Are you for real? Seriously, restrict it at 35? chivalry has been useless every since its not possible to toggle specials while casting, you`ve implemented a function for enemy of one in PvP which is currently broken, now finally chivalry has become semi-useful again, and you completely nerve it? 35 is way to low, you cannot just make a spell totally useless, making it interruptible i totally understand, but lowering the damage to 35? thats just silly, dont forget u need 32.000 karma ( which is a pain to achieve) 120 REAL Swords and 120 REAL Chivalry.
Deathstrike damage is capped at 50.
I plea for no cap, see how just making in interruptible effect PvP.
We have flamestrikes doing 55+ with spell focus sash.
If you want to cap it, cap it at 40 - 45, there is no reason for chivalry to become completely useless again.
And most important, holy fist is already capped at 35 - 36, it is ONLY when someone curses the target that such damage occurs, when someone hits a moving shot with a HEAVY crossbow it does 40 + hit spells potentially 60 dmg per hit @ 2.0 seconds
when u hit with a composite bow after curse the normal hits do 32 - 35 not counting hit spells @ 1.25 seconds WHILE RUNNING.. this doesnt get nerved either.
There are to many factors that affect this spell in order to give it a straight 35 damage nerve.