Well, that's that, the term's over.
I just wonder what has been the point of this all.
On Europa, we had 2 pointless meetings where we could make requests to the king. NONE of these requests, from any of the governors, got fulfilled. We were asked to bring materials for the office, the office isn't even built. I tried to organize events for the players and got ZERO support from the EM or Mesanna.
I'm terribly sorry, but I think this whole system is a huge fail. It's a PvM system (Players vs Mesanna). There are no tools or systems that the players can use, all we can do is send emails to our EM and Mesanna and hope that we get a reply. I personally don't want to interact with a godlike dev-person in an ivory tower when I'm playing a game, I want to interact with a system, a system that has all the time in the world to process my requests, is unbiassed, and where *I* am the one making meaningful decissions and shaping the world through *MY* actions.
THAT is the sandbox game. We need more sand for the sandbox and more tools to play with. Not some play-by-post game with a dev!
At this moment, my subscription to this game is hanging by a thread. I've already decided to close down two out of three accounts. And I fear the last one won't be far behind. I just don't feel I'm getting any value for my money anymore when compared to other games (Guild Wars 2 gets a free content expansion every two weeks!) and I haven't been getting value for money the past year or so either. The armor revamp I was looking forward to was plagued by bad design (mage armor, yellow dragon scales, just wtf), governor elections have just been a big fail, Europa server has been without an EM and only gets a handful of terrible events now with the temporary EM, EM item drops being a distributed by a terribly designed system, and I can go on forever.
The developers have been making awesome promises for years that we get exciting new content, but almost none of them get fulfilled, or when we finally get something it simply doesn't live up to expectations (where was last year's anniversary that was going to be so awesome? Where are the rewards for being venerated reputation in a city, that were going to be so enormous?)
Then there's also the critical bugs that make it through the release almost every time an update comes (candidates being wiped off voting stones, vote stones getting stuck, houses unlocking stuff, etc).
As game designer, I'm just so disappointed by the state of UO's game systems that were introduced in the past year. Everytime something comes out I just cringe and feel angry and frustrated due to flaws that could easily be prevented and must crusade on the forums in a mostly vain attempt to prevent the worst parts going through. While it is normal that a professional is likely to critique the works of others in the same field of expertise, UO is the number one game that I feel is being neglected, mistreated and so on to the point that it seriously upsets and pains me just to think about it. A game with massive potential, left to wither and die due to one poor decission and one bad implementation after another.
Harsh words, once again, but at least you can have some satisfaction by the fact that I likely won't be around much longer.
I just wonder what has been the point of this all.
On Europa, we had 2 pointless meetings where we could make requests to the king. NONE of these requests, from any of the governors, got fulfilled. We were asked to bring materials for the office, the office isn't even built. I tried to organize events for the players and got ZERO support from the EM or Mesanna.
I'm terribly sorry, but I think this whole system is a huge fail. It's a PvM system (Players vs Mesanna). There are no tools or systems that the players can use, all we can do is send emails to our EM and Mesanna and hope that we get a reply. I personally don't want to interact with a godlike dev-person in an ivory tower when I'm playing a game, I want to interact with a system, a system that has all the time in the world to process my requests, is unbiassed, and where *I* am the one making meaningful decissions and shaping the world through *MY* actions.
THAT is the sandbox game. We need more sand for the sandbox and more tools to play with. Not some play-by-post game with a dev!
At this moment, my subscription to this game is hanging by a thread. I've already decided to close down two out of three accounts. And I fear the last one won't be far behind. I just don't feel I'm getting any value for my money anymore when compared to other games (Guild Wars 2 gets a free content expansion every two weeks!) and I haven't been getting value for money the past year or so either. The armor revamp I was looking forward to was plagued by bad design (mage armor, yellow dragon scales, just wtf), governor elections have just been a big fail, Europa server has been without an EM and only gets a handful of terrible events now with the temporary EM, EM item drops being a distributed by a terribly designed system, and I can go on forever.
The developers have been making awesome promises for years that we get exciting new content, but almost none of them get fulfilled, or when we finally get something it simply doesn't live up to expectations (where was last year's anniversary that was going to be so awesome? Where are the rewards for being venerated reputation in a city, that were going to be so enormous?)
Then there's also the critical bugs that make it through the release almost every time an update comes (candidates being wiped off voting stones, vote stones getting stuck, houses unlocking stuff, etc).
As game designer, I'm just so disappointed by the state of UO's game systems that were introduced in the past year. Everytime something comes out I just cringe and feel angry and frustrated due to flaws that could easily be prevented and must crusade on the forums in a mostly vain attempt to prevent the worst parts going through. While it is normal that a professional is likely to critique the works of others in the same field of expertise, UO is the number one game that I feel is being neglected, mistreated and so on to the point that it seriously upsets and pains me just to think about it. A game with massive potential, left to wither and die due to one poor decission and one bad implementation after another.
Harsh words, once again, but at least you can have some satisfaction by the fact that I likely won't be around much longer.