*banter's about people not paying for their accounts and checking emails while he picks up more crap he doesn't need from an IDOC*
Now did I say I did idoc's? (You know what they say about assuming.) I haven't camped an idoc in years nor do I plan to.*banter's about people not paying for their accounts and checking emails while he picks up more crap he doesn't need from an IDOC*
Don't take this as a personal attack, but why wouldn't you want notifications about your UO accounts if you place any value on continuing them? If it's web-based, can you set up a rule for that inbox to forward anything from ea.com to a monitored e-mail address? My accounts don't use my main e-mail account, but it's still an important enough address that I check it daily. It is an extremely low cost for me to stay abreast of my accounts' status.To all others: Please refrain from the banter about continously paying for accounts or checking emails. My accounts are linked to an unmonitored email account. My credit card number has changed 4 times in the past year. And I've also fallen prey to the failed payment system. Last of all, UO is a hobby, not my full time job to keep up with whether or not the billing system has hiccuped. If it weren't for people like me, you wouldn't have as many idoc's to find.
It's not like the IDOC hunting scripters are coowned or friended to every house in UO. This part of the changes only screws people's friends. It's not like they know when someones account is going to go down in order to clear out their belongings. If anything they should go PRIVATE when they start to decay, then the notifications like those used for rented out vendors in decaying houses show up for all coowners and friends letting them get their stuff out, and when it hits IDOC stage THEN you clear the list. That way the scripters never get a chance to see inside. People can get their own stuff out, and no one has the advantage of being inside when it falls. Not to mention that if you know your friends house is starting to decay you can let them know and potentially retain a customer for UO.everyone wants to know why access list is cleared............ well kiddos its because they are trying to make it so that no one can get in, stand on top of an item and run a script on it........use ur brains. i would also suggest dont store items ur not willing to part with at other peoples homes ....it needs to be fair either private to everyone or private to no one
everyone wants to know why access list is cleared............ well kiddos its because they are trying to make it so that no one can get in, stand on top of an item and run a script on it........use ur brains. i would also suggest dont store items ur not willing to part with at other peoples homes ....it needs to be fair either private to everyone or private to no one
I agree with the going private, but why remove all access? I have many houses.When a house goes into the condemned stage the house will go private and all access will be removed.
Did I say that you did? my post was directed more to the fact that you thought you can tell anybody what they are allowed to talk about.Now did I say I did idoc's? (You know what they say about assuming.) I haven't camped an idoc in years nor do I plan to.
My question is geared towards the other side... a person whose home has entered the decay stage.
Ummm, the house owner made the choice to give access to those players/accounts. "Advantage" assumes that everyone is there to grab something someone else owns. Let's say I am co-owned to a friend's house, and have stuff stored in a container there. I don't realize that that person is letting their house go, and the only way I know in advance is when I see the house sign showing the condemned state. With the access list cleared, now all of *MY* stuff is immediately taken from me, the minute the house enters a condemned state - and worse, if that owner pays to re-fund the account, now I've been cleared from the access list and those items have had their access changed to only that house owner. Why should I not have an advantage in removing my own items from the house before it falls?I think the access list being cleared is a good idea...that means that NOONE has any advantage.
The issue a lot of people are having is not about saving your friends items, its about getting your personal items out of their house when it starts to decay. If you're coowned or friended and all of the sudden the second the house hits like new status the lists get wiped and it goes private you can no longer get your stuff out WITH NO WARNING. People just want the opportunity to get their own property back before the house falls, we aren't in charge of our friends account payments and we shouldn't be punished for them quitting.Friends list cleared is a good idea. Should be no advantage for saving "friends" items bc they are not paying for there accounts. Just keep your accounts paid up and then there are no worries.
Not taking any sides here, but couldn't this be viewed as 'THE WARNING' that it's not a good idea to store stuff in a house that isn't yours. Because like you said, ultimately you aren't in charge of your friends account payment or desire to keep playing UO. Moral of the story has always been don't store stuff in another persons house that you aren't prepared to lose.The issue a lot of people are having is not about saving your friends items, its about getting your personal items out of their house when it starts to decay. If you're coowned or friended and all of the sudden the second the house hits like new status the lists get wiped and it goes private you can no longer get your stuff out WITH NO WARNING. People just want the opportunity to get their own property back before the house falls, we aren't in charge of our friends account payments and we shouldn't be punished for them quitting.
It's not like the IDOC hunting scripters are coowned or friended to every house in UO. This part of the changes only screws people's friends. It's not like they know when someones account is going to go down in order to clear out their belongings. If anything they should go PRIVATE when they start to decay, then the notifications like those used for rented out vendors in decaying houses show up for all coowners and friends letting them get their stuff out, and when it hits IDOC stage THEN you clear the list. That way the scripters never get a chance to see inside. People can get their own stuff out, and no one has the advantage of being inside when it falls. Not to mention that if you know your friends house is starting to decay you can let them know and potentially retain a customer for UO.
Thanks Friend, No rush on the answer I am sure it can wait till Tuesday or so.I don't have a definitive answer on this, as I've been out of town for the past couple of days dealing with a family matter. The change is not on TC, and has not been deployed to production. There is still time to answer any questions you have.
The problem was that information wasn't very correct as some houses were going from not decaying to gone in 3 days as verified by several idocers across different servers as well as my own houses I knew were falling and I let go. I think that's the way they INTENDED for it to work though.Also just to clarify...the LATEST postings to the decay of houses was from Bleak here:
http://community.stratics.com/threads/housing-decay-rates.320814/
Since there still seems to be some confusion about how long it take for houses to fall I will provide a more detailed explanation.
Why ruin what little community we have left by saying no don't keep stuff in your friends houses? I mean some people play on other servers where they have no house but cohabitate with friends. Not really fair to them if they log in and end up under the house sign with it saying Slightly Worn/Private and unable to recover any of their items when they logged out the day before and it was fine. I mean this situation is the very reason they DID recently add the new rented out vendor gump. To not screw people through no fault of their own.Not taking any sides here, but couldn't this be viewed as 'THE WARNING' that it's not a good idea to store stuff in a house that isn't yours. Because like you said, ultimately you aren't in charge of your friends account payment or desire to keep playing UO. Moral of the story has always been don't store stuff in another persons house that you aren't prepared to lose.
Realistically, how many are you assuming are friends at any given house? It's not either/or. If the problem is people standing on top of some desirable item, and their coowner/friend status not being sufficient to take it before the house falls, you can make them private, and only clear the list when the house actually goes IDOC. Doing it before then is simply premature, and has a lot of unintended consequences.or just dont make em private al all...better solution ....that way the friends can loot their stuff and idocers can still see whats in it...........cant be both ways......if friends are allowed in it till idoc stage starts they will still be able to see said items and script them..........................now if they were only allowed in till lets say somewhat worn i wouldnt have a problem with that...........................or!!!!!! just leave idocs alone and stop the newbs from looting to start with and see if that helps things 1st
i hate to sit and argue on here , but i think idocers are just getting the short end jammed right up the back side. so i wont post any more after this cause all this aggravation is messin with my Chi.... but my reply is , because there will not be a server down in between idoc and ground "atleast most of the time there isnt" if someone is in the house at greatly, and server dosent go down they can keep toon there and still be able to see items, making them scriptable. so i say either they are private to everyone or they just leave em alone.....or let it be entered by friend up untill a certain stage but not greatly........................the more i think about it the more i dislike it all =( march quit time is gettin closer, i may just give it up all together.Realistically, how many are you assuming are friends at any given house? It's not either/or. If the problem is people standing on top of some desirable item, and their coowner/friend status not being sufficient to take it before the house falls, you can make them private, and only clear the list when the house actually goes IDOC. Doing it before then is simply premature, and has a lot of unintended consequences.
The stance you seem to be taking gives the impression that you think the people who script loot idocs happen to be friended or coowned to every house in UO when in actuality it might be a factor in maybe 1 in 1000 IDOCs. If the house goes private the second it hits Like New the real idoc scripters will never know what items are in it. Even under the old system it was still fairly rare that you had friended or coowned people show up to loot.i hate to sit and argue on here , but i think idocers are just getting the short end jammed right up the back side. so i wont post any more after this cause all this aggravation is messin with my Chi.... but my reply is , because there will not be a server down in between idoc and ground "atleast most of the time there isnt" if someone is in the house at greatly, and server dosent go down they can keep toon there and still be able to see items, making them scriptable. so i say either they are private to everyone or they just leave em alone.....or let it be entered by friend up untill a certain stage but not greatly........................the more i think about it the more i dislike it all =( march quit time is gettin closer, i may just give it up all together.
This. The Devs almost got it right but this one simple amendment would solve any concerns people have about co-owned/friended houses whilst maintaing the intention that when the house drops its a level playing field.the friend's list should only get cleared once the house gets to the in danger of collapsing stage
that one's a no-brainer - at least give people a chance to get their stuff out before the house drops - it's only fair
If the friend is offline in UO, the chance is high, that he is offline in ICQ as well.you clear the list when it goes condemned...noone able to get access.. friends that stored stuff should have you on icq or something and give ya a heads up
I'd like to see the same type of spawn as T-Maps, and make it match the facet as well. that would at least break it up and make it fun, then as someone else suggested have a "boss" that holds any Vet Rewards.i like those changes!
but i do think they could add a bit more fun besides just the Grubbers.
how about one or even a pack of Harbingers?
those are always a crowd pleaser.
you could always have random packs of orcs spawn - cause heaven knows they are scavengers and really the party isnt going until the orcs arrive!
bravo on the changes.
Imho, that's taking it a bit too far. A house fell down. I can see the game fiction rationale for grubbers. In the case of a t-chest, there's game logic for why there is spawn. ...so.... What rationale is there for a falling house to summon an army of defenders, including some sort of boss?I'd like to see the same type of spawn as T-Maps, and make it match the facet as well. that would at least break it up and make it fun, then as someone else suggested have a "boss" that holds any Vet Rewards.
After a house is in the IDOC stage the timers are no longer random, it will drop at either 5, 10, or 15 hours
there doesn't need to be any reason, it would just be a neat thing in my opinion. add a bit of fun to an IDOCImho, that's taking it a bit too far. A house fell down. I can see the game fiction rationale for grubbers. In the case of a t-chest, there's game logic for why there is spawn. ...so.... What rationale is there for a falling house to summon an army of defenders, including some sort of boss?
If the time when the lists are cleared is moved to the IDOC stage, rather than the 'slightly worn' stage, I'd tend to think it's about as 'fixed' as it can be. If they added the tweak for tele-tile I mentioned earlier, that'd be gravy.
Actually, thinking on it, similar to the tele-tiles, why not kick all soulstones/fragments to the bank of the house owner character when its time for the house to collapse? At least if they come back, as so many of us do, there's that one extra incentive to stay, rather than one extra reason to feel disappointed.
It may be needed in Trammel, I don't know, as I never play there, but why in Fel and on Siege. It could be a guild house, where something happen to the owner or there could be others living in the house.Sounds like some great changes.
Except for the first part. Why clear the access list?
Obviously the owner trusted some people enough to have access to house and in some cases even containers. The house should go private but the access list should stay.
Just my opinion.
well if you died.. plz dont.. they would have 90 days from when your account went unpaid.I'm not sure yet what I think about the changes. I have a long friends list. At the present time they don't usually store stuff at my house, but if that should happen for some reason, I would like to think they would have access to retrieve their items if my house decayed. It could happen... I'm old, my subscription is month-to-month, and if I died the house would decay rather quickly. (I'm not too familiar with house decay in general, as I'm not an IDOC camper and don't pay much attention to the issue usually.)
How, they may not know before it goes IDOC, think all friends right to try to safe their stuff and their friends stuff too if they have access to it.well if you died.. plz dont.. they would have 90 days from when your account went unpaid.
That sounds like pure greed, sure any friend of the house should have advantage. Maybe RL problems made them stop paying and they will be happy to get their stuff back, when RL trouble are solved.If you gave stuff to a friend who hasn't shown up in game for 30-60 days... might be a good idea to get your stuff back rather than risk it. Keep your stuff at your own place then. No advantage should be given to anyone at an IDOC - friend or not. If your friend stops paying their account, you should have to fight for it along with all the non-friends who might want to IDOC it.
Otherwise, too bad so sad.
Calling others whiners are a poor way join a debatHonestly, of all the things a few of you will find to whine about. Maybe you should pay some tiny amount of attention to where you store your crap, or go get mad at your friend for quitting the game and not bothering to tell you before his house goes condemned.
Well you would have up to the 4 days until you can not access your stuff. Chances are if it's idoc and you didn't know about it your stuff would be gone anyways. If they changed it to what you like I could co-own all my other accounts and if my house ever did fall I would get warnings/my items back.The issue a lot of people are having is not about saving your friends items, its about getting your personal items out of their house when it starts to decay. If you're coowned or friended and all of the sudden the second the house hits like new status the lists get wiped and it goes private you can no longer get your stuff out WITH NO WARNING. People just want the opportunity to get their own property back before the house falls, we aren't in charge of our friends account payments and we shouldn't be punished for them quitting.
in all honesty how many players have all there stuff accessed to a group of friends........... waaay more trusting then i am... i also would not want to.burden my friends with having to watch my stuff... i don't go to friends homes and think "i better check to see if their house is falling.. they may be having rl issues!!"How, they may not know before it goes IDOC, think all friends right to try to safe their stuff and their friends stuff too if they have access to it.