require 60 Tactics to trigger.
Does this mean you can no longer imbue SC on it?All versions of Glenda will be fixed and reset to their original stats. Bone Breaker will no longer trigger on special abilities and Glenda's additional physical damage will now require 60 Tactics to trigger.
I don't think that's gonna work. Glenda is getting fixed, so you will probably not be able to imbue Spell Channeling on itJust wondering, what would a template like this be?
120 mage
120 eval
120 resist
120 mace
60 tact
120 ninjitsu
What else?
60 stealth?
Until then though...or the ones that you can imbue will be stupid expensive.I don't think that's gonna work. Glenda is getting fixed, so you will probably not be able to imbue Spell Channeling on it
I'm not sure just resetting the stats is enough. Also make sure Whetstone is unusable on it, otherwise it will still be imbuable, because you can lower it down to 4 propertiesAll versions of Glenda will be fixed and reset to their original stats. Bone Breaker will no longer trigger on special abilities and Glenda's additional physical damage will now require 60 Tactics to trigger.
You can't whetstone it.I'm not sure just resetting the stats is enough. Also make sure Whetstone is unusable on it, otherwise it will still be imbuable, because you can lower it down to 4 properties
120 MaceJust wondering, what would a template like this be?
120 mage
120 eval
120 resist
120 mace
60 tact
120 ninjitsu
What else?
60 stealth?
This is exactly what I was saying. Just getting rid of Spell Channeling isn't going to solve the problem. Chiv and Necro dexers can still use Glenda. They can still hit for 30 damage while holding a spell. There is a reason the toggling of specials is not allowed while casting.120 Mace
120 Resist
120 Chiv
120 Bush
120 Parry
100 Alcy
60 Tact
760 total points so you only need 40 skill points on the suit (which is EASY).
More or less full defense while holding the weapon. Ability to chug, conflag and nova. 4/6 chiv for heals, cures, remove curse, and holy fist... along with confidence and evasion.
Auto-attack with stam loss 35-40 damage... conflag + nova.... 35-40 more.... holy fist for 25-30 more... easy 100+ damage in about 2 seconds from the auto-attack with nothing you can really do.
@Bleak please consider this and other possible templates that will be completely over powered with the weapon even after the nerf! Adding glenda was a huge mistake in the first place, please try to at least balance it as soon as possible - and I mean really balance it. Give it a nerf like archery, especially composite bows received!120 Mace
120 Resist
120 Chiv
120 Bush
120 Parry
100 Alcy
60 Tact
760 total points so you only need 40 skill points on the suit (which is EASY).
More or less full defense while holding the weapon. Ability to chug, conflag and nova. 4/6 chiv for heals, cures, remove curse, and holy fist... along with confidence and evasion.
Auto-attack with stam loss 35-40 damage... conflag + nova.... 35-40 more.... holy fist for 25-30 more... easy 100+ damage in about 2 seconds from the auto-attack with nothing you can really do.
When is this going to be fixed? Make sure to add it to animal form so that it doesn't get the extra damage while in form!!All versions of Glenda will be fixed and reset to their original stats. Bone Breaker will no longer trigger on special abilities and Glenda's additional physical damage will now require 60 Tactics to trigger.
And you've proved how little you know. I can literally go afk and won't die to a Mage on a 4/6 Chiv character. You can't curse, lethal, or out damage my Cures, remove curse, close wounds. If I add in potions 2 of you can't while one weaken spams. It's a sad sad state UO pvp is in. Either people refuse to say it because it directly is not beneficial..or their just stupid. It's A or B. No in between.@cazador. All you need to do to kill a 4/6 chiv is keep them poisoned. It's that easy. Small spells, again it's a mage game!
Sounds like this guy is using Glenda and doesn't want it nerfed cause hes never killed anyone before. The weapon does a lot more then 35 damage, more like 45-50 per swing. And what does a mage have to do with anything, mages cant combo you if you keep them constantly bled in tiger form while hitting them for 45-50 with broken Glenda weapon. OMG why do people who have no idea what theyre talking about post on here.All this crying about a wep that hits for 35 points! lol when a mage can combo you for 55? Really come on stop crying.