Lower the costs on the Blackthorn artifacts turn in system... (or change it to some other gatherable resource)
Right now it takes too long to gather enough blackthorn artifacts for anyone to want to wear any of the rewards you can get for them (25-100 artifacts). From my experience it takes about an hour to get one artifact, so 25 hours to get a quiver of infinity is a bit much in my opinion.
I propose lowering the costs of to something like;
5 for items that were previously 25
10 for items that were previously 50
20 for items that were previously 100.
This still might be too high but I haven't done the spawns much so I'm not exactly sure how long it takes. I think it should take 3-5 hours to get a Quiver.
This does the following things;
1) Lets people kill monsters to get useful gear that they want and not be devastated when they lose it.
2) Creates a place where the population congregates in a dungeon which promotes fighting.
3) Adds sellable and useful resources to an economy that seems to be non-existent.
The items you can get are all stuff that are at least semi-commonly used in suits on Siege, so I don't think it would be overpowered. The 100 cost items should be hard enough to get that people would consider using their Siege bless on them.
25 cost items; Quiver of infinity, shroud of condemned, rune beetle carapace
50 cost items; Night eyes, mace and shield, folded steel. SHOULD ADD THE SDI GLASSES
100 cost items; Conj Garb, Tangle, Crimson Cincture, Lieutenant Royal Guard Sash
What do you guys think?
Right now it takes too long to gather enough blackthorn artifacts for anyone to want to wear any of the rewards you can get for them (25-100 artifacts). From my experience it takes about an hour to get one artifact, so 25 hours to get a quiver of infinity is a bit much in my opinion.
I propose lowering the costs of to something like;
5 for items that were previously 25
10 for items that were previously 50
20 for items that were previously 100.
This still might be too high but I haven't done the spawns much so I'm not exactly sure how long it takes. I think it should take 3-5 hours to get a Quiver.
This does the following things;
1) Lets people kill monsters to get useful gear that they want and not be devastated when they lose it.
2) Creates a place where the population congregates in a dungeon which promotes fighting.
3) Adds sellable and useful resources to an economy that seems to be non-existent.
The items you can get are all stuff that are at least semi-commonly used in suits on Siege, so I don't think it would be overpowered. The 100 cost items should be hard enough to get that people would consider using their Siege bless on them.
25 cost items; Quiver of infinity, shroud of condemned, rune beetle carapace
50 cost items; Night eyes, mace and shield, folded steel. SHOULD ADD THE SDI GLASSES
100 cost items; Conj Garb, Tangle, Crimson Cincture, Lieutenant Royal Guard Sash
What do you guys think?