One of the problems with Deathstrike is that people can have 10 dex and 150 mana and chain Deathstrikes at 1.25 secs interval.
It only takes 35 SSI which is achievable by anyone and a 2 sec speed weapon to swing every 1.25 sec.
Why not change the damage done by Death strike to scale towards the "base damage" of the weapon. If you decide to use a slower 2 handed weapon you rightfully get the 50 damage death strikes... but if you want to use a eg a one handed kryss you do less damage.
It only takes 35 SSI which is achievable by anyone and a 2 sec speed weapon to swing every 1.25 sec.
Why not change the damage done by Death strike to scale towards the "base damage" of the weapon. If you decide to use a slower 2 handed weapon you rightfully get the 50 damage death strikes... but if you want to use a eg a one handed kryss you do less damage.