Only 3 changes? Damn, I gotta pick from the 10 I already have. Anyway, here it goes.
1) AOS and the item based system.
For a new player, weapons, armor, jewlery, arties, marties, etc. are just overwealming, not to mention expensive. New players can't just raise skills and then find armor and weapons to equip, they practically have to figure out how to build a suit around skills and stats.
Casting Focus? Mage Armor? Well, that's easy to us, but to a fresh new player, that's gotta be confusing as hell!
Then you tell 'em some items have caps, some stats are capped, and some mods can be modified but only to a certain extent.....you just lost 'em.
Nothing you can do to fix this at this point. Cat's outta the bag.
2) Poor EA marketing, advertizing, customer relations, and a constant developer change at all levels.
Seriously, when you change locations 3 times, fire GM's, outsource customer service, switch designers and developers, change artists, and combine departments, how can any progress get made?
As for marketing, well, there is none. Honestly, the last time I saw a UO on the store shelf was the 7th Anniversary (2004).
And I bet that if you put 1,000 people in a room and ask them if they've ever heard about Ultima Online, aside from current and former players, you'd hear crickets.
3) For me, number 3 was a toss up between Dupers, Scammers, and Cheater, and Graphics. I give the slight edge to graphics.
You just can't sell and market a good game today with old, outdated graphics. I use WoW for example. Nice graphics that are marketable and graphics that todays players expect in a game with todays technology and standards. But imho, nowhere near as fun or addicting as UO.
Graphically, UO never kept up with the time. Games like UO2 were right on course, but when it was cancelled, UO would never again catch up. By the time Third Dawn was out, even those graphics were outdated.
True most of us were in love with 2D, yet rather than fixing and polishing it up, the did nothing to it. When CRT computer monitors were being replaced by larger LCD monitors, screen sizes were never changed, resolution was never chaged and pixels were never polished.
Instead, we got a half done, rushed product in KR with missing art and memory leaks.
Now, we have the EC that's still buggy and not totally finished.
In summary, the greatest game in the world destroyed by the worst comany in the world. Thanks guys.
