Per The Bo's idea, we can hash out the amount of items later.
Yes.Very good ideas.
@Tanivar: Spellbook and Weapon are the same slot, not? You mean: One item blessed in backpack, the other in your Hand?
I like that,even when I would accept 5/4 items. I sure like some disavantage to stealthersI voted "yes" but max #3 and only 2 if a character has ninja, hiding or stealth. Reward templates that can not run and hide by giving them a bonus bless.
I like the idea of giving a couple more Siege blesses for sure. My number would be 3 or 4 undecided really. But please people lets make this idea as simple as possible for the devs and for everyone.I voted "yes" but max #3 and only 2 if a character has ninja, hiding or stealth. Reward templates that can not run and hide by giving them a bonus bless.
That's my fear too, except, you won't kill to get insurance money and won't cost a lot Insurance when you dieI voted no, even though I would love more blessed slots. It's just that too many and it will have a massive effect on all sorts of things. It could be like free insurance. Then we have Prodo Fel.
Weapon OR Spellbook?I agree to the #2 item bless idea: Weapon and one decisive piece of armor
Thats why 7 or 8 Siege bless would be way to much. Im talking just one extra possibly 3. Even at 3 there would be plenty of good loot off my corpse. While making it easier for people to put suits together for PvP and PvM both. Since I have been here ive killed one guy that was wearing a unblessed crimmy. It basically makes that stuff worthless here because no one wears them, because they are in fear of losing it. Why would I farm 50 lady mels to get a crimmy and not wear it? Or any item similar for that matter?That's my fear too, except, you won't kill to get insurance money and won't cost a lot Insurance when you die
How many here remember the day when the PBD came out to all the shards?Per The Bo's idea, we can hash out the amount of items later.
Yes.And this change would be instead of adding the VvV artifacts?
The problem would be that those who have super duper items to give them an advantage over those who don't have them would discourage many from PvP on Siege has it does on Prodo fel. At least here PvP is mainly talent vs talent, not gear vs gear that can't be lost. You want the Reward of the bonus's the super gear gives you, you should have to Risk losing it in combat.To the people that are voting no. Why would it hurt to bless a few more things that people wouldnt otherwise carry unless it was blessed?
Bo bets this is what most non pvpers believe. The fact of the matter is pvp on siege is a numbers game. If you roll with a group you will run better gear. cause there is less of a chance you will lose it. Bo knew people who had 2 different suit sets, one for when they had a group and one for when they were solo or with 1 other person. That creates an even bigger gap, than the proposed suggestions.The problem would be that those who have super duper items to give them an advantage over those who don't have them would discourage many from PvP on Siege has it does on Prodo fel. At least here PvP is mainly talent vs talent, not gear vs gear that can't be lost. You want the Reward of the bonus's the super gear gives you, you should have to Risk losing it in combat.
I dont see how having 3 Siege blesses would be like having super items. With my current template I would bless my mage wep( which is blessed currently already) and my mage jewels that are specific to my build and rest of my suit. Also 90% chance the person who killed me wouldnt be able to use my jewel set any way. This is just a way for EVERYONE on the shard to re suit and recover from death easier to keep them in the game. Especially for the newer siege players who dont have the stock at all.The problem would be that those who have super duper items to give them an advantage over those who don't have them would discourage many from PvP on Siege has it does on Prodo fel. At least here PvP is mainly talent vs talent, not gear vs gear that can't be lost. You want the Reward of the bonus's the super gear gives you, you should have to Risk losing it in combat.
My reasons:To the people that are voting no. Why would it hurt to bless a few more things that people wouldnt otherwise carry unless it was blessed? Typically now if you kill someone 99% chance they wont be wearing those insane tinker legs, so what would it matter? Im trying to view this from both sides, but im not seeing the down side of this, and im not saying I want my paper doll blessed. The current game and the difficulty of obtaining items does not fit well with Siege.
Do you really want to farm up that slither just to lock it down in your house as deco? That item is useless here because almost every tenplate would have to bless something else, like my mage wep for example.
Power creep. It really depends on how many items, but every added item makes suits a step more powerful, making "good enough" more difficult to achieve. 4 or less would probably be alright, despite being against the idea of the shard, but whole suit or whatever would pretty much ruin my experience here.To the people that are voting no. Why would it hurt to bless a few more things that people wouldnt otherwise carry unless it was blessed? Typically now if you kill someone 99% chance they wont be wearing those insane tinker legs, so what would it matter? Im trying to view this from both sides, but im not seeing the down side of this, and im not saying I want my paper doll blessed. The current game and the difficulty of obtaining items does not fit well with Siege.
Do you really want to farm up that slither just to lock it down in your house as deco? That item is useless here because almost every tenplate would have to bless something else, like my mage wep for example.
I think that's just fine. I think all of those items need to cost a lot less on this shard so that people will use them.10-20k cleanup points are the harvest of one day dungeon stealing. I would recommend 50-100k.
But it will just be the exact same situation, except everyone is 1-3 items more powerful at base. Maybe that's fine, but...Bo bets this is what most non pvpers believe. The fact of the matter is pvp on siege is a numbers game. If you roll with a group you will run better gear. cause there is less of a chance you will lose it. Bo knew people who had 2 different suit sets, one for when they had a group and one for when they were solo or with 1 other person. That creates an even bigger gap, than the proposed suggestions.
Which btw there is nothing wrong with the trash points vvv idea. That is a good idea. Bo thinks we should keep the good ideas coming. Than someone should present all these ideas with the hope that one if we are lucky will be accepted and implemented.
I guess my rebuttal there is that you don't have to run a suit like this, you are taking a risk to gain an advantage. With more blesses you aren't taking nearly as big a risk. With 4 of those blessed you could potentially run and even better suit for the same loss.Lemme do a quick break down and my cost of my PvP suit buying from vendors, and I will not include my very expensive mage weapon.
1. Ring
FC 1 (10 Dilligence 300k +Relic Frags)
FC 3 (10 Achievement 300k +Relic Frags)
15 (DCI 10 Singularity 200k + Relic Frags)
EP 25 ( 10 Crushed Glass Cant even buy)
10 Magery ( Cost of jewels imbuing last)
Total: + 800k
2. Bracelet
Exact same as above
Total + 800k
3. Tangle ( If you can find them to buy 3 mill)
4. Mage Mana Orb 500k
5. My normal imbued barbed suit + time farming legendarys , EXCLUDING Seeds of renewal if I need them I would Guess at least 300k in relic frags and jewels.
6. Corguls sash 500k
7. Quiver of infinity 500k
8. Samuri helm ( heritage token 500k)
So not including the tangle thats 3.9 million everytime I die. If I was to buy it off player vendors which I almost always do, and if I didnt I would spend 99.9% of my time farming than doing something I really enjoy. And that is why people cant really pvp here espcially with a healthy population of pvpers(because you would die more often) and with PvPers comes PKs which means PvMers die more often, and thus they cant use good gear because of cost, and without a decent amount of population this game isnt as fun.
So where can we come together on this?
I vote no to the more blessed items. Keep siege pure. The weak will fall by the wayside.
Maybe with people like this, Siege, indeed, has no hope. In the past, this would be a movement for some Siege justice and you would get a group and fight and loot back. Now it seems to just be a give up mentality.How many here remember the day when the PBD came out to all the shards?
I voted no.
well after the Event tonight I change my vote, BLESS the whole dang Suit! I lost two suits tonight because of the BS. I was also WARNED not to come to any more events as they own the shard.
As it is now I am not writing this article tonight. Here couple screen shots. I refuse to even post anything about THEM.
You're asking for the rainbow and the pot of gold. It's not gonna happen.Problem with more Siege Bless is, people will never need a new of this items if they first get one.
I rather see items become easier to get and easier to craft. and remove vendor fee to we will see the items on vendors too or give a free week before vendor fee kick in.
10x More players (at least), 6x more characters. The demand on prodo is far higher overall, and I think the market has slowed on a lot of items.And what is up with you all and this "they will never need new items again" nonsense. If that was the case, the market on Prodo shards would have been crushed years and years ago, yet it's still going strong.
Like I said in another thread, seems like the pvpers are doing just fine, and don't need any boosts.Last night was a moment of weakness on my part as I was really pissed off about how HI5 people acted, I changed it backed to no. As for the News article for last night event I not going to write it. History will show that the HI5 earned it name of Griefers and I will not record that history as News.
Yes! That is what I want, more rainbows and pots of gold.You're asking for the rainbow and the pot of gold. It's not gonna happen.
How is raiding and EM event on a all fel ruleset griefing? This is the way Siege events have always been. There is always a chance murderers will come to raid. This is a big part of why I play this shard. Your guild can come together and set the void pool record, but your GM and one of your best fighters leaves you all for dead at the event. 6+ GIL and a bunch of dragons wont make a stand vs 2 people.Last night was a moment of weakness on my part as I was really pissed off about how HI5 people acted, I changed it backed to no. As for the News article for last night event I not going to write it. History will show that the HI5 earned it name of Griefers and I will not record that history as News.
Me too I would rather seen no new blessings and items easier to get. But then I think what are the devs more likely to do? Make a bunch of tweaks to things like monster loot, turn ins and crafting or change one number? If they are going to be willing to do anything at all its probably going to have to be a simple solution. I mean the chances of them doing anything are small to begin with as it is.Problem with more Siege Bless is, people will never need a new of this items if they first get one.
I rather see items become easier to get and easier to craft. and remove vendor fee to we will see the items on vendors too or give a free week before vendor fee kick in.
Hmmm where do they fit the defination of Griefer?Last night was a moment of weakness on my part as I was really pissed off about how HI5 people acted, I changed it backed to no. As for the News article for last night event I not going to write it. History will show that the HI5 earned it name of Griefers and I will not record that history as News.