Can we combine the two current threads related to this?
As far as I can tell from reading both threads, people like
@TimberWolf defending the shield are arguing "why should this be removed" and people against it are arguing "why should this be implemented" .
Personally, I don't think this should've ever been introduced to pvp:
1) it covers too much HP and is a massive advantage in pvp
2) spirituality is really easy to gain and this shield can be applied on anyone (aka. really easy to script and abuse)
3) survivability in UO is already at an all time high, We already have suits with max hpi, hpr, eaters,50ep and 45+ defense chances, this is just an added level of complexity that alters the playing field too much between those who bother with this extra detail and those who don't.
@Kyronix @Bleak @Mesanna your input is appreciated. Was this intended to apply to pvp? If so, did you consult with any pvper before implementing this? I get that it goes on Test Center, but we should all know by now that Test doesn't get much attention, and I think it's BS if we're going to put this at the foot of the customer rather than the developers...