They were afraid that some items having negative DI would be unbalancing (as the negative DI would count as a subtractor for intensity), forgetting that they made it to where you couldn't do anything to items with 6 or more properties, and EVERY item they were worried about (SA items that were released that publish, a couple months into the expansion) ALREADY had 6-8 properties.
The only item that DOES benefit from having negative DI is STILL IMBUABLE, last I checked, and is Melisande's Corroded Hatchet.
Good questions. Many of the artifacts are useless.Nearly all of the artifacts with room to imbue are useless/near-useless with just the mods they drop with. It didn't lead to anything really overpowered. It just wasn't a problem.
So uh, yeah. Topic title.
I liked putting resistance bumps on the Arm of Tac Exc. Then theese items can no longer be obtained. I can se the issue for new players.I liked the Imbuing of Artifacts and never personally saw anything that obviously appeared to be over-powered. Even the Imbued SSI Helms didn't seem over-powered to me.
-Galen's player
I'd only see it as an issue for new players if the items were essential (which I do not believe they are) and if none of the items remained un-imbued (which is unlikely).I liked putting resistance bumps on the Arm of Tac Exc. Then theese items can no longer be obtained. I can se the issue for new players.
I have earth eli slayer on a Titan Hammer. Used on a Copper Eli is an insta kill for both of us. As for the SSI Helm I imbued it with LRC for my paladin archer mage.
[X] Telling the entire thread to shut up and "deal with" whatever the topic may happen to be.You can understand this & deal with it [...] I wonder how many people have supposed 'artifact' issues simply because they are upset that their artifacts are not as valuable as they once were? Kinda sad IMO.
Uh oh, a Goldberg-Chessy post. Let me get out my clipboard and make sure it's up to code.
[X] Telling the entire thread to shut up and "deal with" whatever the topic may happen to be.You can understand this & deal with it [...] I wonder how many people have supposed 'artifact' issues simply because they are upset that their artifacts are not as valuable as they once were? Kinda sad IMO.
[ ] Useful ideas.
[ ] Constructive input.
[X] Bizzare speculation upon the secretly evil motivations of the other posters.
[X] Smug gratuitous reference to how "sad" he thinks everything is.
Yep, looks pretty standard.
I wish they would allow them to be imbued again.
My archer wore a pair of Gloves of the Pugilist that had some resist added to them for a long time... I liked the DEX bonus and DI.
Didn't make them totally awesome.... made them useful.
The idea that it overpowers things is just silly.
Most of that stuff isn't worth using anyway... but was fun to play around with.
Imbuing has really made a vast majority of artifacts worthless anymore.
And honestly if you can't give good reason why it shouldn't be allowed then stay out of the discussion.
If you support the idea of returning them to Imbuable status then post and let the DEV's know how you feel.
I see a great many arguments for returning them to Imbuable status... and I don't see anything that warrants keeping them off the list.
http://uo.stratics.com/database/view.php?db_content=gameitem&id=929&category=769
There are things in place to prevent that...... weights... restrictions of how much can be put on something so don't be silly about over powered....In your own words you are vehemently arguing for the return of imbuable Artifacts because - "Most of that stuff isn't worth using anyway... but was fun to play around with"
You want to go against the common sense of the entire Dev team & most of the pvpers why?
So that in your own words you can play around with stuff not worth using?
Do you realize how contrary & ignorant that sounds? Obviously not.
But since we all know that you are not speaking on this topic from experience or common sense I will spell it out for you:
Imbued Jade Armband. Beyond overpowered & currently worth over 100 million(if u can find one)
End of story.
*shakes head*
1) The imbued Jade Armband I own has 25 EP which makes it insanely overpowered with the 5 ssi and other mods. Ands lets not forget the FACT that to a pvper it sells for over 100 million because it is overpowered and impossible to find.There are things in place to prevent that...... weights... restrictions of how much can be put on something so don't be silly about over powered....In your own words you are vehemently arguing for the return of imbuable Artifacts because - "Most of that stuff isn't worth using anyway... but was fun to play around with"
You want to go against the common sense of the entire Dev team & most of the pvpers why?
So that in your own words you can play around with stuff not worth using?
Do you realize how contrary & ignorant that sounds? Obviously not.
But since we all know that you are not speaking on this topic from experience or common sense I will spell it out for you:
Imbued Jade Armband. Beyond overpowered & currently worth over 100 million(if u can find one)
End of story.
*shakes head*
Cut the drama and explain how a Jade Armband can be imbued to be soooo overly powerful....
And keep in mind the weight restrictions and all...
3) No offense but you really are as clueless about pvp as I thought. Thats all good and fine except when you are begging the Devs to do something(turn on Artifact imbuing)that only affects pvpers. Then it is wrong and a joke.
Really Basara? I expected a little more from you3) No offense but you really are as clueless about pvp as I thought. Thats all good and fine except when you are begging the Devs to do something(turn on Artifact imbuing)that only affects pvpers. Then it is wrong and a joke.
Except that you are wrong by assuming it only effects PvPers.
Are you that full of yourself to think that PVP is the be all, end all, of the game?
Hell, most of the changes that have SEVERELY NERFED PvM templates were done so as misguided attempts to "Balance PvP" with no regard for the non-PvP majority.
And that is what makes your position wrong, and a joke, Goldberg.
No but what you think it's ok to bash me?? So it's obvious that you are personally attacking me and you wonder why I don't retaliate???Really Basara? I expected a little more from you
My statement about pvp was aimed at Malagaste only. It was not meant to bash pvmers in general and I apologize if I worded it that way by mistake. I should have stated it to read "that MAINLY affects pvpers"
This was Malagaste's very first statement in this thread - "Too many crybabies think that imbuing artifacts is "overpowered" ... which is 100% stupid"
That is why I felt the need to point out how overpowered the imbued Jade Armband is for pvp.
He has no clue how the Armband(and 1 or 2 others)affects other players & he is calling the people that do have a clue crybabies.
So is it true that even if artifacts were made imbuable again, this wouldn't be possible now?1) The imbued Jade Armband I own has 25 EP which makes it insanely overpowered with the 5 ssi and other mods. Ands lets not forget the FACT that to a pvper it sells for over 100 million because it is overpowered and impossible to find.
Ah cause we cry. Simple solution, imbue them, give them 50 durability.Nearly all of the artifacts with room to imbue are useless/near-useless with just the mods they drop with. It didn't lead to anything really overpowered. It just wasn't a problem.
So uh, yeah. Topic title.
Sorry but you are missing the main point:Hehe, you guys are like chickens squabbling over scraps in the hen house. Geeze. I respect Goldberg as a pvper considering he's one of the few originals from way back in the day. However, I'm slightly disappointed in his stance on imbuing because it's all about the numbers that really determines being overpowered. I mean, just to make a point about the armband, I see turquoise rings being crafted with 25ep 15 dci 15 hci 5 ssi and 25 dmi. That's actually better than an imbued armband with 25 ep. So by your logic, Goldberg, these rings should be removed from being created as well, ever more than the armband.
To get away from that silliness, I believe the best point to make for allowing everything to be imbued as long as 450 and 500 caps exist, would be that fact that there are so few imbued artifacts in existence right now. That should be an implication that there really wasn't an issue. And right off the bat, I can't recall any artifact/replica that totally makes a single template overpowered that can't be compensated for with an item that is already obtainable.
How about we make a change of direction in this thread and see if anyone can actually design a suit or template that would be the new pvp/pvm domination if an artifact/replica was imbue-able. Keep in mind, that if the artifact/replica is not jewelry then the cap is 450 for imbuing weight. Also, let's add something new which would be the ability to lower the intensities of a property regardless of if the cap is over 450 or 500. This would allow another property to be added/increased assuming it is less than 5 mods.
I will post some ideas of my own for a desired suit that is within the above guidelines and then we will really see if this has the possibilities of bringing about a new generation of pvp gods that Goldberg fears.
What planet are you from bud?No but what you think it's ok to bash me?? So it's obvious that you are personally attacking me and you wonder why I don't retaliate???Really Basara? I expected a little more from you
My statement about pvp was aimed at Malagaste only. It was not meant to bash pvmers in general and I apologize if I worded it that way by mistake. I should have stated it to read "that MAINLY affects pvpers"
This was Malagaste's very first statement in this thread - "Too many crybabies think that imbuing artifacts is "overpowered" ... which is 100% stupid"
That is why I felt the need to point out how overpowered the imbued Jade Armband is for pvp.
He has no clue how the Armband(and 1 or 2 others)affects other players & he is calling the people that do have a clue crybabies.
Because I have higher standards. That's why. Besides which the fact that certain people seem to get away with personal attacks on others on stratics and others never do...
If the Armband can no longer be imbued and other items can no longer be made overpowered then I personally see no reason at all why they can't allow things to be imbued again....
Adding actual use to the useless items... Such as the pugilist gloves.... and many other mini arties and artifacts that without imbuing are completely worthless.
My point was giving us the ability to make a completely worthless item moderately useful is FAR better than leaving them to rot.
What would be even better is a 100% revamp of artifacts that might make them worth using. However if the Epiphany armor is any indication of what the DEV's feel is worthwhile artifacts then well... they shouldn't bother.
Imbuable or not most of the artifacts are fairly worthless... very few are worth keeping and those that are couldn't be imbued anyway...
So Question to you is... is this really worth personally attacking me over???? Really what's it to you if they turn it back on again???