I don't want everything nerfed, just one. Fist casts at 4th circle, but does 7th circle damage. Close wounds casts at 2nd circle, but heals 4th circle damage. One is fine, both isn't. A single skill that gets all of this, whereas a mage requires at least two; allowing for the stacking of even more defensive abilities (wrestle, parry, ninja, alchemy). A template that can effectively dish out damage, but also tow the line of "godmode" is not healthy. Not to mention the rejuvenation that casts at a first circle level, can't be interrupted, and restores all health/mana/stam. Idk, I feel like it's pretty warranted to nerf something about it ^_^
Close wounds is dead in the middle of mini and greater heal, both in cast time and damage healed.
I get interrupted casting close wounds all the time. Plus, as a dexxer, close wounds eats mana for breakfast, unlike a mage who can spam mini heals from now until next Tuesday.
I think trying to compare chivalry to magery is unfair.
If you want to get technical, a mage with 3 skills, magery, eval and anatomy has everything they need to destroy a paladin.
All their heals, all their fire power, their defensive wrestle, debuffs, buffs, cures and heals, both small and greater, teleport, invis, mana drain and vamp, summon help.
With chivalry, you put 120 points to be able to hit cures, remove curse and heals.
If you specialize, you get fist and rejuvenate.
Fist isn't fast to cast, it's mana intense, and is the ONLY ranged offensive spell in the paladins arsenal. Rejuvenate is great, once, then you have to wait forever for the cool down, making it almost useless.
You have to have 90 chivalry and primer III
To be able to use fist effectively. One spell. Not a host of spells, not an entire spell book of 64 spells.
All the examples you have for the paladin apply more aptly to the mage. The pure mage template is far easier to make Godly than a paladin.
I'm not trying to argue with you, I respect your opinion and I welcome balance.
But there seems to be this constant chatter of nerf nerf nerf whenever someone's favorite template isn't the new hottest thing.
Here's how to beat fist and close wounds.
Weaken.
It will interrupt a paladin everytime.