Still trying- without much success- to buy any archery pinks and blues.
Is archery that much used here?
I've made a career out of training the rogue skills. Now, I'm trying to build a pvp template of sorts. To pursue the elf thing I picked archery (still. 80's sigh) and spell weaving. I've also got poisoning, ninja, and fencing to play with in that mix. Tactics is at 90- should I go higher? I have always used ninja for stars and darts, smoke bombs, but since you can't cast a darn thing in animal form- even special moves- I'm thinking itight be limited for over-the-counter pvp.
If I am participating in mass pvp with my guild, hiding and stealth would not be much use I'm guessing- replace with healing/anatomy?
Please, any suggestions would be much appreciated.
And- has anyone else ever tried the SW/archery thing? How did that turn out?
If you don't want to give away template secrets but would still
Be willing to offer help, please private message me. I want to be an asset to my guild, and a fun challenge to my opponents
Is archery that much used here?
I've made a career out of training the rogue skills. Now, I'm trying to build a pvp template of sorts. To pursue the elf thing I picked archery (still. 80's sigh) and spell weaving. I've also got poisoning, ninja, and fencing to play with in that mix. Tactics is at 90- should I go higher? I have always used ninja for stars and darts, smoke bombs, but since you can't cast a darn thing in animal form- even special moves- I'm thinking itight be limited for over-the-counter pvp.
If I am participating in mass pvp with my guild, hiding and stealth would not be much use I'm guessing- replace with healing/anatomy?
Please, any suggestions would be much appreciated.
And- has anyone else ever tried the SW/archery thing? How did that turn out?
If you don't want to give away template secrets but would still
Be willing to offer help, please private message me. I want to be an asset to my guild, and a fun challenge to my opponents