Yep. Don't know if it's a worthy trade-off or not. I'm just worried about the places I'm co-owned to on other shards suddenly locking me out. But fortunately for me.... I have her phone # so if I find myself locked out I can at least call her and know instantly what's up. And as someone who has 10 accounts and you can bet your sweet potatoes that I'm "co-owned" to all my other homes I'd be pretty tore up if anything weird happened and I had to re-do all that work co-owning myself and stuff. Though for me I may have 10 accounts but I pretty much do 99% of all my decoing and such on ONE character. That's the only way to know who did what. And more often than not I work pretty hard to do things only on the house owner or that ONE character. Most all my other characters all 60+ of them... don't do any deco stuff. I also do most my purchases on one character. I do 99% of my turn in's for points on only ONE character... oddly enough it's the same guy who does 99% of my decoing. Keeps me out of trouble I guess having to fumble around with who did what.
Exactly. I'll see your 10, and make it 17 houses. I do it all on a single character on a single account, otherwise it's madness.
Clear the house access list, now what? Ok, I can re-co-own my mains. That doesn't fix that every single lockdown and secure now has reverted to the house owner as the "locker down", not that one specific co-owner.
How about security on any of the containers, books, etc? Oh, right, that's all been cleared as well. Have a library or rune library, like I do? Have fun.
Banned anyone, esp for harassment? Same deal, it's all gone.
Even vendors... Ok, sure, you're still going to be able to access the vendor from the house sign, even though you can't step on the property. I'm lucky in this respect; all my houses save one are in "safe" areas. But what if it's a Fel house, or a house in the swamps, etc? I know of one vendor mall on Atlantic that I shop at where, whenever I recall in, I immediately run onto the house, to avoid all the lizardmen and bog things that spawn outside. I can only imagine the fun of trying to empty a vendor at such a house, while not able to safely stand on the house plot itself.
There is no way to know when an account was last paid, other than keeping track of it yourself. The account management page does not show this info unless you are currently active on an account. But even if you track payment dates for accounts, I've still seen houses go into decay far sooner than the 90 day mark. Forget about online friends; for anyone who has multiple houses, and some are on non-main accounts, the beginning of decay on a house was always the backup for when the systems bork something and you needed to get an account active. For all those who complain about those of us who use this system, cry me a river; it was specifically created this way by the devs for good reasons, and has been in place for a decade. I pay to play. I'd far rather that I could pay an upgrade fee to own additional houses, and not juggle accounts. But until that happens, no, I don't see the value in paying the price of a full monthly fee every single month simply to own a house, when that account is not getting any actual playtime benefit, nor putting any of the cost/load on the system that a "main" account would, by virtue of my not actually logging it in and using it.
Every other change is great, but clearing the access list is a huge problem. I have suggested possible things that would avoid the problems by this one change; those have been ignored by the devs, so let me suggest yet another:
Use the system that exists for system messages, like Magincia vendors or in-game code redemptions. The IDOC system kicks in when a house's owner's account reaches 90 days since the expiration of the last payment. How about if at 83 days, the system generates a caution message, "The house you are co-owner/friended to at coordinates 1234 5678 in [facet] will begin to decay in 7 days". That would give all of us, whether we own the house ourselves, have it as a guild house, or simply are using a friend's house, the warning we really need.