Thanks a lot guys, I was really tired of those Arcane Circles looking like they belonged in the same game/world as everything else in UO.
It will doubtlessly come back to haunt me for pointing this out, but circular-circles are actually correct for UO's perspective.
I agree, it looks odd, especially when it is on the same screen with a fountain.I do like the new look, but it really should match the perspective of the other circular addons.
it all depends on how you look at it eh?It will doubtlessly come back to haunt me for pointing this out, but circular-circles are actually correct for UO's perspective.
orThey posit that, in Buddhism, the perceived reality is considered illusory not in the sense that reality is a fantasy or unreal, but that our perceptions and preconditions mislead us to believe that we are separate from the elements that we are made of. Reality, in Buddhist thought, would be described as the manifestation of karma
Yes, they are. The problem is most of the other old circular items are too good to be replaced and use the different perspective.. therefore, everything else should be matched to that for consistency.It will doubtlessly come back to haunt me for pointing this out, but circular-circles are actually correct for UO's perspective.
I don't like you.You think???
What have I been harping about for the last 2 or 3 years... every circular object that has come out since the Codex of Virtue..... whoever it is that seems to have a botched since of perspective needs to be FIRED!!!!!!
I mean if you haven't been able to figure out perspective yet since then.... then by golly you're probably a HOPELESS case and need to be FIRED.
yes UO has always had Hagar the Horrible syndromeOMG Did anyone notice when I stand one way my character is left handed THEN if I stand the other MY CHARACTER IS RIGHT HANDED. OMFG THIS NEEDS TO BE FIXED! I have no ambidexterity skill this is sooooo wrong! I'll be pouting about other dumb things at my table if anyone needs me.![]()
No haunting here...It will doubtlessly come back to haunt me for pointing this out, but circular-circles are actually correct for UO's perspective.
Right, because, you know, all visual evidence to the contrary is still wrong.A perfect circle is NOT the correct perspective. It's an isometric game, you don't just look down on the top of your character's head.
Thanks a lot guys, I was really tired of those Arcane Circles looking like they belonged in the same game/world as everything else in UO.
This has to be a mistake. I don't know who it is, but ever since SA SOMEONE on the art team has been making this same mistake time and time and time and time again. I mean... do they even look at stuff in the actual game client?Thanks a lot guys, I was really tired of those Arcane Circles looking like they belonged in the same game/world as everything else in UO.
Irony, thy name is Popps.Was this really THAT high of a priority ??
Aren't there, perhaps, other things in the game quite a bit more important to get done as FIRST?
I mean, I often hear people say that with a thinner Dev Team the work hours available should be directed at really the most important priorities that the game has.
Was redrawing and changing the Arcane Circles that an impeding priority to get it done now, immediately, before a number of other things that the game also needs, were taken care of, I ask ??
I'm sick of whatever outsourced Chinese artist they use screwing this crap up over and over again. All they had to do was LEAVE IT ALONE.You're kidding me right?
Posting over something so trivial as perspective, of one item?
Irony, thy name is Popps.Was this really THAT high of a priority ??
Aren't there, perhaps, other things in the game quite a bit more important to get done as FIRST?
I mean, I often hear people say that with a thinner Dev Team the work hours available should be directed at really the most important priorities that the game has.
Was redrawing and changing the Arcane Circles that an impeding priority to get it done now, immediately, before a number of other things that the game also needs, were taken care of, I ask ??
Isometric isn't really the correct term for it, it's oblique.Technically speaking, the game is viewed at a 45° isometric perspective - and based on that perspective, a perfect circle is correct. However, it looks wrong. That's probably why other circular graphics in the game have been made elliptical over the years, because they're more visually acceptible.
You have to remember they are a Dev "team" that means there not all prolific in every aspect of developing a game, you probably have a design guy who can draw really good! a code monkey that knows how to write code, a lead designer, a graphics guy and probably a code rewriter who can spot errors in coding and graphical problems.
So... when there is nothing to design the design guy is fixing graphical things, where as the code guy who you all want to fix everything has probably got a backlog of issues only he can fix while the design guy has loads of time on his hands and the lead designer is providing us with events.
You cant moan about the design guy fixing graphics as hes probably bored when there is nothing to design, he cant jump in and fix a stacking issue as he dont have a clue how to, the guy who does is packed with jobs....
Thunderz
exactly fix the real problemsIt's a fantasy game... are things really suppose to be 100% correct? The game play's isn't, but I guess some circles are more important.
Technically speaking, the game is viewed at a 45° isometric perspective - and based on that perspective, a perfect circle is correct. However, it looks wrong. That's probably why other circular graphics in the game have been made elliptical over the years, because they're more visually acceptible.
Filippo Brunelleschi would like to speak to you. =Phonestly I dont care what the correct view angles / degrees are supposed to be I care more about what looks right. Go to any museum and look at art work no artist adheres to the laws of proper perspective if they did could you imagine what the paintings would look like?
Ahem... Popps.
Aren't you even more trivial in commenting upon it and making the thread bigger and more appealing to people to give attention to ?
It was merely an example. If you do not like small blackrock or have reasons to think they should not stack (I may disagree with your point of view but it is not even important in this discussion here...), I can well change it with some other item.They have no idea HOW you are wrong... let me assist in your helping yourself here :
There is a reason blackrock does not decompose, and that it will not stack, there is a reason its not being changed.
You have to remember they are a Dev "team" that means there not all prolific in every aspect of developing a game, you probably have a design guy who can draw really good! a code monkey that knows how to write code, a lead designer, a graphics guy and probably a code rewriter who can spot errors in coding and graphical problems.
So... when there is nothing to design the design guy is fixing graphical things, where as the code guy who you all want to fix everything has probably got a backlog of issues only he can fix while the design guy has loads of time on his hands and the lead designer is providing us with events.
You cant moan about the design guy fixing graphics as hes probably bored when there is nothing to design, he cant jump in and fix a stacking issue as he dont have a clue how to, the guy who does is packed with jobs....
Thunderz
well there are exceptions to ever ruleFilippo Brunelleschi would like to speak to you. =P
Like more storage space in our bank boxes and houses?exactly fix the real problems![]()
In the graphics update.Don't worry it will come back around.................![]()
Woodsman said:Like more storage space in our bank boxes and houses?
ahh ya thats what I said ... not :gun:
Like more storage space in our bank boxes and houses?exactly fix the real problems![]()
I do not understand how I keep getting brought into this hole storage increase issue ? did I say anything about it ? was I sleep typing? wtf is up with this hole storage issue?Like more storage space in our bank boxes and houses?exactly fix the real problems![]()
Well, not all players like to play the game the same. For example, some love rares while some could not care less about them. Some want to PvP and the more the better, some do not even get close to Felucca.
Some like to collect items, and the more the better.........
So, for a number of UO players increase storage space in bank boxes and houses or make storage in this game more efficient by making more items as there are, stackable, is an important issue, perhaps even more important than seeing the graphics change on Arcane Circles, who knows.......
The question one should ask, I think, is whether out there are more players concerned about their storage and seeing it be made more efficient (more items stacking...), or whether there are more players out there concerned about the way Arcane Circles look....
I don't think you had one but someone thought that storage was an issue.... I think your issue was with things that are BROKEN... Which is what I would PREFER they spent time fixing... though if they are seriously going to go in and fix ugliness then they should make the Hiryu look better in the EC and return it to having feathers and not being a featherless turkey with a funny head and paddle tail... And they should fix the color issues in the EC so I can see all the colors right for the poor creatures.... including my freaking dragons!I do not understand how I keep getting brought into this hole storage increase issue ? did I say anything about it ? was I sleep typing? wtf is up with this hole storage issue?
why do i keep getting quoted on this issue? go back and reread the few post I have here and explain to me this issue I seem to have with storage...![]()
well they eventually fixed the essences...I assume they'll fix the circles. eventually.Thanks a lot guys, I was really tired of those Arcane Circles looking like they belonged in the same game/world as everything else in UO.