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An old man's rant.

kelmo

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Stop trying to turn Siege into EVERY OTHER SHARD! Yeah, I used all caps there. Get pancaked.

Seriously, any account with a few transfer shields can move from shard to shard. With friends and guild mates every shard is really just one big shard. Just saying.

There are a couple of unique places to play. Leave them be.

Any young punk claiming to know how to fix Siege is pretty much an idiot.

Freja just wants a Siege that will never be again. That Siege is a thing of the past.

The Siege of today is a different world. A world where we get to influence the outcome. The citizens of Siege choose how we play.

Remember... this is a game. Not yer basement.
 

Ansel

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Stop trying to turn Siege into EVERY OTHER SHARD! Yeah, I used all caps there. Get pancaked.

Seriously, any account with a few transfer shields can move from shard to shard. With friends and guild mates every shard is really just one big shard. Just saying.

There are a couple of unique places to play. Leave them be.

Any young punk claiming to know how to fix Siege is pretty much an idiot.

Freja just wants a Siege that will never be again. That Siege is a thing of the past.

The Siege of today is a different world. A world where we get to influence the outcome. The citizens of Siege choose how we play.

Remember... this is a game. Not yer basement.
Okay then!

Only quibble I'd have is the last line, Kelmo. What you mean is that it's an online game, thus more a community than a game.

Plenty of games, such as Skyrim, are your basement. There are so many mods for that game you can turn it into land of naked gals with realistic boob physics and.....*forgets what he was talking about*
 

FrejaSP

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Remember Kelmo, you may be an old man but you are still only a Siege noob. You did never see Siege alive, you fear more evils will kill the shard or make others quit.
I'm tired of holding in hand on a shard that was meant to have lots of evil roleplayers, like the Orc, Undead, vampires, brigands and several guardians guilds to protect the w.eak and the crafters.

Remember when player towns was raided and all did fight together. Where you could not do mining, lumbering or PvM without risk for getting interrupted?

Do I want the game easier, no I want it alive, I want the shard to breath. And Yes I know, not all evil will be roleplayers but I also remember the RP reds and the blue guardians band together to take care of bad apples, who have hard to learn the Siege way.

I remember when JD started, dry looting was their way. I faced them, told them it was bad, they told me they needed the stuff to survive. I told them dry looting would only make it harder for them as they would get dry looted too.
One of them, forgot his name, told me, he would find me and kill and dry loot me. He did show up at my house, I went out to fight him, well knowing I would die. Surprise, he ressed me with a smile after and no looting at all.
JD made it here, some moved on to VmP and some is still here on and off.

I'm sure Max Blackoak remember I took same fight with them, when they started here and believed they needed to loot a lot to survive. Max is still here and I'm happy to see some of his Blackoak Brigands back.

I want to keep this returning and new PvP'ers but we need a little help from @Mesanna as items are way harder to replace now, than they was in the past and no, we don't need more blessed items or Item Insurence, we need items from loot as well for crafting, that take less time to get/craft and less gold to buy regs.

I don't want the Siege we have now, where one big PvM/crafter guild can rule the shard without much PvP, that's not the shard I want or love.
 

FrejaSP

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Okay then!

Only quibble I'd have is the last line, Kelmo. What you mean is that it's an online game, thus more a community than a game.

Plenty of games, such as Skyrim, are your basement. There are so many mods for that game you can turn it into land of naked gals with realistic boob physics and.....*forgets what he was talking about*
Yes Community is what had has keep me in the game for almost 20 years. Siege always had a very strong community, also the first years before AoS items started to kill the shard. At that time it was easy to get new gear useful for PvM or PvP and the game was alive and fun and challenge. Easy, not at all, but it was not the problem getting items, that made it hard and worth playing.
 

Mr. Jamison

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You need murderers to come back to kill and loot the big pvm guild in order to knock them down a few notches. I don't believe they want change. They are comfortable walking around doing whatever and never worrying about losing their gear.. someone needs to strike fear into their hearts.
 

Tanivar

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... someone needs to strike fear into their hearts.
That is something definitely easier said than done old chap. Most here will leave your hides battered and bloody even if we lose. This isn't prodo Tram, this is Siege. The sheep here ain't harmless little bundles of wool. :D
 

FrejaSP

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An other thing Kelmo, remember your old town, Ian Town? Remember the actions there, that's closer to the Siege I love.

The last 3 weeks, I had been feeling alive again. Sure I hope our Jokers will respect the no looting in VvV Sundays town battles and keep it low at other town battles. I also hope they will lover the sell back prices but GIL have to put some afford in making it work too.

I know the new and returning players we got will bring more actions and will make the shard a little more dangerous, but that's how I like the game. Some of them may need a little time to see the diff between Fel on normal shards and the very friendly community we have here, where we can fight and still respect each others but I have faith in them.
 

virem

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I am not young, and I do know how to fix Siege. The fact of the matter is, anyone who doesn't recognize there is something wrong with the shard is blind. Please explain to me how adding more people to the population would make it like every other shard? You truly have no idea what you are talking about. Just another bad player content sitting in the game doing absolutely nothing.
 

FrejaSP

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I also know, some believe it will be like Atlantic, a lot of cheating, trash talking and immature PK's. It won't as Siege is different, we live on the shard, there is no trammel to hide in. If you act like that, you may see your crafter/farmer char killed, you may see your house camped of raptors or other monsters, you may see players waiting there for you too. Some will not make it here but most will learn to be a little more social and care about their victims, like going easy on new players and players who are not PvP players or still not very good PvP'ers.

Even in the start of Siege, where almost half of the shard was red, we had a very strong community. I remember seeing a few CE members outside my little house, they was red and sure PK's but when I a little scared did open my door to see what they wanted, they told me to relax, they did not kill people inside houses. Many PK's do have a set of honor rules. I remember a group back before Siege, at Atlantic. They would only attack players with Lord/Lady title or strong enough to wear plate armor.

Some people here think like Tanivar, Evil is just Evil, but there are different shades of evil.
 

virem

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The fact that Siege lets people have a second house is reason enough to make it the second most popular shard in the game. Honestly, its criminal that the shard is so under-populated.

I am talking about adding people to Siege with no gold, no stuff, no houses, and reasons to actually want to get all of that. What will happen? House prices will raise, item prices will raise, people will go to dungeons to farm, and people will actually interact. The total interactions of this shard is like 2 hours a day on Sunday.

Have any of you who thinks this is a bad idea ever taken an economics class? or run a business? or anything? The gold value of Siege is 10x that of Atlantic and you guys don't want to add more people who would want it? you have all the stuff, you should want more people here to make it more valuable.
 

FrejaSP

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I don't really believe letting people move naked chars to here will help. They will still have hard with surviving unless we get some love from Devs. The risk is to high for the time it take to replace items, so most fear to risk PvP.
 

Drakelord

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*stands on the box*

An other thing Kelmo, remember your old town, Ian Town?
My daughter used to visit that a lot, her character still has the runes to in in her rune books. When I came back to UO all of the characters had been unguilded, I assume due to us leaving, back then I had been paying for the accounts, but when our youngest daughter ran into problems with making her house payment we had to close our accounts to help her. That was a long and hard time for us and the belts got tight all around.

I remember TnT, EB8, ICE, had fun times with them all, back then it was only the one PC here, and we were on a 2nd phone line. Cable had not reached us, was to be another 5 yrs before they got to our stick in the woods. A lot of times I be playing and the wife would yell for me and I yell for my daughter to take over, so we grew accustom to playing each other character, our hot keys were the same for most skills and attacks. The Wife hated Siege, she like the Prod shards more, and grew accustom to playing her tamer mage on Sonoma, When I first started I was on Lake Superior myself, but my daughter got into the companion program and was a player/companion on Sonoma. LS was ok, but they lack something that Sonoma had back them, people that loved to play the game.

I see that last part here, people that love to play the game. What I hate is the attacks at guilds (PvM/Crafters) here at this forum. Everyone that posted here is a Siege player, whether they own a castle or a small box, we are Siege players. And at least we should show some common courtesy to everyone here at the forum and in game. Take the VvV movement, that was fun, but it only took two indivduals to train wreck that fun for most people, GIL (which is normally not PvP) came out in full surpport for the event, with the understanding there was to be no looting during the ENTIRE event and NO REZ killing during the ENTIRE event, yet these two indivduals not only killed that fun, one brag about and sell off the goods they looted.

Then there is the AFK talk, sorry to say I can brag about it like the others here at the forum have. UOA did it most times. I was always present at the PC during my training days, and if I had to leave the PC I either hid, recalled/gated to safe zones. I will say (how sitting at the PC) I had a weight over the F12 key when training my hiding skills. But if I had to leave the PC I made sure to not leave that weight on that key. Now I like the CC and UOA. Here I can put in a long running macro that allows me to get up while the macro runs, yet you can only do that so far and have to return to the PC to hit the macro once more. So I assume I am AFK training if I am running a long running UOA macro.

*gets off the box*
 

FrejaSP

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I see that last part here, people that love to play the game. What I hate is the attacks at guilds (PvM/Crafters) here at this forum. Everyone that posted here is a Siege player, whether they own a castle or a small box, we are Siege players. And at least we should show some common courtesy to everyone here at the forum and in game. Take the VvV movement, that was fun, but it only took two indivduals to train wreck that fun for most people, GIL (which is normally not PvP) came out in full surpport for the event, with the understanding there was to be no looting during the ENTIRE event and NO REZ killing during the ENTIRE event, yet these two indivduals not only killed that fun, one brag about and sell off the goods they looted.
I'm not sure what you mean with "What I hate is the attacks at guilds (PvM/Crafters) here at this forum". If you mean my little slap or Kelmo, he just annoyed me with this post. I like Kelmo and he know that :p
About the VvV stunt the Jokers made. I agree it did hurt but most because we forgot the old rule, don't leave your house with anything you can't afford to lose and there was no warning, we did not expect it from B^A. Now we can't roll back, we have to get over it and get the Sundays event up running again. There will always be a risk, that some old Siege Evils wake up and try to do a stunt like that.

GIL maybe a Crafter/PvM guild but the few PvP'ers they have are doing fine. I do not agree with GIL's way to leave the town last Sunday instead of staying and fight but as you say, they are mainly crafters and PvM'ers so ok

I still believe we can make the Sunday event to work again, if all including GIL are willing to give it a try.
 

Drakelord

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Freja It was not in this thread regarding the "What I hate is the attacks at guilds (PvM/Crafters) here at this forum". I was not trying to come his defence as he needs none from this old fart. But over all, I don't have to say names as they know who they are. One was angry with a guild, reason, he was discharged from the guild due to AFK training, so he takes it out here at the forum by saying that guild's name tag in his thread. Another posted that he would use stuff to end that guild. Why? Because he was AFK and got caught in a dungeon? More attacks, all this shows me that they are child like in their actions. I like to see this end here and now, and as you can see I am trying to be courtesy and not name names.
 

FrejaSP

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I really more belive he was disappinted with GIL leaving last Sunday when He showed up, but enough about that, not my fight.
 

Mr. Jamison

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If you are referring to me.... I left not discharged. Because I don't like gils "society" rules. Or being told how I can and cannot play the game I choose to pay to play. So I left :)
 

FrejaSP

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The total interactions of this shard is like 2 hours a day on Sunday.
We can all do something to help this. I had been in towns this week outside the 2 hours, died a few times including to you and Dark Star but did also get 2 kill so not bad :)
 

Eärendil

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The fact that Siege lets people have a second house is reason enough to make it the second most popular shard in the game. Honestly, its criminal that the shard is so under-populated.

I am talking about adding people to Siege with no gold, no stuff, no houses, and reasons to actually want to get all of that. What will happen? House prices will raise, item prices will raise, people will go to dungeons to farm, and people will actually interact. The total interactions of this shard is like 2 hours a day on Sunday.

Have any of you who thinks this is a bad idea ever taken an economics class? or run a business? or anything? The gold value of Siege is 10x that of Atlantic and you guys don't want to add more people who would want it? you have all the stuff, you should want more people here to make it more valuable.
Every Single line is stupid nonsense, my young friend - and I can tell: I am Professor for the issues you are talking about. But no RL-battles here. Just don't think there is one truth, one solution for all problems and you are the only one having all wisdom of the world. No, Sir! You have still alot things to learn. Things, you wont learn in business classes or not even in my lectures...
 

Drakelord

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Clicking the like button only acknowledged I readed it. Does not mean I agree with you.


 

Eärendil

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...and it I this arrogance dripping out of the words of virem why I cannot see what it might bring benefits when more of this kind would come. I like how Freja handles this matter. She is a brave leader. But I simply can't stand people being so exorbitantly arrogant and over-serious with not offering a single bit sense of humor. I just don't like these guys. They can kill me over and over again if they wish - if they are funny, entertaining people with some kind of sociable temperament. But to me they rather look like sociopaths... So, all credits to Freja for making the shard more perilous, but please with more mature people. If not, better leave it alone. No need for Atlantic V2 or WOW...
 

FrejaSP

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Are you getting old and senile? It's second time you quote this :p
 

virem

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I think it's funny that you assume you know more than I do based on the point that you are a "professor" and that everything I say is nonsense, yet you offer no reasons as to why my points are invalid.

Enlighten us man, why would adding people to the population of Siege hurt the economy?
 

FrejaSP

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and it I this arrogance dripping out of the words of virem why I cannot see what it might bring benefits when more of this kind would come. I like how Freja handles this matter. She is a brave leader. But I simply can't stand people being so exorbitantly arrogant and over-serious with not offering a single bit sense of humor. I just don't like these guys. They can kill me over and over again if they wish - if they are funny, entertaining people with some kind of sociable temperament. But to me they rather look like sociopaths... So, all credits to Freja for making the shard more perilous, but please with more mature people. If not, better leave it alone. No need for Atlantic V2 or WOW...
I really don't think you need to worry so much, most will learn fast, the Siege community is mature and will handle them. Kids do not last for long here, however I don't think Virem and Arnold is kids but yes, Virem can be very arrogant but so can a few other Siege players.
 
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Eärendil

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I think it's funny that you assume you know more than I do based on the point that you are a "professor" and that everything I say is nonsense, yet you offer no reasons as to why my points are invalid.

Enlighten us man, why would adding people to the population of Siege hurt the economy?
I was just saying that you were alluding to economy classes you might have visited or business models you might have developed. Your whole argument was arrogant and implying that all the other people were less educated than you, had inferior intelligence or knowledge. I just wanted to tell you, that even experts for psychology and/or economy know that there are many answers to complex problems and many reality models - and it is even for experts hard to tell, which are more suitable or even more true. That is what I told you: The more you know, the more decent you become. I dont know ANY colleague who says "I know the solution and the truth, you all should attend an economy class or whatever". Real experts have respect for other viewpoints, solutions and reality models.

That´s essentially my message. You should show more respect to people with different reality models or perceptions (l dont name them, they are all listed above).

You want me to enlighten you - that is not my attitude. You obviously want to enlighten us. And I am only saying that this attitude is arrogant.

However, just a few points to think about: You are arguing with quantities and their presumed economic effects. Yet, quantities alone might not be decisive: What about the (moral) quality of the new players that might be attracted? Worst case would be a zero-sum-scenario in which flooding the place with people like your kind would lead to an exodus of the existing playerbase. That´s what Freja teaches you: More of people behaving too aggressive might lead to killing the shard and in the end cannibalizing your own playstyle. But that´s only one scenario. That´s not an economic question but one of social and individual psychology.

We could continue to discuss other psychological effects of mere quantities. Furthermore, we could ask why it is desirable to get prices up? For whom would that be beneficial? Why should a community like the existing Siege community be interested in a market with massive inflation and devaluation of gold? The exact opposite is what we wish for most shards (see all those gold-sink- threads on this board in recent years). There are alot of long-time players who enjoy the economy of Siege - especially because it is NOT broken like the other shard´s economies. Things here are hard to get and it´s good the way it is (in most cases). Farming, fighting, crafting here makes actually sense - as well as keeping stuff and caring for stuff.

Another set of questions might be: Why should people farm more resources and artifacts assuming that would bring them more gold on a market with rising prices while there are less reasons to stay on Siege due to the influx of people practicing murder, theft, harrassment...? I would guess the opposite is true: People would stop wearing (and even farming) stuff, that is ultra-rare and will be stolen in a second. And we see this effect already...

All your thoughts are based on very simple macro-economic dynamics of free-market societies in RL. And on the assumption that your playstyle is attractive and beneficial. And that the economy should serve your playstyle. But that is only ONE possible way to perceive reality. Reality is FAR more complex.

In addition, a MMORPG is a completely different system. People deliberately decide to pay for play. They can leave anytime. In RL that is not as easy and most social and economical roles are not chosen deliberately but forced socially...

Last point: Ask yourself, why does Trammel exist? Because people like me began to hate UO as it was in "those glorious" years (which in fact were terrible years for the most players). Why is Trammel attractive for 99,9 % of the playerbase? Not because of your simple economic models or your individual playstyle...

I, for example, did not come to Siege because I like PVP. I came, because I hate the completely deformed and broken economy of all the other shards, because of the damage character transfers did to the whole system. Because of the economization of all playstyles in UO and the gold- and item-fixation of so many players...

I could continue for hours...
 

TheDrAJ

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I'm older than dirt but really young at heart.

and

I think most people seem to have too much time on their hands!
 

Aran

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Stop trying to turn Siege into EVERY OTHER SHARD! Yeah, I used all caps there. Get pancaked.

Seriously, any account with a few transfer shields can move from shard to shard. With friends and guild mates every shard is really just one big shard. Just saying.

There are a couple of unique places to play. Leave them be.

Any young punk claiming to know how to fix Siege is pretty much an idiot.

Freja just wants a Siege that will never be again. That Siege is a thing of the past.

The Siege of today is a different world. A world where we get to influence the outcome. The citizens of Siege choose how we play.

Remember... this is a game. Not yer basement.
Siege would be improved by becoming more like the rest of the servers.
 

kelmo

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Yes Community is what had has keep me in the game for almost 20 years. Siege always had a very strong community....
I am not going to argue tense as in past tense with you. Between you and me I suck at English to. *winks*

The Siege of before Trammel will not come back. The theory of gaming in this environment has progressed. It is not the lawless that rule these lands. I choose not to be a member of Gil Nation. Rodney Dangerfield warned me of that.

You admire the bad folk of the days gone by. I admire the the resilience and focus of Gil. The community of Gil is pretty incredible. Things matter to them. That is where my efforts will go.

I will be a sheep dog.
 

FrejaSP

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I just want some balance between good and evil. I have lots of friends in GIL too but I'm sad PvP is almost dead and the only reason is the value of PvP gear, it's just to expensive. It's something Devs can fix and it will make a mega diff.
Right now, I sell a Mana Mage suit for 180k.I don't make much profit from it. I would love to be able to sell them for 60k but then I need more basis resist, else it will take to long to make them and I need cheaper gems.
 

Ansel

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The fact that Siege lets people have a second house is reason enough to make it the second most popular shard in the game. Honestly, its criminal that the shard is so under-populated.

I am talking about adding people to Siege with no gold, no stuff, no houses, and reasons to actually want to get all of that. What will happen? House prices will raise, item prices will raise, people will go to dungeons to farm, and people will actually interact. The total interactions of this shard is like 2 hours a day on Sunday.

Have any of you who thinks this is a bad idea ever taken an economics class? or run a business? or anything? The gold value of Siege is 10x that of Atlantic and you guys don't want to add more people who would want it? you have all the stuff, you should want more people here to make it more valuable.
I liked this post mostly because it was good faith effort aimed at solving a problem. But it's a problem viewed through a distorted lens.

Not saying you're dumb or anything negative. Rather your view of online games is contemporary and reasonable.

But Siege is a throw-back to online games prior to Ultima Online. I'm old. I made some of those games. We (not the royal we but developers back then) did not envision the progression you do: character progression, gear progression, economic progression, climbing the achievement mountain. Rather we saw a point where players became less involved with their characters, individually, and shifted their focus on their development as people in a community.

This is what Siege is. The length of memory the community has for a person is more important than their skills as gamers. No quick route to membership. This is why Siege is unpopular. This is why it must remain unpopular.

And this is why you slip and say odd things like, "I could bring a bunch of real players here from Atlantic." And what? Kill a bunch of people? Okay. And then what?

The purpose of an online game is to employ consensual conflict to accelerate the development of bonds among strangers. In the course of that people will discover dimensions of themselves they never could have known living their meatspace routines. The rest is rubbish.
 

virem

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And this is why you slip and say odd things like, "I could bring a bunch of real players here from Atlantic." And what? Kill a bunch of people? Okay. And then what?
No, i'm going to kill the bunch of people that come from Atlantic.
 

Tyrath

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""Have any of you who thinks this is a bad idea ever taken an economics class? or run a business? or anything? The gold value of Siege is 10x that of Atlantic and you guys don't want to add more people who would want it? you have all the stuff, you should want more people here to make it more valuable.""

Actually yes, I own a small business that has averaged 290% growth per year over the last 15 years. I am also the President of a closely held S corp that is changing to a C corp in December, that has average 320% growth per year over the last 10 years. I am also the President of the board and Founder of a 501c3 that is successful and receives no tax payer funding to operate. I also am a regular speaker at one University and two Community Colleges in the subject of making more money than you spend. And finally my internship program teaches people hands on and in practice how to duplicate my success. If you want I can list off my degrees and all the combinations of letters I can put behind my name.

And I think your ideas while not all bad are seriously flawed as they come from a unsustainable approach that looks only at the short term gains and not at long term solutions. For example you fail to understand why gold has a value 10x higher on Siege than on ATL. Gold is no harder or easier to obtain on Siege through game mechanics than it is on ATL. What does not work is buying 100mil, 500mil, 1 bil from 3rd parties. AFK farming of resources and gold does not work so well on Siege either. You say there is no interaction of people on Siege, that is quite untrue there is actually quite a bit of interaction outside of GC. Perhaps not the kind of interaction you want but it there. From what I am reading of your various post you want things easier and a fast track to obtaining all of your prodo shiny things on Siege. You actually sound very much like many of my real world competitors that were flash in the pans, made a big splash and 1-3 years later were filing dissolution of Corporation papers for their Corps and trying to figure out how not to lose everything they owned from their failed DBAs and then crying about how it was unfair and how they just could not compete against the established businesses. They could not compete because they were to busy knowing everything to learn anything :) They could not compete because entered the market with controversy and talking trash. They failed because they reinvented models of the wheel that had fundamental flaws, that might get you 100 feet down the road before falling apart. Yes Virem you remind me very much of those real world economic geniuses that were next great thing, that at best a vague memory a few years later. But I love guys like you and the epic failures you bring. I am never at a loss for material to speak about when it comes to "What NOT to do if you want to carve out a successful niche in local economies" Siege is very much a Niche market or Local Economy. Just like a real world economy in a small market or niche market your reputation and quality are important. You are pretty low in both reputation and quality, sorry but it is true.
 

Eärendil

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Stratics Legend
Amen! Much better than me! You nailed it! Quality was my argument. What a great expertise you own. I bow to you!
 

Ansel

Journeyman
Stratics Veteran
""Have any of you who thinks this is a bad idea ever taken an economics class? or run a business? or anything? The gold value of Siege is 10x that of Atlantic and you guys don't want to add more people who would want it? you have all the stuff, you should want more people here to make it more valuable.""

Actually yes, I own a small business that has averaged 290% growth per year over the last 15 years. I am also the President of a closely held S corp that is changing to a C corp in December, that has average 320% growth per year over the last 10 years. I am also the President of the board and Founder of a 501c3 that is successful and receives no tax payer funding to operate. I also am a regular speaker at one University and two Community Colleges in the subject of making more money than you spend. And finally my internship program teaches people hands on and in practice how to duplicate my success. If you want I can list off my degrees and all the combinations of letters I can put behind my name.

And I think your ideas while not all bad are seriously flawed as they come from a unsustainable approach that looks only at the short term gains and not at long term solutions. For example you fail to understand why gold has a value 10x higher on Siege than on ATL. Gold is no harder or easier to obtain on Siege through game mechanics than it is on ATL. What does not work is buying 100mil, 500mil, 1 bil from 3rd parties. AFK farming of resources and gold does not work so well on Siege either. You say there is no interaction of people on Siege, that is quite untrue there is actually quite a bit of interaction outside of GC. Perhaps not the kind of interaction you want but it there. From what I am reading of your various post you want things easier and a fast track to obtaining all of your prodo shiny things on Siege. You actually sound very much like many of my real world competitors that were flash in the pans, made a big splash and 1-3 years later were filing dissolution of Corporation papers for their Corps and trying to figure out how not to lose everything they owned from their failed DBAs and then crying about how it was unfair and how they just could not compete against the established businesses. They could not compete because they were to busy knowing everything to learn anything :) They could not compete because entered the market with controversy and talking trash. They failed because they reinvented models of the wheel that had fundamental flaws, that might get you 100 feet down the road before falling apart. Yes Virem you remind me very much of those real world economic geniuses that were next great thing, that at best a vague memory a few years later. But I love guys like you and the epic failures you bring. I am never at a loss for material to speak about when it comes to "What NOT to do if you want to carve out a successful niche in local economies" Siege is very much a Niche market or Local Economy. Just like a real world economy in a small market or niche market your reputation and quality are important. You are pretty low in both reputation and quality, sorry but it is true.
Eleven years before Ultima Online there was the first client/server online game with full graphics. It was an air combat sim. When you scored an air to air victory in Air Warrior, you received the following message:

A kill has been recorded.
 

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
Eleven years before Ultima Online there was the first client/server online game with full graphics. It was an air combat sim. When you scored an air to air victory in Air Warrior, you received the following message:

A kill has been recorded.
That is a golden oldie, :) wonder if I still have it. Going to have to burrow into my storeroom one of these days. I've still got an old laptop with WIN 98 that should run it.
 
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