Please allow players on Siege shard to use gate travel on the vendor maps. I am horrible at finding stuff on the maps.
*begs*
*begs*
There is no Recall/Sacred journey on Siege. walking & Gate-travel are the only two ways to get around there.You don't think people will just teleport around instead of gaining the skill points needed to gate do you?
The pkers would foam at the mouth and threaten to quit, They want easy victims not allowed to even run.Enable Recall and Sacred Journey on Siege
No No No we do not want this...Enable Recall and Sacred Journey on Siege
Just put a little delay on and it would work. You still can't flee if aggressor and I believe crafter and PvM'ers could leave with something like 5-10 sec delay when casting it.Enable Recall and Sacred Journey on Siege
I'm a Siege player and I want it. Please speak for yourself only.No No No we do not want this...
Right on. Just make it possible to use the gate travel spell on vendor maps - allow full function of a regular gate travel spell, so whoever wants to gate hop, its ok.Have the vendor map Gates work just like the mage spell Gates, pkers can follow their prey through the Gates. If the pker lacks the pineapples to follow their prey through a gate they need to find a safer style of play.
Having the vendor maps cast a Gate would be a very good thing.
Siege would be no different, except less obnoxious to get somewhere in a hurry, with Recall enabled.Make Siege Great Again
Gate off a Vendor Map - YES!!!!
Recall/Sacred Journey - Siege would no longer be Siege if allowed. Of course, liberals would tell ya R/S is required to "level" the playing field. Then when the shard is dead, they would blame the developers for not being fair or giving away enough participation trophies to those who could not handle "Siege". If ya want R/S, there are plenty of shards that have R/S.
I keep hoping I will win the lottery*shakes head* I keep hoping this thread will just fade away.
Are there other reasons to have magery other than to pay 1000 to gate?This would be abused by characters that just want transport for 1000 gp and is unwilling to invest the Magery skill points to cast Gate Travel.
I'm with you Kelmo.*shakes head* I keep hoping this thread will just fade away.
Problem here is, it is very wrong to force all to have magery, a warrior should not have to be a mage too.This would be abused by characters that just want transport for 1000 gp and is unwilling to invest the Magery skill points to cast Gate Travel.
I do like to see more traveling but I still believe it should be allowed. You still risk to end up in a PK trap on Siege if you just teleport to the vendor if you see a cheap item, or for a newbie, it could just be Dark Wisps ganking him, they seem to love guarding my vendors, so using teleporter from a hub to inside my castle may be more safe.I haven't been on SP for very long BUT I LOVE the fact that you HAVE to know you're way around the world to get to a vendor!
I would love that. I currently have Magery stuffed in my warrior's template for gate travel. I would much prefer to use sacred journey since he has Chivalry also. But... this would change an element of uniqueness of Siege that has been consistent since the beginning of the shard.Problem here is, it is very wrong to force all to have magery, a warrior should not have to be a mage too.