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So looking at these refinements - is ANYONE going to actually use them?

weins201

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I mean in order to Gain a DCI bonus cap - which if you actually refined 5 pieces of armor with MAX refinements = 25 boost to the DCI cap but you would take a 25 points Resist cap hit so if you spread that out your max resists would be 65 / 65 / 65 / 65 / 70 that is if you are and elf?

Are there players out there who actually feel this is a benefit?

Remember this is just a boost to your cap you still have to have the DCI ACTUALLY on your suit to max it out??

No the same could apply in reverse to Resists and DCI - so you could get caps of 75 / 75 / 75 / 75 / 80 but lose 25 DCI now I might see this if you don't use DCI anyways what would be the loss.

But again this just applies to the caps so i guess this could work very nicely if you were a mage but these dont work on Med-able armor soooo what dexer in his right mind would sacrifice his DCI for a 5 point resist bonus??


Again I am just curious if you think you are going to use it please let me know and show what you come up with on your Char TY.
 

Merus

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Alas, the only character I would have considered them on was my mage... usless waste of storage (and Dev time) if you ask me...
 

weins201

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If you use it on armor for a mage the Amor will NOT be medable :sad3: so how / why would oyu use it on armor for a mage?
 

Orgional Farimir

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If you use it on armor for a mage the Amor will NOT be medable :sad3: so how / why would oyu use it on armor for a mage?
Really???? I missed that.

The ONLY way I could think about using it was for a grinder healer mag, but that would be uselss if it makes mage armor non medable.
 
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Cupid

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Sadly I saved up almost 500 maps to gather these new items to sell but as they do not stack I dont know what to do so I just stopped doing maps altogether, should I just sell bags of of these things at a time ?
 
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Viper09

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Anyhow, my answer to the main question is...why not? Sure they don't stack, but I certainly don't care, will just make a secure container for them. Not going to grind and grind for it of course, but if I come across the proper ingredients I will certainly save and use them.
 
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Viper09

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It doesnt turn it Non medable but you CANNOT use them on medable pieces.
Must have missed that too then...

But I see it now. Didn't really read the notes thoroughly I guess. Ah well, makes it easier for me to choose what I will focus on.
 
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cazador

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Use your imagination you can focus on raising and lowering specific resists and gain a happy medium raising DCI while only dropping say oh I don't know cold and poison
 

Tjalle

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Like Viper I will also collect the items over time and when I have enough of them I will experiment a little with making armor for my warrior.
 

Uvtha

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I mean in order to Gain a DCI bonus cap - which if you actually refined 5 pieces of armor with MAX refinements = 25 boost to the DCI cap but you would take a 25 points Resist cap hit so if you spread that out your max resists would be 65 / 65 / 65 / 65 / 70 that is if you are and elf?

Are there players out there who actually feel this is a benefit?

Remember this is just a boost to your cap you still have to have the DCI ACTUALLY on your suit to max it out??

No the same could apply in reverse to Resists and DCI - so you could get caps of 75 / 75 / 75 / 75 / 80 but lose 25 DCI now I might see this if you don't use DCI anyways what would be the loss.

But again this just applies to the caps so i guess this could work very nicely if you were a mage but these don't work on Med-able armor soooo what dexer in his right mind would sacrifice his DCI for a 5 point resist bonus??


Again I am just curious if you think you are going to use it please let me know and show what you come up with on your Char TY.
No, I really doubt anyone will use this system at length. Its too stupidly hard to interact with and the reward is not worth the effort.

I WOULD use it for sure if it were not so silly.

I expect a lot of elves will drop that energy resist down to 70 for +5 dci. Archers/throwers could get a lot of benefit out of the all 75 resists I wager, and of course if you could manage to get 70dci there are several monsters that have no magic and are worth hunting.

But getting a maxxed out suit will be a serious task. If you dedicate all of your time to hunting down refinement regs it could still take a super long time to get a maxxed suit. It could seriously take months of dedicated hunting to get the items you are looking for, and of course trade is restrictive due to lack of stacking.

Right now as it sits some people are out there looking for these items but as a) the novelty wears off and b) the futility of hunting these things sinks in it will be even harder to put a suit together, to the point that its functionally impossible, and the system will be forgotten.

I've already heard multiple tales of people giving up hunting for these items because of the futility factor. Can only imagine it will drop more and more.
 

StonewallGL

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From a PvM standpoint I like the idea of having 75's in resists on an archer (or 74's for a thrower). I typically take my most damage from spells, so the higher resist cap and lower dci cap seems like a worthwhile trade.
 

Orgional Farimir

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I guess the old saying is true "If it looks like dog crap and smells like dog crap, go ahead and eat it. It will taste like Mac and Cheese."
 
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Uvtha

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Anyhow, my answer to the main question is...why not? Sure they don't stack, but I certainly don't care, will just make a secure container for them. Not going to grind and grind for it of course, but if I come across the proper ingredients I will certainly save and use them.
Yeah I mean basically pick an armor type and loot those if I find them, and or any of the higher end ones. But the stupid thing is I think that is going to have to be everyones approach. Actually hunting for what you need is going to just drive people insane.
 

DJAd

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Can they be used only to lower resists and raise DCI (or vice versa) ?
 

Petra Fyde

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I didn't think I would, but I have - most probably won't approve of what I did anyway, but as I've said before, I don't really know what I'm doing.

It worked like this: I made a new suit for my warrior, starting with samurai helm and violet courage (sans 'mage armor')
I made all the other pieces in a mix of valorite and agapite. I ended up with an over-run on physical and fire resist. Total dci on my suit is a fairly pathetic 35% - so, I decided since I couldn't reach dci cap anyway, I'd tweak the phys and fire resists so that I could actually make use of the over-run.
 

RaistlinNowhere

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well you can use them for example, for an archer suit with 75/75/75/75/80 (elf) or with a sampire suit
with 55% dci and 70/70/68/68/69 (elf) for pvm, so yes they can be useful.
 
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Frarc

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Yep, i'm going to use refinements for all my characters. Have to rebuild or refine about 20 suits. No rush , It will be done eventualy. one suit at a time and in my pace.

Then nice thing about is that i can add refinements to parts of my armor how i want and when i want. I can place a refinement of defence on my plate armor chest and if i find something better i can still change it when i have it (Slowly upgrade the piece to Invurnable refinements) . I even have the ability to change things on each piece if thats needed. I can play around with the refinements till i find the way i like it. The refinements are not permanent after you placed one on a piece.
 
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weins201

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well you can use them for example, for an archer suit with 75/75/75/75/80 (elf) or with a sampire suit
with 55% dci and 70/70/68/68/69 (elf) for pvm, so yes they can be useful.
Remember these refinements dont actually change ANY resist or DCIT just the avail caps so you will still have to have a suit that have the resist on it to start with :)
 

Frarc

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When my suit can handle it i will upgrade it in order like :

Physical
Fire
Energy
Poison
Cold
 

Tina Small

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I even have the ability to change things on each piece if thats needed. I can play around with the refinements till i find the way i like it. The refinements are not permanent after you placed one on a piece.
Have you discovered a way to completely remove the refinement modifications from a piece of armor if you don't want them on there at all anymore?

It seems to me that the best you could do is end up with only one resist cap being modified and +1% or -1% from the DCI cap and then you would need to do the opposite refinement on another piece to offset it. I know you can apply refinements multiple times to a piece of armor, but sure haven't seen anything that indicates how you would completely remove it from a piece if you no longer want it.
 
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RazicGL

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Well I was messing around with them last night on my sampire suit! Took my cap to 60% and with 60% dci 120 parry/bushido and HLA on your wep you are laughing, the resist nerf is outweighed by the fact that I hardly ever got hit this was tested agains Miasma, UEV’s and a few other things that I consider easy kills but still hit me often enough for me to notice when they didn’t. I am doing some more testing last night on tougher critters (was thinking a solo styg dragon attempt) will be a decent test. Between the dci, parry/pushido and HLA and Feint I am guessing its going to go well. For anyone who thinks it’s a waste of time try it out, heck, copy your char to TC if your not wanting to refine a suit on your own shard but in short… don’t knock it ‘till you’ve tried it.
 

RaistlinNowhere

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Remember these refinements dont actually change ANY resist or DCIT just the avail caps so you will still have to have a suit that have the resist on it to start with :)

what are you saying doesnt make any sense ... if you raise your dci you will lower your caps, not any resist on the suit so you will end with the resists like i said in my post if you want ( after some tries to match the refinement on how i want)
 

Frarc

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Have you discovered a way to completely remove the refinement modifications from a piece of armor if you don't want them on there at all anymore?

It seems to me that the best you could do is end up with only one resist cap being modified and +1% or -1% from the DCI cap and then you would need to do the opposite refinement on another piece to offset it. I know you can apply refinements multiple times to a piece of armor, but sure haven't seen anything that indicates how you would completely remove it from a piece if you no longer want it.
I did not see a way to completely remove a refinement.
 

SlobberKnocker

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how many refinements in total are there?

also it appears the only templates that would consider this are sampires and abc archers. for a pvp'r say your running woodland is this viable?
 

cazador

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how many refinements in total are there?

also it appears the only templates that would consider this are sampires and abc archers. for a pvp'r say your running woodland is this viable?
It's all on what you perceive as viable steverino..just go on test and fiddle around with it, it can be quite useful in PvP given the suit is made by someone knowing what they're doing :)
 

Uvtha

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how many refinements in total are there?

also it appears the only templates that would consider this are sampires and abc archers. for a pvp'r say your running woodland is this viable?
Raw there are 24 with 5 qualities each, so 120, then equal number of ready to use. So 240 altogether, though obviously you wouldn't want to convert the raw till you are ready to use it.
 

Berethrain

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I will probably not use the entire cap but I do intend on redoing my suit(s) with refining when possible. The DCI overcap nerf killed some of my chars (or is killing I should say).

I wish they would have broadened the types of refinement out to skill sets.

I see no reason to specifically include each armor type.

It could have looked something simple like Blacksmith Polish of Invuln (or w/e), Tailor Cure of Invuln etc.

You'd still have about a dozen of each skill (half for dci half for resists) but its a lot better than how many there currently are.
 

Berethrain

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I did not see a way to completely remove a refinement.
I don't think you can get rid of it after you apply from what I tested, but you can change one refinement to another, but then again that was on test.
 

Lord Frodo

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Sadly I saved up almost 500 maps to gather these new items to sell but as they do not stack I dont know what to do so I just stopped doing maps altogether, should I just sell bags of of these things at a time ?
I sold all my LvL 6 T-Maps (100) for 13M. I just love it.
 

Lord Frodo

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As most of my char. use magery, those will not use them at all. I have 4 human chars PvMers (Swords, Fence, Mace and Archery) scrolled out that have all 70s non-imbued suits and all the parts are medable so it would be hard to make all new suits for them for them and IMHO with my play style I do not see any benifit in it.

I did 55 SoSs and got 19 refinements total and I just can't see waiting 6 months or paying outrages prices to do all this. With all the stuff it takes to make just one suit it looks like it will take a month of Sundays just to get the stuff. I will just sell what I get from the chests and let others play with it.
 

Frarc

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Thats whats good about it . If you not interested to use the refinements , you can still gather them and sell them. I know if i see refinements for Plate and Dragon armor for sale i will buy them all! :)
 

Silverbird

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While you might not be able to remove a refinement, you should be able to negotiate them pairwise. Put one reinforce on one armour part and one deflect of the same strength on another and that way having them counting against each other. If this should crash your game, becourse if was not designed to have both types of refinments in the same armour set, I dont feel guilty ... :D
 
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hen

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Wait a minute. If I want to add resists I need reninforcing? And if I want to add dci I need deflecting? Can someone confirm this. I feel a rage coming on.
 

Frarc

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Wait a minute. If I want to add resists I need reninforcing? And if I want to add dci I need deflecting? Can someone confirm this. I feel a rage coming on.
Correct:

Reinforced – Increase max individual resist while lowering max defense chance increase by one.
Deflecting – Decrease max individual resist while increasing max defense chance increase by one.
 

Uvtha

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Wait a minute. If I want to add resists I need reninforcing? And if I want to add dci I need deflecting? Can someone confirm this. I feel a rage coming on.

...Add to the property cap. That is their whole purpose.
 

SlobberKnocker

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It's all on what you perceive as viable steverino..just go on test and fiddle around with it, it can be quite useful in PvP given the suit is made by someone knowing what they're doing :)
im lucky enough to get on a few hours a nite and tangle with your crew. i have no desire to go on test. to tell the truth i'm sorta spent on the whole reforge process. im o.k. with the suits i have at the moment. i'll let others who are smarter than me find the optimal solution.
 

hen

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...Add to the property cap. That is their whole purpose.
Yes but I thought I could CHOOSE if I wanted DCI or Resists. HMMMMPPPTHHDHBDODHSBDPDOfhghwgeh;oef;efwggqfjsdhds.;qfougwqe;ou
 
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Uvtha

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Yes but I thought I could CHOOSE if I wanted DCI or Resists. HMMMMPPPTHHDHBDODHSBDPDOfhghwgeh;oef;efwggqfjsdhds.;qfougwqe;ou
You can. One goes up the other goes down.
 

hen

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Ok I am not getting this then. I nn No stop, I am going to toss the laptop out the ****ing window.
 

hen

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You can. One goes up the other goes down.
Breathe, breathe and ok. Yes but I thought I needed one refinement then could choose which to put up or down. But I need to get the DCI or RESIST refinement?
DEAR BLACKTHORN IN UNDERPANTS WHY DEVS DID YOU MAKE A SYSTEM THAT IS SUCH WATER BUFFALO DUNG? WHY !
 

cazador

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im lucky enough to get on a few hours a nite and tangle with your crew. i have no desire to go on test. to tell the truth i'm sorta spent on the whole reforge process. im o.k. with the suits i have at the moment. i'll let others who are smarter than me find the optimal solution.
Honestly bro it isn't even worth the hassle..maybe for your PvM toons..but in pvp it isn't exactly "worth it". I mean if your running a non meddable character it's different like I run a non med DP 4/6 Chiv deathstriker..and it would kid of make sense to drop energy/cold/poison to 65 and pick up 15dci but then that involves me moving around jewls and blah blah..kind of not worth it in my eyes for an extra 15 DCI but I could be very wrong idk
 

Uvtha

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Breathe, breathe and ok. Yes but I thought I needed one refinement then could choose which to put up or down. But I need to get the DCI or RESIST refinement?
DEAR BLACKTHORN IN UNDERPANTS WHY DEVS DID YOU MAKE A SYSTEM THAT IS SUCH WATER BUFFALO DUNG? WHY !
Yeah, that is part of people's annoyance. Though I have much less problem with that than I do with the fact you need materials for every specific kind of armor.
 
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