I made
this thread back in July.
I'll copy and paste the main post, in modified form, but first let me summarize:
The more historical reading I've done about armor the
less sold I am that metal armor in particular or non-meddable armor in general should have advantages. The more reading I do the
less sense that makes to me both historically and in a UO context.
Some reading I've been doing over the course of the last couple of years, about RL European Knights and their Asian counterparts (Samurai in Japan; Youxia in China; the Hindu Paladins known as Kshatriya; etc.) made me think about the debates over armor in UO we have periodically.
I refer to the debates that wonder out loud why leather and plate, for example, should be on an equal footing; wouldn't plate protect better? Shouldn't there be some kind of resist cap that's hither for plate than for leather? Etc., etc.
My own contribution to that has long been to argue that perhaps there should be a PvM-only damage absorption for any kind of non-meddable armor, and only for a complete suit of it, not stackable with the swamp dragon absorption (so it would be either/or). That struck me as a fairly easy and not unbalancing if inelegant way to make non-meddable armor valuable and useful.
While I still support that, my reading about RL warriors of the middle ages and antiquity made me realize something important and, when you think about it and do some reading, obvious. (Not intuitive, mind you, merely obvious when you really think about it.)
Armor grows out of the need to protect against weapons and fight effectively while wearing it. Plate armor, in addition to protecting better than Chain Mail, some scholars have said was actually lighter and allowed for more freedom of motion than Chain was.
(So much for the worse dex penalty I recall Plate having. Not actually realistic at all!)
But eventually arrows, pikes, and then finally guns appeared, plate was no longer as useful and it slowly died out. Though Plate was never as heavy or cumbersome as some think (most scholars appear to agree that cranes hoisting knights onto their horses were mostly a myth), it wasn't light either; there's a story about how the King of Hungary died during a Muslim invasion of his country because he fell off his horse in his plate armor and drowned in a comparatively shallow river.
So basically once they could stop wearing that stuff, once it didn't matter as much anymore? They stopped wearing it. Maybe a breastplate to prevent an accidental death from a glancing blow. And because it looks cool.
Now, let's think about a UO context.
- Firstly we have magic; often about as much firepower as a primitive gun, sometimes more.
- Secondly we have materials to make weapons and armor that are way different than anything any RL crafter of the Middle Ages or Renaissance had to work with.
- And thirdly we have things like dragon teeth to contend with. Neither RL plate nor RL chain ever had to worry about a draton's tooth or a dragon's breath.
There's lots of other differences but those will surely do as examples.
The upshot is.....Why
shouldn't, leather and plate be equivalent in such an environment? Who is to say that a leather suit made of dragon hides (which do not exist) wouldn't be better than plate made from Valorite ore (which also doesn't exist)?
And who is to say that in such an environment, where arrows and swords and magic are all thrown into a mix together, some warriors just wouldn't prefer plate and some prefer leather? Who is to say it wouldn't come down to personal preference and aesthetics?
The Kshatriya, the Hindu Palains I mentioned early on in this post? They would, one source says, ride into battle on chariots, stark naked. Ditto for a similar group of Celt warriors; naked chariot riders. They chose to not wear armor at all. And this was IRL. And both groups were considered elite for their day.
Now we add to this that not everyone who knows about Crafting agrees that Leather really is superior to Plate in UO; the last few threads on this issue have shown an enormous amount of disagreement on that point.
I'll almost always, I think, support ways to customize the look of our characters, and I still like tha PvM-only damage absorption idea.
But reading about how this stuff worked IRL has convinced me that the Leather/Plate issue in UO is, by itself, just really no issue at all. What we have is perfectly logical for the unique, most definitely fantastical circumstances our characters find themselves in. And thanks to Imbuing you can have
an awesome plate suit anyway.
-Galen's player