Z
Zannette
Guest
Hello everyone,
I came back to UO about 8 months ago after few years with about 3 mil between my characters. I already had most of my characters developed so after some work I now have a small egg nest of about 50 mil which is ridiculous as it took me 5 years to get 3 mil.
I have been reading lots of posts and the most common complaint is that there aren’t enough Gold Sinks in the game and I see publish after publish getting trash talked as they don't include new and innovative gold sinks.
As I do agree that the gold is easy to obtain and that there is so much of it around I am also grateful that game is getting constant updates.
I believe that gold sinks could be implemented easily without effecting new player experience and unbalancing the game.
My suggestions is to add new NCP vendors with expensive deco and other helpful things that would not unbalance the game in any way.
For example:
New dyes or dye tubs.
New decorative potted plants that you have to water and that could bloom.
New mounts.
T-Map books / Scroll of Alacrity Books
New Clothing (Similar to Abyssal Cloth)
New decorations for different holidays.
List can go on and on and on with items that rich could want and afford to show off their status and better their playing experience without unbalancing the game for new players.
If these items have starting price of 10 mil and go over 100 mil people will sink their gold. I would personally play more to get another 50 mil to spend on T-map book that could store 500 maps.
I hope that the rest of the community will add and expend on this tread with their ideas on what to add to the game that would not unbalance New Player or PVP experience and help us fix our economy before it reaches the state of the real world economy.
Thank you for reading and thinking about the future of UO.
Z
I came back to UO about 8 months ago after few years with about 3 mil between my characters. I already had most of my characters developed so after some work I now have a small egg nest of about 50 mil which is ridiculous as it took me 5 years to get 3 mil.
I have been reading lots of posts and the most common complaint is that there aren’t enough Gold Sinks in the game and I see publish after publish getting trash talked as they don't include new and innovative gold sinks.
As I do agree that the gold is easy to obtain and that there is so much of it around I am also grateful that game is getting constant updates.
I believe that gold sinks could be implemented easily without effecting new player experience and unbalancing the game.
My suggestions is to add new NCP vendors with expensive deco and other helpful things that would not unbalance the game in any way.
For example:
New dyes or dye tubs.
New decorative potted plants that you have to water and that could bloom.
New mounts.
T-Map books / Scroll of Alacrity Books
New Clothing (Similar to Abyssal Cloth)
New decorations for different holidays.
List can go on and on and on with items that rich could want and afford to show off their status and better their playing experience without unbalancing the game for new players.
If these items have starting price of 10 mil and go over 100 mil people will sink their gold. I would personally play more to get another 50 mil to spend on T-map book that could store 500 maps.
I hope that the rest of the community will add and expend on this tread with their ideas on what to add to the game that would not unbalance New Player or PVP experience and help us fix our economy before it reaches the state of the real world economy.
Thank you for reading and thinking about the future of UO.
Z