Hi Mesanna and Devs
You have done a great work the last years
On Siege, there are a lot need for the crafters but no one really need smiths as all still run around in leather armor. I don't know if that's the case on normal shards too but I believe so.
How do we get the warriors to use metal armor?
I think all here could help, with telling, what stop them from using metal armor for their warrior.
I have one thing, it's to heavy, warriors need dex and Int too, so they may not have str to use it.
I have trouble with my female plate armor and there is no lesser version for ring or chain.
I don't want to stop mages, bards, rouges and assassins from using leather but I would like to see archers using studded leather or chain/ring mail, and warriors using plate/bones again.
I understand to use meditation or stealth successful, you need leather. Also a thief in plate would not make sense, but a swordmand or macer and some fencers should not use leather.
Could we add more material mods for the different colors of ingots, like we see with wood, at least for the armor and a little more material resist?
Maybe something like this below. I did not changes mods for the weapons.
Iron Armor 0 0 0 0 0 = 0
Weapon
Dull Copper Armor 10 0 1 1 1 = 13, mods= +50 Durability, Lower Requirements 20%
Weapon +100 Durability, Lower Requirements 50%
Shadow Armor 3 2 1 2 7 = 15, mods= +100 Durability, 5 stealth
Weapon 20% Cold Damage, +50 Durability
Copper Armor 4 2 1 7 2 = 16, mods= 1 Hit Point Regeneration
Weapon 20% Energy Damage, 10% Poison Damage
Bronze Armor 4 2 7 2 2 = 17, mods= Lower Mana Cost 3%
Weapon 40% Fire Damage
Golden Armor 3 3 3 1 3 = 13, mods= +60 Luck, Lower Requirements 30%
Weapon +60 Luck, Lower Requirements 50%
Agapite Armor 3 7 3 2 3 = 18, mods= Lower Mana Cost 3%, 2 mana regeneration
Weapon 30% Cold Damage, 20% Energy Damage
Verite Armor 6 4 3 4 2 = 19, mods= 2 Hit Point Regeneration, 10 healing
Weapon 20% Energy Damage, 40% Poison Damage
Valorite Armor 6 3 4 4 4 = 21, mods= Random Property (see wood), 2 Hit Point Regeneration, Lower mana cost 5%
Weapon 20% Cold Damage, 20% Energy Damage, 10% Fire Damage, 10% Poison Damage
You have done a great work the last years
On Siege, there are a lot need for the crafters but no one really need smiths as all still run around in leather armor. I don't know if that's the case on normal shards too but I believe so.
How do we get the warriors to use metal armor?
I think all here could help, with telling, what stop them from using metal armor for their warrior.
I have one thing, it's to heavy, warriors need dex and Int too, so they may not have str to use it.
I have trouble with my female plate armor and there is no lesser version for ring or chain.
I don't want to stop mages, bards, rouges and assassins from using leather but I would like to see archers using studded leather or chain/ring mail, and warriors using plate/bones again.
I understand to use meditation or stealth successful, you need leather. Also a thief in plate would not make sense, but a swordmand or macer and some fencers should not use leather.
Could we add more material mods for the different colors of ingots, like we see with wood, at least for the armor and a little more material resist?
Maybe something like this below. I did not changes mods for the weapons.
Iron Armor 0 0 0 0 0 = 0
Weapon
Dull Copper Armor 10 0 1 1 1 = 13, mods= +50 Durability, Lower Requirements 20%
Weapon +100 Durability, Lower Requirements 50%
Shadow Armor 3 2 1 2 7 = 15, mods= +100 Durability, 5 stealth
Weapon 20% Cold Damage, +50 Durability
Copper Armor 4 2 1 7 2 = 16, mods= 1 Hit Point Regeneration
Weapon 20% Energy Damage, 10% Poison Damage
Bronze Armor 4 2 7 2 2 = 17, mods= Lower Mana Cost 3%
Weapon 40% Fire Damage
Golden Armor 3 3 3 1 3 = 13, mods= +60 Luck, Lower Requirements 30%
Weapon +60 Luck, Lower Requirements 50%
Agapite Armor 3 7 3 2 3 = 18, mods= Lower Mana Cost 3%, 2 mana regeneration
Weapon 30% Cold Damage, 20% Energy Damage
Verite Armor 6 4 3 4 2 = 19, mods= 2 Hit Point Regeneration, 10 healing
Weapon 20% Energy Damage, 40% Poison Damage
Valorite Armor 6 3 4 4 4 = 21, mods= Random Property (see wood), 2 Hit Point Regeneration, Lower mana cost 5%
Weapon 20% Cold Damage, 20% Energy Damage, 10% Fire Damage, 10% Poison Damage
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