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Guest
One other short but fairly interesting question was posed about allowing cellers/basements/dungeons additions to your house. The response were generally noncommital, "It is something we have talked about etc etc etc." I was thinking, humm,,, seems like coding this could be a win/win/win. I suspect they could sell it as an addon that a LOT more people would be interested in than the BAB (Big a** boat) which would generate cash to EA (Win for them). It is something I suspect a lot of people would be interested in. (Win for players). AND above a certain smallish FREE footprint, they could charge a gold upkeep charge which scales up as the footprint gets bigger, which would serve as a gold sink. (good for the game in general)
Implimentation of how you do it seems fairly simple. The "celler" is an instanced dungeon only accessable via a house teleporter (which is already coded as a vet reward). It is put on the dungeon subserver and would only be in active memory for lag purposes is someone is in fact in the celler. Otherwise it just sits in memory, and loads if someone enters.
Okies, flame away.
Implimentation of how you do it seems fairly simple. The "celler" is an instanced dungeon only accessable via a house teleporter (which is already coded as a vet reward). It is put on the dungeon subserver and would only be in active memory for lag purposes is someone is in fact in the celler. Otherwise it just sits in memory, and loads if someone enters.
Okies, flame away.