Not on TC at the moment, is there a link with the new info? About to head over in the event there isn't.That bandana and those sleves are really nice, but the rest I don't see as becoming applicable to PvM or PvP. I'll look more into them after dinner but with how involved the devs have been maybe we can get some slight changes to these as well
@Bleak what does hit swarm mean?
I don't know about this new item property. Sounds like it might cause a lot of balance issues.So Bone Crusher as an item property reduces your stam to 0 and keeps it there not allowing you to refresh pot for about +/- 7 seconds
Swarm puts a swarm on you like the SW spell
Sparks does a 3-4 dmg tick like bleed
None of which can be appled/RC/CW
You also can't remove it through any spell or consumable like splinter can be.Bone crusher property needs to be toned down a lot. Seems way stronger than Splintering. The duration is twice as long, and you can't even hit back if you're a dexer because you have 0 stamina.
You can get them on Test Center.@Old Vet Back Again where did you find this Information? Is there ab official Statement?
Huh? Well done devs. Looks like certain death to Warriors thenThe swarm will tick 10 damage off of you at 70 resist until you magic arrow or fireball yourself.
No idea if anything else breaks the swarm.
Nah.. warriors will just have to carry a torch with them, along with everything else they carry. That works for the Meer Mages swarm, would imagine it will work for this as well.Huh? Well done devs. Looks like certain death to Warriors then
I bet a torch works too, just like the Juka spell.The swarm will tick 10 damage off of you at 70 resist until you magic arrow or fireball yourself.
No idea if anything else breaks the swarm.
All items are just base colors. Halo is a bandana.The Scholar´s Halo looks yummy. Can anybody post some pics plz? I cannot login... WORK WORK WORK WORK WORK...
The irony that the artifact "The Bone Crusher" lacks the bone crusher mod.Bone crusher property needs to be toned down a lot. Seems way stronger than Splintering. The duration is twice as long, and you can't even hit back if you're a dexer because you have 0 stamina.
Ditto... as well liking the bow and hat...NICE! Digging the cuffs of the archmage!
FC1Halo has potential. The rest are garbage.
Whoever is in charge of making these need to stroll through Luna and look at quality suits and weps and add onto those mods for decent artifacts.
I see a ring of the elements with luck added. Whoopie.
I see leggings of the bane with a little stamina. That must have taken DAYS to come up with.
I see midnight bracers with resist swapped out for necro. Woah guys. Be still my heart.
That looks like gauntlets of nobility with dci and a little extra resist.
Let me give you an example of what these arties SHOULD look like.
Britches of warding:
Dex 8
Stam inc 12
Hit chance 15
LMC 10
MR 3
HPI 5
20s in resists and this is STILL just a shade above roof loot.
Ring of Primal: Nobody will keep the current ring on test with luck since it still falls WAY below the Bleu set which was introduced 10 years ago. lol?
FC 1
FCR 3
LRC 20
20 hit chance
20 dci
25 DI
25 EP This is what an artifact ring should look like.
haha agreed. It was more of an idea of give it max mods and all be in conjuction with the same class (mage/dexer).Needs SDI on that ring or it's crap IMO... just another ring that can't figure out if it's for mages or dexers.
Stats like this would put it closer to a legendary artifact.Britches of warding:
Dex 8
Stam inc 12
Hit chance 15
LMC 10
MR 3
HPI 5
Don't we want to have a pretty close balance between artifacts and normal loot? That's how I have always felt. There should be a handful of hard to get artifacts, and then there should be some insane loot. The current loot bump basically made all artifacts useless...well, for the most part anyways.There will be lots of traffic in Doom when this is released.
Stats like this would put it closer to a legendary artifact.
Thank you. The Halo - is it a bandana? I cannot see it...
They need to create some that will be for turn-in points or other situation so the economy isn't over run and the content is done in a month or twoCan the Devs please consult actual players..my god! If they want balance create balanced artifacts that are worth using.
Example
Ring of the Anarchist
1 fast cast
3 fast cast recovery
25 ep
15 dci
20 LRC
10 LMC
15 SDI
+15 Mana Increase
+20 Random Skill(Mage,Med,Eval,Resist,Necro,Mystic,Focus,Spirit Speak,SpellWeaving)
-25 Stamina
-15 Hit Chance
-40 Damage Increase
Seems like a lot of Properties but look at Legendary Items. This would be balanced for Spell Casters, and a downside for Warriors.
Meanwhile they release stuff that really no one would ever use, or a very very small % of people would. Artifacts should be just that. ARTIFACTS! You created this monster of power creep by introducing artifacts to begin with 1 out of 20 artifacts being useful is unacceptable.
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how is that bow any good? The stamina leech is a complete waste on a bow, it lacks mana leech which is essential for PvM and for PvP the only mod really worth it would be the hit swarm but it lacks hld and other relevant mods.Ditto... as well liking the bow and hat...
What's the difference if the economy is over run, eventually they will just be over run with the high end and within 2 months of constant afk macroing they'll be asking for more..They need to create some that will be for turn-in points or other situation so the economy isn't over run and the content is done in a month or two
Based on the patch notes all the original items will still drop in doom, all the new items are crafted via recipe... Besides, there is another bracelet with 2 fc (and it's imbue-able!) it's called, "Venom" you only need to farm medusa an average of 100 times before you get one!Please tweak the Ornament of the Magician or add another bracelet with FC 2 / FCR 3. It would be a travesty if we lost the only usable FC 2 piece of jewelry.
Thanks for the word on the old Arties. I missed that.Based on the patch notes all the original items will still drop in doom, all the new items are crafted via recipe... Besides, there is another bracelet with 2 fc (and it's imbue-able!) it's called, "Venom" you only need to farm medusa an average of 100 times before you get one!
I stole your picture thanks!