As I've said in my last post, stuck pets need to be fixed. But not by keeping the log out trick so we can use it to fix the problem ourselves. The pets need to be fixed. It's an inconvenience having to log out and in to un-stick a pet, and at times it really isn't convenient.
If pet balls are improved, pets can't stick on terrain and there is actually a timer which will log your pets out when you have been fighting that is going to enhance and secure your taming experience. Not harm it. You would have no reason to log out during a game session so this timer would have no effect. And if you drop connection (as we all do) then yes, a pet might die. But you won't lose it, and that was the point of the bonding system. Not to prevent pet death, to prevent their loss from unbonding and going wild.
As for the anti Fel stuff, really Fel has been in game long before Tram and the log out timer has been in for years. You do realise that people do PvP in Tram too, don't you? Rules concerning PvP are going to be applied to the places where PvP can occur. Which is everywhere, albeit Tram PvP is kinda sucky. Just be glad you didn't get the stamina and blocking rule that Fel has had forever, because I can only imagine the screams if folks couldn't push through monsters in dungeons any more
The log out delay is actually a very good bit of code - it gives you the perfect reason to stand up, have a stretch and take a little break from gaming. Or in my case, make a cuppa and refresh forums.
Wenchy